Swordmage

Post/Author/DateTimePost
#1

jeremyc13

Oct 24, 2014 17:48:34

Sooooooo an quasi academic exercise ended up with me spending today building a class concept.

As it stands there are no Arcetypey options. It's a straight 20. Buuuuut I think I can pull some features out and into a path, and then make up a nother list. Probably focusing around something like the  Bladebound Archetype from pathfinder.


Thoughts?

https://docs.google.com/document/d/1DxJJz1hDOzpiZbPVuQgHiLJbOUgBcmlIpOax5kz1HvA/edit?usp=sharing

#2

jeremyc13

Oct 24, 2014 18:15:38

https://docs.google.com/document/d/1DxJJz1hDOzpiZbPVuQgHiLJbOUgBcmlIpOax5kz1HvA/edit?usp=sharing

 

Edit List:

Int Blade master added text, "Or, you may use int in place of dex for determining AC so long as you are using a one handed or versatile melee weapon. (While sheathed, you may only have One handed/Versatile melee weapons bonded to you and still receive this bonus.)

#3

IxidorRS

Oct 24, 2014 18:34:09

Battle Magic+Blade Spell: needs some clarification on what kind of attack you're making.

 

Another Archetype could be Bladesinger like in 4e. Instead of Battle Magic and Blade Spell he could have "spell-likeeffects" that can go off every turn. Make the effects aboutt the same power level as Battle Master but with a more magical twist.

 

Don't be afraid to require a save for these sorts of things. It's the 5th Edition way. The Bladesinger's Bladesongs would get their damage in and then the effect would probably have a save.

 

At early levels, maybe make it require a bonus action. As they get higher in level they won't need a bonus action to add one (making their OAs stronger) Bladesong but can add one or more additional ones with a bonus action.

 

Also, an Aegis Swordmage wouldn't make me unhappy. Reactions to reduce damage  or give defensive bonuses to allies sounds right on spot and since you've only got one reaction, it's fine to not have a "marking" mechanic. You could also do it as an aura or just a range of 60' or something.

#4

IxidorRS

Oct 24, 2014 19:45:51

Thinking about Intelligent Blademaster again, I'd probably do it differenetly. I wouldn't split the parts up like that. To me, spellcasting + IB is the core of the class.

 

At Level 1, gain these features

Armor Profiency: Light/Medium

Weapon Profiency: All one-handed or Versatile 

Intelligent Blademaster: While you are wielding a one-handed bladed weapon or a versatile bladed weapon and weilding no other weapons, you may use your Intelligence modifier in place of your Strength or Dexterity modifier while making weapon attacks. 

Arcane Ward: You may use your Intelligence modifier in place of your Dexterity modifier for determining your AC. In addition, while you wield a bladed weapon and no other weapon or shield, you gain a +1 bonus to AC. While you wield a bladed weapon in one hand and have a hand free, you gain a +3 bonus to AC instead.

Spellcasting: As you've stated.

 

I'd like to say Weapon Bond should also allow it to work as a focus, but EK doesn't get that. Not sure if that would be okay or not. I think until you have War Caster you probably just have to use a free hand for somatic and material components.

 

I would offer more options in Fighting Style, including one for one-handed and one for versatile wielding. Dueling and Great Weapon Fighting are the two most obvious choices. Protection could be meaningful, with the caveat that you must have a hand free instead of wielding a shield? Defensive FS is also fine, if uninteresting.

#5

jeremyc13

Oct 25, 2014 2:21:52

So edits.

 

I was in a pretty creative mood when I got home from playing magic with a friend. So I sorted the issue with lacking Schools (what Ive deicded to call the variant options for now.) I did read your bit first.

I went ahead and made Blade Master include Int for Att/Damage, and AC. Considering what a bulky restraint i have put on it, making the player be nothing but a Swordmage, I feel like just giving them all 3 is fair. Annnd it worked out because an ability for the Aegis Mageis called Arcane Warding.

 

I settled out Duskblade, I flipped some posistions around (though I may flip them back.) I think that over all this makes more sense now. But if its still not clear. Battle Magic, Spell Strike, and essentially full round actions. They eat up your action, and your bonus action. They are essentially all out attacks.

For the Aegis I made it very Mark-ish, giving enemies a huge reason to attack him instead of others. And you get a choice of different reactions. It's very mix and match, but I feel like it creates both variety and depth.

Annnnd the Singer. I acctually went back and made a secondary spell progression For the Blade singer. Looking back i could have copied the Magus from Pathfinder, but I think its pretty close anyways. This progression is available to any Swordmage, but it is a pre-requisite for Blade SIngers. All of the Blade singer abilities revolve arounf the Blade Song. Its very much based on the Blade song mechanich from 4e. I do want to go and make some Cantrips specifically for the Blade singer, and I will probably make Battle Magic an all around ability. Buuuut for now it's not.

Finally there is a hidden 4th school! Since the name of this class seems to be diversity, I made a 4th mix and match school and provided rules for it. It doesnt get a higher level spell per day; but it also gets its pick of a lot of cool abilities.

I did trade out the level 10 Ability score improvement, for Extra Attack 3. It seems like a mistake to have removed it.
Battle Magic is a level 7 thing now.

The Arcana system is gone completely. When I took a better look at the Wizard I saw that it was stepping ALLLLL over it's toes. Instead now 3 out of the 4 paths get to cast a single Upper level spell per day.

Like I mentioned before, I have 2 spellcasting tables now. Annnd I sort of like it this way. That SHOULD be all the changes I made, take a look tell me what you think when you can.

#6

jeremyc13

Oct 25, 2014 2:25:07

Oh! I also rearranged the first spellcasting table. Now its not a rip of the Warlock and balances the growth of the class MUCH more.

I probably could have, and will, look back at Paizo's magus spell progression and adjust it accordingly. But I also may stck with what I got.

#7

jeremyc13

Oct 27, 2014 9:17:14

Minor bump to see if anyone else wants in on this/would mind takin a look. (Only the one bump, then this thread sinks into nothingness