Sorcerer careful spell

Post/Author/DateTimePost
#1

NirvanS

Nov 11, 2014 5:07:28

It doesn't seem to be that great. Yes your companions succeed on saving throw, but they still take 1/2 damage from the spell.  So you still can kill comrades. Or yourself if centered on you if surrounded by hostile creatures.

#2

Huntsman57

Nov 11, 2014 5:29:41

I wouldn't bother with it. Could it be handy in isolated spots? Sure, and if you eventually were able to get all the metamagic feats by 20th level I'd say go with it, but since this is not the case I wouldn't bother with this one.

 

What metamagics you go with depends largely upon both your spell selection as well as the kind of campaign you're in, but by 10th level I think the lionshare of Sorcs are optimal with twin, quicken, and empower.

 

I rather like the Sorc, but since all the class's metamagics aren't relatively equal, with some powers that are typically a must have, and others merely situational for most campaigns and spell lists, I would like to see the Sorc get all the metamagics by 15th level like this...

 

3rd: 2

5th: 1

7th: 1

9th: 1

11th: 1

13th: 1

15th: 1

 

I really don't see this OPing the Sorc in any way.

#3

NirvanS

Nov 11, 2014 6:49:50

With the way it stands now with the way you gain Metamagic, I definitely like Twinning and Heigthened.

 

By 10th, I keep leaning towards Subtle spell. I Like the idea of casting some spells that use V and/or S without doing anything.  I picture the sorcerer just standing there, then ..... Fire storm or Finger of death 

#4

NirvanS

Nov 11, 2014 6:50:33

With the way it stands now with the way you gain Metamagic, I definitely like Twinning and Heigthened.

 

By 10th, I keep leaning towards Subtle spell. I Like the idea of casting some spells that use V and/or S without doing anything.  I picture the sorcerer just standing there, then ..... Fire storm or Finger of death

 

Would also come handy if affected by silence spell or if bound

(Reply to #4)

gnome_in_denial

It has few applications.

Web and Earthquake could be particularly good with it however.

#6

Morukai

Nov 11, 2014 7:46:14

It's actually really good, believe it or not... but to realize it, you need to remove many  "damage-dealing" spells from the equation.

 

Think Hypnotic Pattern or other area-effect spells that require saves to be unaffected, but don't deal damage (or deal 0 damage on saves). It's a prime ability for those sorts of spells.

 

Evokers have better facility with their ability for damaging (evocation) spells, but the metamagic ability doesn't limit itself to those applications.

 

(Reply to #6)

Timborama

Morukai wrote: