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| #1CotantineSep 25, 2014 9:28:57 | erdana, Arial, Tahoma, Calibri, Geneva, sans-serif; font-size:13px">We are playing an adventure in Ravenloft. We are a really large group. We have a open hand monk, life cleric, battle master fighter, wizard(trasmutation) valor bard, wild magic sorcerer. And me.
erdana, Arial, Tahoma, Calibri, Geneva, sans-serif; font-size:13px">So probably i must fulfill the role of the ranged guy. erdana, Arial, Tahoma, Calibri, Geneva, sans-serif; font-size:13px">I would pick up Pack of the Chain and then get the Imp familiar. With the Imp familiar I have an at-will invisible scout that can only aid you in all the out of combat sneaky stuff. erdana, Arial, Tahoma, Calibri, Geneva, sans-serif; font-size:13px">Now i have to think better, for now i'm a rogue 3 assassin/ archfey warlcok chain pact 3, with an imp for familiar. STR 8, DEX 16, CON 14, WIS 10, INT 14, CHA 14. Half elf. ANd next? Maybe 1 level in fighter is good, for heavy crossbow, archery style and action surge. Crossbow expertise + sharpshooter and i can be a sniper, darkness spell + devil's sight + one with shadow and i'm invisible.
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| #2Danny_MontannySep 25, 2014 13:33:21 | Need 2 levels of Fighter for Action Surge, so it's not worth it, and since you didn't start as a Fighter, you won't get the Con save proficiency. I'd say just play it Hex and hide. Find full cover as much as you can, Hex as a bonus action on a creature adjacent to your allies, and let fly. That'll be a 1d8 + 3d6 + 3 on a hit. Not too shabby. I'd take Rogue to 5 next and snag Alert along the way.
Or just don't worry too much about combat and just worry about staying alive in order to shine at the tiers of play your character excels at.
The only thing I would've done different is flipped Int and Wis. Wis is far more valuable to an Assassin than Int. |