Shady Cleric

Post/Author/DateTimePost
#1

quoral

Feb 01, 2015 14:20:52

Hi all, I am new to 5e and haven't played since 3.5 so I'm a little rusty. I'm returning to my old group and they are starting to play 5e so I need a bit of help understanding the possibilities.

 

My idea for this character is a trickster cleric with a Robin Hood complex. I think there will be a more traditional cleric in the party so healing won't be his only responsibility. DM is restricting races to Human, Dwarf, Halfling, and maybe Half-Elf due to the setting. Deities are Old World gods like Greek, Roman, Norse, and Eqyptian pantheons (maybe others). So my question is: How close can I make this cleric like a rogue? I would rather not multiclass since it lowers his spellcasting ability.

 

What gods would fit a CG cleric of trickery?

 

If he takes the Criminal Background can he find/disarm traps?

 

What skills would be most important?

 

Should I do Human variant for the feat? What feat?

 

I'm sure I'm missing something but those are the questions I can think of at the moment. Any thoughts or recommendations would be appreciated. Thanks

#2

Tempest_Stormwind

Feb 01, 2015 16:13:31

quoral wrote:
#3

awaken_D_M_golem

Feb 02, 2015 16:39:24

Feats?

Dungeon Delver is probably the most 3e Trapfinder-ish like~ish.

Observant also works along this line.  

Don't be surprised if DMother May I happens, for either of these.

 

The Ritual feat while further afield, can open up some trickery too, like a Familiar sneaking around for you.

 

Still have room for 16+2+2 in Wisdom.

Halfling + Skulker is another possibility.