What class benefits the most from multiple high stats?

Post/Author/DateTimePost
#1

HermanTheWize

Feb 04, 2015 7:50:03

The premise to this question is due to the best rolls for a character I've ever had, well stat wise atleast.

 

Stats(Before adding bonuses for race/feats etc....,rolling 4d6 drop lowest):

17

17

15

15

15

13

 

So to be more descipt, I was wondering what class would benifit the most from having an array of high stats. I know Monk/Barbarian are two classes that benifit more due to bonus AC for not wearing armor, using Con instead. But aside from those two obvious answer, does anyone have a good answer to what class they think would benifit the most from multiple high stats, please give a good explination too.

 

Edit: You can still choose monk or barb, just try to give a diffrent reason other than unarmored defense.

 

Edit: Not asking so I can power game, just curious. Never have even came close to anything like these stats, and couldn't help asking the question. This will almost assuridaly be a Paladin, there is a small chance a ranger, no matter the answer.

#2

AaronOfBarbaria

Feb 04, 2015 8:03:15

Your scores are ridiculously high, stop stressing out about getting the best use or most benefit - play something that sounds fun just because it sounds fun, and your ridiculously high scores will guarantee it is also mechanically good enough to kick a bunch of butt.

 

Especially in 5e where no matter what class you are having high Dex, Con, and Wis is a great benefit for various reasons, and high scores in the other 3 can also be pretty helpful (but to a slightly lesser degree).

(Reply to #2)

HermanTheWize

AaronOfBarbaria wrote:
#4

Noctaem

Feb 04, 2015 8:12:23

HermanTheWize wrote:
#5

ChrisCarlson

Feb 04, 2015 8:30:45

To me, in 5e, it feels like multiple high stats is more about opening up interesting multiclassing options.

(Reply to #5)

AaronOfBarbaria

ChrisCarlson wrote:
#7

ChrisCarlson

Feb 04, 2015 9:08:23

AaronOfBarbaria wrote:
#8

HermanTheWize

Feb 04, 2015 10:02:18

This is mostly for the chacter creation portion, but I like the comment also Aaron. I really isn't fun sometimes when you give an amazing speech to save your life, then you DM asks you to roll and out comes the single digits.

 

"Well that was an amazing off the top of your head speech to not get executed, but....now of with your head."

#9

Yunru

Feb 04, 2015 10:17:16

But that's just a bad DM. If there's no uncertainty, there's no roll.

That and rule 0 applies.

(Reply to #9)

Timborama

Yunru wrote:
(Reply to #10)

HermanTheWize

Timborama wrote:
#12

celondon

Feb 04, 2015 10:55:48

HermanTheWize wrote:
#13

Lellindil

Feb 04, 2015 12:00:13

I was lucky enough to roll really good stats for a game we just started and I personally chose to go bard.  My reasoning was I was very interested in having high skill checks even in things I would not be proficient in.  So naturally high stats adding jack of all trades was super interesting to me.  Also I didn't feel like I would need to dip cleric for armor proficiencies to still have good defneses.

 

If you are trying to achieve maximum power a melee combat class is probably your best bet because high Strength, Dex and Con combine to make pretty potent characters.

#14

1eejit

Feb 04, 2015 12:11:58
Barbarian / Paladin multi can be a good use of those stats.
#15

GLmagus

Feb 04, 2015 12:33:25

I would say Monk, maybe Paladin. But then they've been the classes most benefiting from multiple high stats since 3rd.

#16

slumgum

Feb 04, 2015 13:00:28

Honestly if I had rolled something like that I probably would have created something odd, like a Human Sorcerer that uses it's bare fist and grapples a lot.  Grab Tavern Brawler feat.  You make use of high CHA because of spell casting, high STR to do grapple/shove checks, high DEX for armor/evading Area spells, WIS/INT for perception/investigation (though one of those would be your "dump stat" for sure).  Every single class makes use of high CON.

#17

Miladoon

Feb 04, 2015 14:20:01

Mountain Dwarf Arcane Trickster

 

19 In CON and STR. 

At level 4, CON to 20, Dex to 16

8, STR to 20, INT to 16

10, INT to 18

12, INT to 20

 

Remember to stay in your niche.  IME, you step on toes and the game ends before you are able to take advantage of those rolls.

 

#18

ZHDarkstar

Feb 05, 2015 13:36:23

I'd go with my Variant Human Vengeance Palificer build centered around smiting/concentration checks.

 

Str 18 Dex 15 Con 16 Int 13 Wis 15 Cha 18

Feat: Resilient(Con)

Pal 1-2 -> Wiz 1-2 -> Pal 3-6(War Caster) -> Wiz 3-6(Str+2) -> Pal 7-9(Cha+2) -> Wiz 7-11(Con+2)