| Post/Author/DateTime | Post |
|---|---|
| #1YunruNov 03, 2014 17:20:54 | We all know what a Healbot is, but what's a Restbot? Good question. At it's very basic a Restbot is a level 6 Book Warlock, level 3 Dragon Sorcerer. The basic concept is you take the invocation that lets you copy ritual spells and cast them as a ritual, pick up a ritual copy of Leomund's Tiny Hut, and the use the Extended Spell Metamagic to double it's duration. Cue an infinite (if need be) supply of 16 hour Tiny Huts, that'll stick around until someone successfully casts Dispel Magic. Future levels are free to choose, although Support/Healing is probably reccomended, especially if you're a fifth wheel. |
| #2YunruNov 03, 2014 17:22:04 | Comments, suggestions and ideas welcome. Sorry about the formatting, on phone. |
| #3melloredNov 04, 2014 5:14:05 | Inspiring Leader seems a must. And counter spell. So you can prevent dispelling. |
| #4YunruNov 04, 2014 5:43:20 | Whoops, I forgot to explain why it's awesome, although it's pretty simple: When Extended, Leomund's Tiny Hut provides a 16 hour sanctuary, except maybe from burrowing foes. Long rests take 8 hours. Combined with the ability for physical objects to leave the boundry, a Restbot can throw down a near-impenitrable fortress given enough time that your ranged weapon users can shoot out of, unseen no less and thus with advantage. |
| #5melloredNov 04, 2014 6:38:53 | I understand the apeal of the hut. Even though you can't move it.
But... A character can’t benefit from m ore than one long rest in a 24-hour period.
Bard 5, or Wizard 5 get's it a level sooner then warlocks. |
| #6YunruNov 04, 2014 7:01:40 | If you want to be MAD Wizard/Sorcerer is the quickest that can cast it as a ritual. Even if you can only long rest 1/day, with Hut you can still short rest. As long as there's no time limit (and the enemies not going to simply sod off) you're good. |
| #7Jay_Ibero_911Nov 04, 2014 7:06:04 |
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| #81eejitNov 04, 2014 7:10:20 | The main problem you'd face is dealing with your pissed-off DM |
| #9melloredNov 04, 2014 7:12:31 |
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| #10melloredNov 04, 2014 7:15:50 |
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| #11YunruNov 04, 2014 7:26:36 | Bard 10/Sorcerer 3/Life Cleric 7? Or is Bard 17 > Bard 10/Cleric 7? |
| #12melloredNov 04, 2014 7:44:08 |
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| #13YunruNov 04, 2014 8:11:03 | Support mostly. Goodberrys for prolonged bunkering etc :P |
| #14melloredNov 04, 2014 8:38:24 | So i'm thinking the best might simply be a straight up elf bard or wizard.
Elfs only need 4 hours of rest, so they can just keep up the huts indefinatly without needing sorcerer.
Bards can get create food and water and goodbery, and you don't ever need to leave your hut. Wizard get more total spells, and abilities like scrying + divination, or minor creation to make arrows (and elfs are longbow proficency). |
| #15YunruNov 04, 2014 8:41:25 | I'm now picturing the ultimate Hermit, never leaving their hut, even for food. |
| #16melloredNov 04, 2014 9:05:21 |
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| #17SynjinNov 04, 2014 9:06:06 |
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| #18awaken_D_M_golemNov 04, 2014 15:04:50 | Sweeet.
Similar idea to stick an Extend on Rope Trick (is this possible) to guarantee a Short Rest. Climbing up the rope takes a smidge of time, as does climbing down. So it isn't entirely Combat ending or safe or by-passing, without the extend. 'Course this feels like a few rounds of paranoia. |
| #19YunruNov 04, 2014 15:14:10 | Similar yes. A Warlock 5/Sorcerer 3 can be a Short Restbot with the Rope Trick, upgrading to Long Restbot next level. Has to be Warlock for the Short Restbot though, they're the only one with short rest recharging Spell Slots. |