| Post/Author/DateTime | Post |
|---|---|
| #1FrogReaverFeb 16, 2015 17:32:35 | Today I have been focused on finding builds that do alot of single target damage in a single turn. The builds don't have to be viable or useful otherwise.
The primary rule is that no pre-buff turns are included. Why? Because if we are looking at doing a NOVA you should be able to do it even on turn one of a combat. If there is some good reason you think a buff should be able to be considered as already up at the start of combat then bring it up for discussion.
For simplicitly we will assume that base chance to hit a monster will be 40% and this curve will be maintained with proficiency bonsues. Any bonuses to accuracy from +stat or other features will go up from the 40% mark (exclude proficiency in this)
The format will include a different entry for each level
Level 1 entries
Level 2 entries
Level 3 entries
.....
This is done because certain combinations peak at very different times. |
| #2FrogReaverFeb 17, 2015 9:01:51 | Level 1 Level 1 Cleric (War Domain) = 11.7 NOVA DPR (post 10) Magic Missle Caster = 10.5 NOVA DPR (post 7) Variant Human (Crossbow Expertise) Rogue 1 = 9.56625 NOVA DPR (post 6)
Level 2 Variant Human (Polearm Master quarterstaff) Paladin 2 = 20.5 NOVA DPR (post 8) Fighter 2 (Polearm Master quarterstaff) = 15.15 (post 13) Variant Human (Polearm Master Halbred) Barbarian Level 2 = 15.135 (accidently unposted) Moon Druid (Brown Bear) Level 2 = 11.3 NOVA DPR (post 9)
Level 3 Rogue (Assassain) 3 = 29.3759 ***needs suprise (post 16) Paladin 2 Cleric 1 (War Domain extra attack) = 23.096 (post 12) Variant Human (Polearm Master quarterstaff) Paladin 2 Barbarian 1 = 22.7 (post 11) Fighter 2 Wizard 1 (Magic Missle) = 21 (post 14)
Level 4 |
| #3FrogReaverFeb 16, 2015 17:32:57 | Reserved 5-10 |
| #4FrogReaverFeb 16, 2015 17:33:09 | Reserved 11-15 |
| #5FrogReaverFeb 16, 2015 17:33:20 | Reserved 16-20 |
| #6FrogReaverFeb 16, 2015 17:44:20 | Variant Human (Crossbow Expertise) Rogue 1 Crossbow Expertise 16 Dex
Hand Crossbow damage 1d6 + 3 = 6.5 Hand Crossbow crit damage 2d6 + 3 = 10 Sneak attack damage 1d6 = 3.5 Sneak attack crit damage 2d6 = 7 Chance to hit 55% Chance to crit 5%
Chance to crit with first attack = 5% Chance to hit without critting on first attack = 50% + 45%*55% = 74.75% (Chance to sneak attack without a crit)
DPR per attack = .05 * 10 + .5*6.5 = 3.3 DPR sneak attack = .05 * 7 + .74.75*3.5 = .35 + 2.61625 = 2.96625
Combined DPR = 3.3*2 + 2.96625 = 9.56625 |
| #7FrogReaverFeb 16, 2015 17:50:11 | Level 1 Magic Missle Caster damage 1d4 + 1 3 missles
Damage = 10.5 |
| #8FrogReaverFeb 16, 2015 18:02:56 | Variant Human (Polearm Master quarterstaff) Paladin 2
Chance to hit 55% Chance to crit 5% Dueling +2 dmg
Damage 1d8 + 5 + 2d8 = 18.5 Damage polearm mastery = 1d4 + 5 + 2d8 = 16.5
= 20.5 NOVA DPR |
| #9FrogReaverFeb 16, 2015 18:15:20 | Moon Druid (Brown Bear) Level 2
55% chance to hit 5% chance to crit
1d8 + 4 2d6 + 4
.05*(13 + 18) + .5*(8.5 + 11) = 1.55 + 9.75 = 11.3 |
| #10FrogReaverFeb 16, 2015 18:30:38 | Level 1 Cleric (War Domain)
chance to hit 55% chance to crit 5%
2d6 + 3 *2
=.05*(17 + 17) + .5*(10 + 10) = 1.7 + 10 = 11.7 |
| #11FrogReaverFeb 16, 2015 19:00:19 | Variant Human (Polearm Master quarterstaff) Paladin 2 Barbarian 1
Chance to hit 55% Chance to crit 5% Dueling +2 dmg
Damage 1d8 + 7 + 2d8 = 20.5 Damage polearm mastery = 1d4 + 7 + 2d8 = 18.5
.05 * (34 + 30) + .5*(20.5 + 18.5) = 3.2 + 19.5 = 22.7 |
| #12FrogReaverFeb 16, 2015 19:04:54 | Paladin 2 Cleric 1 (War Domain extra attack)
Chance to hit 55% Chance to crit 5% Dueling +2 dmg
Damage 8.33 + 3 + 2d8 = 20.33 Crit Damage 37.66
.05 * (27.66+27.66) + .5*(20.33 + 20.33) = 2.766 + 20.33 = 23.096 |
| #13FrogReaverFeb 16, 2015 19:11:33 | Fighter 2 (Polearm Master quarterstaff)
1d8 + 5 1d8 + 5 1d4 + 5
chance to hit 55% chacne to crit 5%
damage on crit 14 damage on other crit 10
damage 9.5 damage on other 7.5
*Action surge too
.05* (14+14+10) + .5*(9.5+9.5+7.5) = 1.9 + 13.25 = 15.15 |
| #14FrogReaverFeb 16, 2015 19:14:14 | Fighter 2 Wizard 1 (magic missle)
*Action Surge
Magic Missle 3.5*6 = 21 |
| #15YunruFeb 17, 2015 3:35:23 | Evoker Wizard 14/Fire Dragon Sorcerer 6. Overchannel Quickened 9th level Scorching Ray, Overchanneled Firebolt. Average damage= (270*accuracy)+13.5 (fixed damage values, not averaged)= 189 Oathebreaker Paladin 8/Blade'lock 12, with Polarm Master. Average damage= 3*(((1d12+5d6+15)*accuracy)+1.95)= 81.9 not including GWF |
| #16YunruFeb 17, 2015 3:21:28 | Level 3 only has one winner: The Assassin.
79.75% chance of hitting (and thus critting) 4d6+6 damage Average damage: 15.95 Sneak attack: (4d6*.7975)+(4d6*.7975*.2025)= (4d6*.7975)*(1+.2025)= (4d6*.7975)*1.2025= 13.4259125 Total average damage: 29.3759125 Assuming Crossbow Expert Human Variant. |
| #17YunruFeb 17, 2015 3:28:40 | Fighter 2/Assassin 3: 87.75% chance of critting. Turn 1: Average damage: 17.55 Sneak Attack: (.8775*4d6)*1.1225= 13.7899125 Immediately after Turn 1: Average damage: 8.775 Sneak Attack: 12.285 Total Damage: 52.3999125 |
| #18YunruFeb 17, 2015 3:41:15 | Level 17: Warlock 2/Sorcerer 3/Fighter 2: 3 Eldritch Blasts with Agonizing Blast, 65% accuracy, 5% chance of crit: 12*.65*(10.5)*1.05= 85.995
Better yet, Warlock 2/Sorcerer 6/Fighter 2/Barabarian 6, Agonizing Blast, Eldritch Spear, Eagle Totem, Spell Sniper and easy access to Fly. You can see, and shoot, targets from 600ft away. If that doesn't count as a surprise attack and thus get advantage I don't know what will. |
| (Reply to #18)FrogReaver |
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| (Reply to #17)FrogReaver |
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| #21YunruFeb 17, 2015 9:17:26 | It's damage from an action taken round 1. You attack, bonus action attack, action surge, ready an attack (for a second instance of SA). |
| (Reply to #15)FrogReaver |
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| (Reply to #21)FrogReaver |
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| #24melloredFeb 17, 2015 10:08:14 |
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| #25YunruFeb 17, 2015 10:56:52 | Basically anything garunteed. "When Bob attacks X", if Bob is next in combat order works well enough. |
| (Reply to #22)Yunru |
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| (Reply to #24)FrogReaver | I really don't care about strict raw so ima go with that is not a valid trigger.
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| #28melloredFeb 17, 2015 12:50:24 |
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