the all powerful hand cross bow

Post/Author/DateTimePost
#1

TheBlackNight45

Jul 31, 2015 0:06:11

im playing DND 3.5 and have a rouge tallfellow (halfling)  he is currently lvl 5 (i wasted my first 2 feats getting ones to up certain checks cuz it was my first char and i didnt compleatly know what i was doing but thats not important) for roleplay reasons i want to have him dual weilding hand crossbows (i currently have a dex of 18 and a +2 for a total mod of 6) and i wanted to know what i need to deal the most amout of damage. i was hopeing for both short term and long term goals. my DM has allowed pretty much any book as long as the info in there is balenced. just hopeing for feats, weapon materials good enchantments and anything else that would increse its shots per turn, damage and overall power.

NOTE: yes i understand that handcrossbows are not very strong but i want to have them so i can dual weild and for rollplay reasons

#2

Vulf

Jul 31, 2015 1:49:19

*edit: I just deleted everything I wrote.

 

Nevermind, I thought you were talking about a 5th edition Rogue. Thanks to myself for not reading and throwing a build together.

 

Why are people still playing 3rd edition when 5th is out? The campaign material? 3rd edition is just so restrictive.

#3

Coyote81

Jul 31, 2015 1:56:54

Sorry fellow, this is the 5th ed forum, try posting in the other forum for help from people focused on 3.5.  Best of luck, Rogue for life!

#4

Elfcrusher

Jul 31, 2015 4:12:11

TheBlackNight45 wrote:
#5

Slagger_the_Chuul

Jul 31, 2015 4:59:23

Vulf wrote:
(Reply to #2)

TheBlackNight45

Vulf wrote:
(Reply to #4)

TheBlackNight45

Elfcrusher wrote:
#8

Noctaem

Jul 31, 2015 7:34:19

Wrong forum.  The one you're looking for is here:

 

http://community.wizards.com/forums/103131

#9

shintashi

Jul 31, 2015 8:32:30

get one of those 3rd party FEAT books and start reading. thats the best way to optiize warrior/weapon types. make them a gestault class that acts as your feat reservoir and fill it up with all those crazy feats, that way you don't have to be level 40 to do CR 20 damage

#10

Vulf

Jul 31, 2015 12:09:33

The Complete Warrior is good. I think the one with Divine Metamagic was broken as all hell too, Complete Divine I think?  And grab a book with extra races for Half Dragon craziness. Might as well download all the Dragon articles that had extra feats too, or I think there is a repository somewhere.

 

 

Honestly, I liked 4th edition but my group views it as unplayable without the online materials. But after playing 5th edition, we are never going back to 3rd or Pathfinder.

 

For all the ambiguity in the 5th edition rules, it still plays a lot cleaner.

 

I like all the subtle changes to the classes, such as Paladins using Charisma for casting instead of Wisdom, and having no alignment restrictions. The 3rd/Pathfinder Pallies need too many stats and a re weaker than Cleric/Fighter Multiclass.

(Reply to #8)

TheBlackNight45

Noctaem wrote:
#12

Suppoko

Aug 02, 2015 9:02:29

shintashi wrote:
#13

Danny_Montanny

Aug 02, 2015 9:41:13

Ummm... The game has been out for a little over a year... Pretty hard to say what the future holds. What you call options, I call restrictions.

#14

GladiusLegis

Aug 02, 2015 15:07:22

Most of 3.x's options (and 4e's for that matter) were false choices. Out of the thousand or so "options," only a few of them stood out as things that were clearly better than everything else.

#15

Corran21

Aug 03, 2015 12:47:34

Slagger_the_Chuul wrote: