2nd Ed Specialty Preist of Helm

Post/Author/DateTimePost
#1

zombiegleemax

Nov 03, 2003 8:26:08
Anyone, I need requirements, special bonuses/abilities, restrictions, etc for 2nd Edition play. I believe the info was originally printed in the 2nd ed. Faiths and Pantheons. Thanks!
#2

zombiegleemax

Nov 03, 2003 9:26:48
Called: "Watchers"

Weapons: any B type
Armor: any
Magic Items: can use crystal balls

Major Spheres: All, Astral, Combat, Divination, Guardian, Protection, Sun, Wards.

Minor Spheres: Creation, Elemental (all), Healing, War

Special Abilities:
profs: blind fighting (4), ettiquette(2).
+2 vs. surprise
glyph of warding (3rd level priest) that lasts 1day per level.
turn undead
3rd level: may cast sentry of Helm 1/day.
5th level: may cast mace of Odo or exaltation 1/day.
7th level: may cast seeking sword 1/day.
7th level: melee attacks at a rate of 3/2.
10th level: may cast summon spectator 1/week.
13th level: melee attacks at a rate of 2/1.
#3

zombiegleemax

Nov 03, 2003 11:55:43
also they can only be LN

They are given a free full plate armor, a medium shield and a open faced Helm at first Level. This armors is their religious armor and it considered a grave insult to Helm to loose it or not wearing it while adventuring. If in a town where wearing armor is frowned opond the Watcher must wear the shoulder plates and the helm.

If better armor is found it can't be used until sanctified and adorned with helm's symbol only then can the Watcher trade up to a better armor.

Failur to follow this rule gives the DM the right to impose a 50% experiance penalty depending on the gravity of the situation as a displeasure of Helm.