| Post/Author/DateTime | Post |
|---|---|
| #1zombiegleemaxNov 25, 2006 17:14:46 | yah i was wondering if there were any of us 2e adnd players left out there. well i know there are but im jus trying to find sum. so if ur out there repost please |
| #2zombiegleemaxNov 25, 2006 17:58:21 | I'm an AD&D2ed fan, and I'll never skip to 3.x |
| #3agathoklesNov 26, 2006 1:54:34 | I'm an AD&D2ed fan, and I'll never skip to 3.x Same here. |
| #4weasel_fierceNov 26, 2006 16:09:33 | Migrated to Castles&Crusades for my D&D needs, but hell yeah. You may want to also check on Dragonsfoot (google it). Its a dedicated OOP D&D forum. |
| #5extempusNov 26, 2006 17:07:04 | 1e AD&D player here. I never got into 2e (although I liked some of the ideas), much less 3 or 3.5e... I figure if it ain't broke, don't fix it. IMHO, everything past 2e was produced simply to make $$$, nothing more. |
| #6caeruleusNov 26, 2006 21:12:18 | IMHO, everything past 2e was produced simply to make $$$, nothing more. IIRC, that's also the case for 1e (Gygax made AD&D so TSR wouldn't have to pay royalties to Arneson for D&D), and 2e (one of Lorraine Williams's decisions). But I could be wrong. ![]() |
| #7weasel_fierceNov 26, 2006 21:27:23 | IIRC, that's also the case for 1e (Gygax made AD&D so TSR wouldn't have to pay royalties to Arneson for D&D), and 2e (one of Lorraine Williams's decisions). Urban legend. TSR settled with Arneson. And the "Dungeons and dragons" name continued as a product for 10+ years after the release of AD&D. |
| #8fernsNov 27, 2006 7:01:32 | I also dm 2nd ed. And i have up to 12 players at my command muhahahaa. Our present group is 4 players and me. I like it that way, just four players. Then theres is roleplaying time enough for everybody. All hail ad&d! |
| #9IshornNov 27, 2006 11:53:31 | Urban legend. TSR settled with Arneson. And the "Dungeons and dragons" name continued as a product for 10+ years after the release of AD&D. Actually Wizards settled with Dave. I heard it from him personally. I actually like 1st ed. the most less math than any other and more flexibility for DMs. It is still hard to find players of any edition. D&D has gone back out of style. |
| #10moody_lonerNov 28, 2006 9:56:40 | Still have my Original AD&D books and I'd be happy to play it. Unfortunately, the only DMs and players I can find play 3.5. |
| #11zombiegleemaxNov 28, 2006 11:40:31 | Actually Wizards settled with Dave. I heard it from him personally. i've had no problems finding gamers. the majority are playing the newest editions. but i'm still refereeing an OD&D(1974) campaign. using the boxed set and supplements I-IV. plus Chainmail, Outdoor Survival, and The Strategic Review upto issue 6 |
| #12emeriliathNov 28, 2006 15:32:30 | I just started getting back into gaming again. I'm currently DMing a group, playing a mix of 1st/2nd edition. I expect 7 players this Saturday with a couple more not showing up. It was a little bit of a challenge finding old players. I used some internet forums, posted ads and attended meetings. Try www.meetup.com and look under D&D. You can input your zip code to find the closest groups to you. If none, you can start your own. I just kept sending out emails to potentials until I had enough players. I still keep the ads up for future players if our group shrinks. |
| #13ozbirthrightfanNov 28, 2006 16:57:37 | Our group plays 2e, have done on-and-off since 1992. We never saw a good enough reason to change. |
| #14realmasterNov 28, 2006 23:03:57 | AD&D every other weekend since 1980. HURRAY!!:D |
| #15caeruleusNov 29, 2006 1:05:39 | I'm currently playing 3.5, but one of the guys in my group is gonna be DMing a 1e campaign for us. I'm very much looking forward to it. |
| #16zombiegleemaxNov 29, 2006 1:54:34 | My DnD group has been playing 2nd since 1992. We did not change rules because they are balance and we know them by heart. Its just the quality of the last products (1995 and up) that killed 2nd. We love planescape, it changed every thing. |
| #17robertfisherNov 29, 2006 9:18:26 | My preference runs towards classic D&D instead of AD&D. (Although Osric has gotten my considering AD&D again.) I prefer 1e to 2e. Although, if you strip out all the optional rules 2e kind of fits as an intermediary step between classic D&D & 1e. I'd consider running that. I could even pull the RTF versions of the 2e books off the core rules CD-ROM & delete the optional stuff. Hmm... I'd play in a 2e game in a heartbeat, time permitting. |
| #18zombiegleemaxNov 29, 2006 11:40:07 | I just started getting back into gaming again. I'm currently DMing a group, playing a mix of 1st/2nd edition. I expect 7 players this Saturday with a couple more not showing up. don't limit yourself to old players. i've taught total n00bs to rpgs OD&D(1974). i've used accessdenied.net, the community boards here on WotC, and also Gamers seeking Gamers on ENWorld and rpg.net. i get emails all the time still asking me about games in my area. |
| #19zombiegleemaxDec 03, 2006 23:18:06 | Yes, I'm sure there are lots is't just most of us a married, with children, or have very busy jobs. I came to Classic First Edition through my husband. While D&D 3.5 has the bling & bravado is really lacks the personality & simplicity of classic first edition. Cheers Tess |
| #20fulnitusDec 04, 2006 3:48:43 | Yes, Have been playing 2nd edition since 1996, took it with me to university and have been running 2nd edition ever since. No need to change, also I already have a meter or 2 of material. I don't need more books, even if the artwork has improved somewhat here and there ;) |
| #21zombiegleemaxDec 04, 2006 15:45:03 | Well I'm in a slightly diffrent boat, I've played 3rd and 3.5 since it debut but I'm currently considering going back to 2nd edition because I miss the flavor. I just need to convince my players ![]() (Wish me luck please, I'll need it.) |
| #22chatdemonDec 04, 2006 21:28:38 | I've played every edition of D&D except the original, and Classic D&D (Mentzer BECM) and AD&D 2e are my favorites. I tend to consider Hackmaster material as pretty much official 2e sourcebooks since the modifications needed are so minor, and constantly use 1e material with on the fly conversion as well. I tried 3e and C&C, but the d20 mechanics present in both, while not flawed in any great way, just aren't "d&d enough" for my liking. I'd rather convert the material to 2e. |
| #23derekkohnDec 05, 2006 22:45:59 | hello, i was introduced to ADnD in 1991. played till 1998. Still reading the books. just now getting back into it. will stay w/ ADnD. something i know & like. no need to go out & get the new stuff & try to learn it. |
| #24vedicdragonDec 06, 2006 1:15:24 | Diehard 2nd Edition Gamer here, myself. I've been forced to adapt to 3.5 edition just to keep up with plotline events with my DM's and all my old party members. HALP! LOL, well I'll be posting my opinion of the plot bastardization that's been done to many of the settings in this same forum. |
| #25zombiegleemaxDec 06, 2006 18:08:32 | i only recently caved in for mostly playing 3.5e, but i still dabble in 2e. Mostly to play Al-Qadim. And Dark Sun. |
| #26varlDec 06, 2006 22:37:38 | I'll never change to d20. AD&D forever for me. |
| #27extempusDec 06, 2006 23:43:38 | My sentiments exactly. |
| #28verueth_havainDec 08, 2006 19:46:13 | Technically I started playing AD&D before I ever got the books; I had learned all I knew about the AD&D game from playing the Eye of the Beholder Trilogy and Baldur's Gate (which, in my opinion, is one of the greatest representations of AD&D ever created for a computer. It still could have been better, though). |
| #29zombiegleemaxDec 09, 2006 18:35:54 | I only have 1e and 2e and that's all I'll ever need. Started in 1980 and never stopped. Even had my books in my seabag when I deployed for WESTPAC's. ![]() |
| #30HigmortonDec 10, 2006 15:49:31 | I prefer 2nd ed, over the other ed. |
| #31raistlin_05Dec 14, 2006 21:35:15 | I play 1st Ed. about 1 once a month, and sometimes 2cd Ed. |
| #32zombiegleemaxDec 19, 2006 17:59:13 | currently considering going back to 2nd edition because I miss the flavor. I just need to convince my players I have almost been in a similar position, in that I had a group of fellow workers, expecting to play 3rd Edt & I produced the Classic First Edt DND Players. If I actually kept it under wraps & told them I wanted to use a bunch of home rule Mods they wouldn't have been non the wiser. The game never got off the ground because they refussed to get Retro. Therese |
| #33extempusDec 19, 2006 19:12:24 | That's too bad... their loss. From what I hear, once 3.5e characters get to what, 10th level or so, it can take an entire evening to determine the outcome of melee. Screw that, there's more important things to do than sit around for hours figuring out what happens in a 5 minute melee or whatever. With 1e (and since we have so many characters 18th level and above who pack a lot of punch), our dice rolling is usually over in 5 minutes, if even that. Then we can get back to the adventure for several hours and feel like we've actually accomplished something... |
| #34elondirDec 21, 2006 13:43:10 | I came in at the beginning of 2nd edition AD&D, and loved Dark Sun and Spelljammer especially. I've gamed in all the worlds except Mystara (which currently looks like it's really fun from the numerous books and adventures I've read). I especially loved using the player's option books with the Core Rules CD-ROM 2.0 expansion. PCGen comes close but still isn't as comprehensive as that program. I like my combat quick and simple, at any power level. I hate minis and concentration checks and stuff like that that bogs down the game. It should take no more than 30 seconds to one minute to resolve someone's turn, IMO. Back in 1994 I remember going through about a dozen combat encounters in a night. My most recent games (Living Greyhawk this past summer) got through two combats in a four hour period. |
| #35zombiegleemaxDec 27, 2006 4:34:37 | AD&D 2nd Edition... Still love it, still play it, still buying stuff on that e-auction site now and then. Even sold off my 3e stuff so I could buy more 2nd edition. My PBeM is 2nd edition, and has been going since February 2000. Apparently, there's more than a few gamers who prefer 2nd Edition AD&D. |
| #36horemheb442Dec 27, 2006 19:35:17 | I obviously prefere 2nd Ed and currently DM 2 groups, play in a third and am getting ready to start a 4th one as a DM. I agree with everything said as to the tone of 2ed. vs 3rd. I can't stand playing 3rd and have tried twice. My experiences in gaming at a local gaming store with 2nd Ed when all they had to sell was 3.5 is that the 2 or 3 3.5 games that were being run in the same facility kept losing players to my 2nd Ed game. After a while, I was turning people away every gaming session. If some of you want to play the earlier editions and your group has stuck on 3rd, you could do your own scenario and offer to DM, so they can see what all the debate is about. ![]() |
| #37extempusDec 28, 2006 1:04:46 | The funny thing is, D&D will probably come full circle as many things do, and maybe 4e or 5e will be precisely the same as 1e... lol |
| #38zombiegleemaxDec 28, 2006 2:40:36 | The funny thing is, D&D will probably come full circle as many things do, and maybe 4e or 5e will be precisely the same as 1e... lol LOL indeed. :P Chances are, you'll see 4e coming out in another 2 or 3 years... Then, the same damn cycle will repeat itself again. I'm so glad I stopped getting into new systems with 2e (though I did buy some of the Lord of the Rings RPG stuff from Decipher, as I like the system). |
| #39horemheb442Dec 29, 2006 3:04:36 | I'd say YES there is a large and potentially growing segment who profoundly enjoy AD&D. Maybe if we keep on going, we'll even get some new reprints of the basic books. I'm starting to have trouble finding them locally.![]() |
| #40zombiegleemaxDec 29, 2006 8:30:00 | I'd say YES there is a large and potentially growing segment who profoundly enjoy AD&D. Maybe if we keep on going, we'll even get some new reprints of the basic books. I'm starting to have trouble finding them locally. eBay, man... Sometimes, you get lucky. Just bought the Accessory "Shaman", new & still in shrink wrap... for $2. Got the Ravenloft Boxed set (the second one edition, with the DM screen, Tarokka deck and what not - detailing the change in the Domains after the Grand Conjunction), plus 2 adventures and 1 accessory, for $13. Obviously, shipping is on top of that, but local dealers (if they even have this OOP stuff) are either terribly overpriced, or have copies that are well used. I don't mind buying used, but prefer stuff to be new or nearly new, since the rest of my stuff is in pretty pristine condition - even my 3 Forgotten Realms "God Books" (even though they've been used A LOT). On the same token, there are eBay sellers who will **** you for OOP stuff. Best to set yourself reasonable limits and let the greedy ones sell to someone else. ![]() |
| #41horemheb442Dec 29, 2006 15:54:49 | I realize that. I have gotten a couple of PHBs on eBay and I had the luck to find a used bookstore going out of business and made him an offer for all the AD&D he had. He took me up on it and I wound up with a bunch of stuff. Some of it, like the two different Planescape boxed sets and two or three Planescape books I don't use and neither do any of the folks I play with. I did get a bunch of Forgotten Realms stuff, which I do use, and some Greyhawk, which I also use and several modules, both basic and AD&D. With the new players coming in, I could use another PHB or two and the second Forgotten Realms boxed set to go with the black books. Got a couple of Ravenloft things, too. Von Richten's guide to Vampires and the original Ravenloft module before it became a "world".(I have two of those now.):D |
| #42robertfisherJan 03, 2007 9:00:06 | The funny thing is, D&D will probably come full circle as many things do, and maybe 4e or 5e will be precisely the same as 1e... lol Yes. Which is why WotC made the rules for their current incarnation of the game free but not previous incarnations. (^_^) |
| #43havardJan 03, 2007 10:13:07 | The funny thing is, D&D will probably come full circle as many things do, and maybe 4e or 5e will be precisely the same as 1e... lol 3E actually tried to cater to the 1E crowd as well as to gamers/customers not already D&D fans. Greyhawk as the default setting, a return to Dungeon Crawls, miniatures, Barbarians, Monks and half-orcs were all moves that were included for the sole purpose of attracting 1E fans. I doubt WotC will rid itself of the D20 mechanic, feats or skills in the next edition, but you may be onto something if my coming full circle you mean bringing in some things from 2E which were not carried over into 3E. Perhaps resurrecting old settings (Dark Sun, Spelljammer, Planescape?) and a return to a less cinematic kind of game, as 2E also was a more away from the IMO more cinematic 1E. Havard |
| #44shadzarJan 03, 2007 23:26:32 | There is something made after AD&D 2e? ![]() must not be worth playing cause i have never noticed it. |
| #45zombiegleemaxJan 04, 2007 1:32:14 | There is something made after AD&D 2e? ![]() That's the kind of mentality I need for my gamers. :D I still have 2 die-hards who still ask me (occasionally) if I plan to move to 3e with my PBeM... |
| #46extempusJan 04, 2007 4:02:25 | 3E actually tried to cater to the 1E crowd as well as to gamers/customers not already D&D fans. Greyhawk as the default setting, a return to Dungeon Crawls, miniatures, Barbarians, Monks and half-orcs were all moves that were included for the sole purpose of attracting 1E fans. It's possible they'll reintroduce old settings, but what I was thinking was that, in an effort to recreate the game yet again in a future edition, they'll come up with something they think is brand new and original, but it'll actually be not unlike 1e... who knows? I imagine we won't have all that long to wait, considering how fast they churned out the 3.5e stuff... |
| #47havardJan 04, 2007 13:17:26 | It's possible they'll reintroduce old settings, but what I was thinking was that, in an effort to recreate the game yet again in a future edition, they'll come up with something they think is brand new and original, but it'll actually be not unlike 1e... who knows? I imagine we won't have all that long to wait, considering how fast they churned out the 3.5e stuff... 3 years? I'd say a natural further development would be towards something like True20 or C&C. But since those games are already around... As for 1e-ish, we already have Hackmaster. But really? going back to THAC0 (or lower AC is better) and no skills/feats? Doesn't seem likely to me... At best they would do something like C&C and stick the skills with the optional rules... HÃ¥vard |
| #48zombiegleemaxJan 04, 2007 21:56:09 | We still play a combo of 1&2 AD&D. we prefer it, and think it's better. we like THAC0 - about the same as now right? we don't like feats. we like "secondary" skills better PS: if i were to write a new system i'd make it a D30. not try to fix THACO with just flip/flopping it. |
| #49archmagequandolfJan 04, 2007 22:45:00 | I prefer 1e over all the editions, but I will say that the d20 mechanic for armor class does simplify things a bit. Feats ehhh...not really necessary. Skills, why keep track of points? Everyone can use a rope or concentrate on a spell casting make a savings throw. Attacks of opportunity, feasible and realistic. I do play 3.5 only because my brother owns all the books. But again, it is really up to the DM about which rules to use and which to throw out. Stripping down 3.5 is my specialty. ![]() |
| #50seanichuJan 07, 2007 12:30:04 | My favorite edition is 2nd AD&D ( psst thats the only one I can play ) |
| #51seanichuJan 07, 2007 12:37:17 | eBay, man... Sometimes, you get lucky. Just bought the Accessory "Shaman", new & still in shrink wrap... for $2. Yes ebay is a really good place to buy stuff for AD&D. I need a DM screen but I can never find em on ebay. |
| #52protonik_dupJan 07, 2007 16:49:40 | Urban legend. TSR settled with Arneson. And the "Dungeons and dragons" name continued as a product for 10+ years after the release of AD&D. Not so much. AD&D WAS created to get Arneson's name off the credits for D&D. The basic set was ORIGINALLY intended to be a lead in to Advanced D&D but they had to continue D&D as part of the final settlement so they were supporting 2 game lines. |
| #53protonik_dupJan 07, 2007 16:59:09 | That's too bad... their loss. From what I hear, once 3.5e characters get to what, 10th level or so, it can take an entire evening to determine the outcome of melee. Patently not true. There actually isn't a lot of difference in the amount of time it takes to resolve combats and such in 3e as compared to previous editions. 3e DOES take a little bit longer because you get more attacks but it isn't that much. That said... I am working on a new world for a campaign in 1e that I will start in the spring with a select group of players. It will be houseruled a bit so that Wizards aren't so hosed at 1-4th level, I'm going to let them have max HP rather than roll and give them a wand or two. I was really missing some of the feel of the previous editions. I like 3e, it is D&D to me but it also has its own feel as D&D while AD&D has its own feel as well that I miss in my games. |
| #54robertfisherJan 08, 2007 16:13:49 | Patently not true. There actually isn't a lot of difference in the amount of time it takes to resolve combats and such in 3e as compared to previous editions. 3e DOES take a little bit longer because you get more attacks but it isn't that much. Patently not true. My group has played 3e & 1981 classic D&D. We regularly get three combats (as well as other stuff) done in one night with classic D&D. With 3e we seldom make it through more than one combat a night. |
| #55BardofcyberspaceJan 08, 2007 16:23:35 | I am Both a player and Dm of 2e. I even let the mystic, and monks from first play in my 2e games. I know there are a lot of 2e players out there but with 3e out we are forced to die out, or convert. I believe as far as Game play wizards have hurt the game with the 3e. Now even people with no ablity to role play can role some dice to see if they bribe the guard. To each his own. I am looking for players and DM alike who enjoy 2e. Lynx, Last of the true bards of cyberspace. |
| #56BardofcyberspaceJan 08, 2007 16:31:44 | also check out rpgnow.com lots of basic , frist, and 2edition stuff in pdf format for about $5 a book or boxset. |
| #57BardofcyberspaceJan 08, 2007 16:46:46 | I know we won't get rid of feats or skills, but honestly it takes away from a player, as he is adding this to that to see if he can bribe a guard. In that time he could have moved close BS alittle with him. offer him a drink and kill or take the key but newbies in 3e will only know that if they have enough ranks for it. |
| #58horemheb442Jan 08, 2007 20:42:16 | Couldn't agree more. But if we all band together and support each other in our 2nd Ed efforts, we will, at least, be able to keep the style alive. We can, and should, be the support for each other.;) |
| #59elondirJan 12, 2007 16:03:30 | It's the minis, man. sample AD&D combat: DM: "Through the rain you see an orc and a wizard. The wizard starts casting." Sample 3.5 combat turn: DM: "Through the rain you see an orc and a wizard. The wizard starts casting." I see two or three things here: (1) AD&D was a lot simpler (although BATTLESYSTEM made AD&D bog down just as much as 3.5 does - don't use it), (2) AD&D had a lot less attention to detail, and (3) it's a pain to calculate DCs sometimes. And this is low level combat. That's why it takes forever to figure out in 3.5, there's lots of tumbling and AoOs and grappling, and just look at the AC descriptions. AD&D had "AC:7" where 3.5 goes into flat-footed (oh yeah, I forgot to add that to my example), touch, deflection, sacred, etc.. Not to mention that if you use minis you find that movement can be a pain. Just my 2 cents. |
| #60varlJan 13, 2007 11:55:38 | It's the minis, man. I like the minis, but I think once the rules of mini use starts to bog down the game, that's when there's too many rules governing movement and actions. sample AD&D combat: I love these examples. Good job. And this is low level combat. That's why it takes forever to figure out in 3.5, there's lots of tumbling and AoOs and grappling, and just look at the AC descriptions. AD&D had "AC:7" where 3.5 goes into flat-footed (oh yeah, I forgot to add that to my example), touch, deflection, sacred, etc.. Not to mention that if you use minis you find that movement can be a pain. Cumbersome. I like how AD&D is more simple, and can easily accept any house rules to taste. I've been an AD&D fan since it was a pupae, and I've never seen the need to upgrade and probably never will. It's the perfect butterfly for me. ![]() |
| #61havardJan 14, 2007 6:33:05 | It's the minis, man. I never use minis for 3e. They are optional. And I don't calculate DCs. I simply set them. Never had any problems with differentiated ACs since those are precalculated. Havard |
| #62zombiegleemaxJan 14, 2007 12:53:35 | I started playing D&D back in 1980. I started in a little adventure known as the Keep on the Boarderlands, with just me and my best friend at the time. After that it was all I could do. I ate,slept, and breathed Dungeons and Dragons. 1st ed and then 2nd ed, both great games. I DMed most of the time, playing when I could,(hard to do because noone else wanted to DM). We had some great adventures and good times. I played actively up untill about 1996. Had all my stuff, we're talking everything, books,mods,minis,years of notebooks full of info, Stolen by my former roommates. So I stopped playing untill now. About 6 months ago, I started buying it all back on ebay. Slowly building it back up, but unfortuneatly could no longer find anyone to play 1st or 2nd ed,all play 3.5. So now this coming Saturday, I will be returning to play in my first ever attempt at 3.5. Dont know how I'll like it,but dont want to give it up. I guess I find out what all the hypes about 3.5. Hard to beleive something could replace 1st and 2nd ed.![]() |
| #63zombiegleemaxJan 14, 2007 13:55:25 | I started playing D&D back in 1980. I started in a little adventure known as the Keep on the Boarderlands, with just me and my best friend at the time. After that it was all I could do. I ate,slept, and breathed Dungeons and Dragons. 1st ed and then 2nd ed, both great games. I DMed most of the time, playing when I could,(hard to do because noone else wanted to DM). We had some great adventures and good times. I played actively up untill about 1996. Had all my stuff, we're talking everything, books,mods,minis,years of notebooks full of info, Stolen by my former roommates. So I stopped playing untill now. About 6 months ago, I started buying it all back on ebay. Slowly building it back up, but unfortuneatly could no longer find anyone to play 1st or 2nd ed,all play 3.5. So now this coming Saturday, I will be returning to play in my first ever attempt at 3.5. Dont know how I'll like it,but dont want to give it up. I guess I find out what all the hypes about 3.5. Hard to beleive something could replace 1st and 2nd ed. Pity, that. There are some of us around. If you happened to live in Toronto, I'd say drop me a line, and we'll start a group. ![]() |
| #64mock26Jan 16, 2007 13:40:26 | I've played Basic D&D, 1st Edition, 2nd edition, 3.0, and 3.5, and I have to say that I prefer 2nd edition to all others. My current campaign is 2nd edition AD&D and I half of my group is comprised of people who prefer 3.5 but they enjoy my DMing so much that they are willing to play with an older version. This fact in part has led me to the belief that it isn't about which version of D&D you play, it's all about just playing D&D. Every version has it's strengths and weaknesses, and one thing I hate over in the main section of these forums are people who think that having an intelligent conversation is saying, "2nd Edition is lame! 3.5 is da bomb!" Of course, there are some 2nd edition players who are just as bad. At the moment my biggest gripes about 3.x is that there are too many rules and it stifles the creativity. I liked that 2nd edition had a basic set of rules from which you could make an intelligent ruling for any situation not covered in the rules. Unfortunately, this could be really bad in the hands of an inconsistant and/or incompetant DM. But, I found those to be the exceptions to the norm. Most DM's I played with made good decisions. With 3.x there is practially a rule to cover every possible situation, and this can be very cumbersome to deal with. I also love 2nd edition because it prompts people to think. I've played quite a few games of 3.0 and 3.5 and found it very disturbing that the characters would enter a room and the players would say, "I make a spot check!" What the heck is up with that? That's not roleplaying as far as I'm concerned. I prefet to say, "I scan the room for anything that looks out of place or dangerous." Sure, the DM would then say, "OK, make a spot check," but that is one of the jobs of the DM. I think that players should react that way as often as possible instead of automatically reaching for the dice. The first instinct of the players, in my opinion, should be to reach for their thinking caps and their imagination instead of the dice, when the situation permits. Sure, there are times when you should reach for the dice first, but if you can, think first. I've heard from some 3.x players who said that a fighter shouldn't be allowed to probe around with a 10' pole to find any possible pit traps because the only people who should be able to search for traps are those with the appropriate skill. This is just slavish adherence to the rules. I see that a lot in D&D. People quoting the Rules As Written as if they were carved in stone and people saying that Rule 0 is cheating make me cringe and worry about the future of the game. I like to think that the early versions of the game thrived because they required the use of imagination. Now, with the "required" use of minis and combat mats and a rule for just about everything, it seems that the only areas where the imagination is used is in the creation of adventures and the creation of characters. I see very little creativitity and use of imagination during the games of 3.x that I've played. Now, my officiall philosophy is that everyone shoule play the system that they like and enjoy D&D for the sake of playing D&D. And, everyone should also accept the fact that other people play other systems and everyone enjoys the game equally, regardless of the system. It's all about D&D. It's not about who's system is better. Take care and have a great day.... ciao, john. |
| #65BardofcyberspaceJan 20, 2007 19:25:50 | I like to think that the early versions of the game thrived because they required the use of imagination. Now, with the "required" use of minis and combat mats and a rule for just about everything, it seems that the only areas where the imagination is used is in the creation of adventures and the creation of characters. I see very little creativitity and use of imagination during the games of 3.x that I've played. I agree that early versions of the game did thrive becuase they required imagination. And that later versions like 3.0 and 3.5 don't cover that. But that also goes with the Godd DM thing. Now, my officiall philosophy is that everyone shoule play the system that they like and enjoy D&D for the sake of playing D&D. And, everyone should also accept the fact that other people play other systems and everyone enjoys the game equally, regardless of the system. It's all about D&D. It's not about who's system is better. I Like your philosophy but the only problem I see with it is.. the wizards make it to hard to get your hands on the older versions. I think if they wanted to make money, they should sale, group box sets of the older sets. Like $200.00 would get you all of Dragonlance, or planescape. that kinda thing. I think the old gamers or the ones that like the older system would be willing to play 200 for all the books and adventures in a setting. Plus they could then make speaical conversion books for each setting so, you could play planescape, spelljammer and what not in 3.5 and so forth. |
| #66protonik_dupJan 20, 2007 23:40:45 | I never use minis for 3e. They are optional. And I don't calculate DCs. I simply set them. Never had any problems with differentiated ACs since those are precalculated. Some old school guys like to make 3e combat seem more complicated than it really is, pay it no nevermind. |
| #67khyron1144Jan 21, 2007 0:51:13 | Some old school guys like to make 3e combat seem more complicated than it really is, pay it no nevermind. But it's more complicated than it needs to be. In older editions, critical hits were optional, encumbrance was optional, weapon speed factors were optional, I could keep going. Nowadays, all the complicated, tricksy stuff is part of the default rules. Attacks of oppurtunity, flanking, flat-footedness, concentration checks, Power Attack, Combat Expertise, we could live without it. Highlight it in blue and call it optional please. To answer the original question, yep we're still around. |
| #68zaxon_d-mirJan 21, 2007 10:01:23 | But it's more complicated than it needs to be. In older editions, critical hits were optional, encumbrance was optional, weapon speed factors were optional, I could keep going. Nowadays, all the complicated, tricksy stuff is part of the default rules. Attacks of oppurtunity, flanking, flat-footedness, concentration checks, Power Attack, Combat Expertise, we could live without it. Highlight it in blue and call it optional please. Agree. Agree. Agree. Whenever I'm involved with a 3.5 group I want to know exactly how much of the RAW we will adhere to. Because when I DM it's old school. I make the rolls, not the players (don't want some PC screwing up my well conceived plot with a simple die roll!) and I ignore about 50% of the new rules for combat. I pretty much play 3.5 like it was 1e/2e with the feats and skills. I play by the ultimate DMG, what my brain and gut tell me is right. Some of the new stuff for 3.5 is absolutely amazing in a I-wish-I'd-thought-of-that way, but most of it is really, really unnecessary thus hindering the playability and the creativity. This is just imho. |
| #69i-m_batman_dupJan 31, 2007 10:16:29 | I play 3.5 (because I have to) but my true love is 1E. My house rules are a blend of all four editions. I like having stats for my monsters (Strength, Dex, etc.), but I don't like them being so intertwined with everything. When you're playing out a fight on a grid map, there are things the rules don't cover but should. For instance, who really stands in one place while they fight? Would four people really try to surround a giant, stand within five feet, and hack away at his shins while he's pounding them with an enormous club? If you're going to do the detailed fighting thing, don't go halfway -- go the whole distance. Make rules for forced movement in combat, or being accidentally trampled if you're that close to something enormous. There are a few concepts I'm still trying to incorporate from other games, like GURPS, Shadowrun, and Warhammer. Good ideas are where you find them. |
| #70zombiegleemaxJan 31, 2007 12:47:54 | Hello: I have played several campaigns with the AD&D 2nd Edition system, and I think it rocks. I haven't read the other's edition manuals, but I haven't had a reason to do it yet. So, long life to AD&D 2nd Edition. An AD&D fan, Yitan Elenion. |
| #71zombiegleemaxJan 31, 2007 20:54:20 | That's all we ever play. I tried living Grey Hawk for a time but I just can't get into the third edition. Too much as it seems silly to me. I do like to hold some of the third Ed stuff into second. For example the monster stats are great. It came in handy to know how much a skeleton can carry. The other thing is I have 90% of all the old D&D products and only about 1% of the new stuff. One thing I do lament about is the D&D miniatures. I have bought every single one of them unfortunately I can only use half of them in my AD&D campaign. I guess I could pull some of those monsters into aD&D. ![]() Anyone want to play in Denver? |
| #72horemheb442Feb 01, 2007 3:27:34 | Hail and Well Met, dm2ortiz. I live on the Western Slope but you might want to look up the IFGS (International Fantasy Gaming Society) over there. They are live scale gamers but a lot of the old guard would probably be up for some AD&D in the "off season" and around the live scale adventures they do during the warmer months. There are Denver/Boulder and Metro chapters. They may even remember a Cleric of Thoth who formed the old IFGSCS (Colo. Springs) chapter.:D |
| #73zombiegleemaxFeb 05, 2007 0:08:09 | I still have most of my books. I mostly play rpg's now because I love the visual. I still love the books for the artwork and the ideas. I plan on taking some of the concepts from D&D and putting them into musical compositions...:P |
| #74zombiegleemaxFeb 05, 2007 1:07:11 | From what I have seen, nearly everything in 3.x was in prior editions. The differences in rule sets are wildly over stated. That said, I think many of the 3E changes had no purpose to them, and that it was generally an unneeded inflation. |
| #75zombiegleemaxFeb 10, 2007 17:27:24 | Seems like the 3.5 might take the imagination out of things. My brother and I started playing with the basic and expert box sets, then we started playing Advanced. This was between 1980 and the early 90s. I think it boils down to the DM. The game shouldn't depend solely on a die roll. The DM should run the game and know how to punish lack of imagination. Creative imaginations should be rewarded. My younger brothers and friends that play never listen at doors. They just crash in. Rest assured, they will meet more than they would have had they stopped to listen. Yes, we are still out there, traveling in old Greyhawk. |
| #76zombiegleemaxFeb 14, 2007 0:36:36 | finally, a fellow player of the old ways. I too thought Iwas the only one. Ihave been playing sence, 1978, I have been looking for 2nd books for a long timenow |
| #77zombiegleemaxFeb 15, 2007 15:09:10 | I prefer 2nd Edition over 3rd/3.5 edition. I mean I can run either one but I prefer 2nd. As does my friend. I've been creating my own D&D world in 2nd edition. But if worst comes to worst, and the only way to publish my world is to convert it to 3rd/3.5, I will if I have to, as much as I don't want to. Right now I've been working on my deities in my D&D world, trying to use all the 2nd edition data I can about the planes. |
| #78zombiegleemaxFeb 15, 2007 15:11:33 | Also if anyone can fine out information for me, send me a message at [email]Dragonslayergeohound@yahoo.com[/email] |
| #79zombiegleemaxFeb 15, 2007 21:17:14 | Also if anyone can fine out information for me, send me a message at [email]Dragonslayergeohound@yahoo.com[/email] ![]() Help you with what? |
| #80jackschmidtFeb 20, 2007 22:31:26 | Hi, I'm really a newbie when it comes to D&D. I got exposed with the jargons and some mechanics while observing my brothers play Basic and Advanced D&D until 2nd Edition. Now, I'm more exposed to the CRPGs based on D&D and although they seem not as creative and amusing, they are extremely playable. (NWN, etc.) Right now, I have the 3E core rules which I'm painstakingly going through (also reading d20 with it) and I am also reading the 2E DMG and PHB. For me, the math complexities of both editions make it difficult for anyone to get started. So I'm very curious with the Basic D&D and 1E. However, I think I can understand this "lack of imagination" the 3E has. My brother would be talking about 'planning the character'. "First, use elf, use weapon finnesse then jack up on dexterity..." The way I see it, people who play D&D and think of this are really losing the point of what a roleplaying game is. I think 3E was designed to be automated (on CRPGs) and the players it draws often think of the rule mechanics and how to come up with a character 'that works' instead of roleplaying and feeling what the character should do. Just my two cents for what its worth. |
| #81horemheb442Feb 21, 2007 3:55:08 | Very well said and expressed. |
| #82partisanFeb 21, 2007 18:30:47 | I favor 2e, but sadly all my friends decided to play 3e or 3.5. As mentioned in some coments before I like the flavor of 2e, It seems that 3e is only build for combat. 2e had the roleplaying aspect, storyline and interacting characters were more present then crawling trough dungeons everytime. 3e uses diplomacy checks when character's try to convince npc's, to do something, player's just ask what for a DC, in 2e they had to roleplay it. Hail AD&D 2e. |
| #83robertfisherFeb 22, 2007 16:30:14 | I am also reading the 2E DMG and PHB. For me, the math complexities of both editions make it difficult for anyone to get started. In 2e, look carefully for the things labelled as optional. Ignore anything optional until you feel comfortable with the basics. Instead of doing the math with THAC0 during play, I prefer to pre-calculate the "to hit" numbers for each AC on the character sheet. e.g. A 1st level character has a THAC0 of 20 (if I'm remembering my 2e right), so it would look like this: |
| #84jackschmidtFeb 22, 2007 18:07:31 | In 2e, look carefully for the things labelled as optional. Ignore anything optional until you feel comfortable with the basics. |
| #85tenacious_kevFeb 26, 2007 23:17:07 | 1st edition player. Just got Deites and Demigods and have all of the books now. |
| #86horemheb442Feb 27, 2007 2:53:06 | Tenacious Kev, congrats on completing your collection. That book was a source of great joy and frustration. I really enjoy using the classic pantheons from mythology and they were well represented there. Since Anthropology and Archaeology, with an emphasis on Egypt was what I studied in college, I was a little disappointed with what some of the Egyptian pantheon looked like and especially with the hieroglyphics included. (The one listed as "curse be on you forever" is acutally "Lord of Heaven", for example.) Anhur is kind of a local wargod and is roughly equivalent to Ares or Mars. The real Egyptian wargod is the goddess Sekmet, who is not listed. She appears as a woman with the head of a lioness and wanted to destroy mankind one time. She is the functional equivalent of Athena of the Vanguard. Did you get the one with Cthulu and Melnibonean pantheons in it? Enjoy. Just another Gaming Geezer. |
| #87true_atlanteanFeb 27, 2007 5:39:14 | Did you get the one with Cthulu and Melnibonean pantheons in it? Enjoy. Just another Gaming Geezer. I managed to track down this version at a con a few years ago. Badly beaten (it was described as 'well-loved') but with all pages intact. Cthuhulu, Melnibone and the American Indian Mythologies all inside. Can anyone give me a list of the first ed hardcover books? I'd like to know if my set is actually complete or not. Many thanks, Hail the Gaming Geezers! |
| #88true_atlanteanFeb 27, 2007 5:52:41 | I was speaking with some friends recently, including one who is relatively new to gaming and has only played version 3.5. We've decided to run a "Red Box" campaign and looked at the rules afresh to see what we'd need to do. The actual mechanics of the character creation took less time than the kettle boiling for coffee. Then the actual character creation began. With only the slight rules-framework provided by the venerable Red Box, the players thought about the types of characters they wanted to play. With no feats, lists of special abilities, flaws and the like, the rest was left ot roleplaying and imagination. One of the old school players was heard to say that this imaginative process was missing from the recent editions. I was about to take exception with this, stating that imagination is inherent to any RPG and the players have to exercise their own mental faculties to create truly memorable characters, however, after consideration, I chose to reword it. The white space on the D&D Red Box character sheets invites the imagination to fill in the gaps. The rules are basic (no pun intended) and anyone can pick them up very easily. After that, conceptualisation needs to enter the equation. I think that the players were about to create far more memorable characters for that one session than I have ever seen them make for other 3.5 games. I have questions about characters that I pose at the beginning of every session to focus the players and get them to think about character and go out of my way to write personalised vignettes into most modules. However, it was the Basic Rules system that had the players doing most of the work for me. Something to think about. |
| #89emeriliathFeb 27, 2007 11:37:35 | I managed to track down this version at a con a few years ago. Badly beaten (it was described as 'well-loved') but with all pages intact. Cthuhulu, Melnibone and the American Indian Mythologies all inside. For 1st edition books, I'd quote the following (hope I didn't miss any): Dungeon Master's Guide Player's Handbook Unearthed Arcana Monster Manual Fiend Folio Monster Manual II Dungeoneer's Survival Guide Wilderness Survival Guide Deities and Demigods/Legends & Lore Manual of the Planes Oriental Adventures Greyhawk Adventures Dragonlance Adventures |
| #90OrrexFeb 27, 2007 12:39:13 | I managed to track down this version at a con a few years ago. Badly beaten (it was described as 'well-loved') but with all pages intact. Cthuhulu, Melnibone and the American Indian Mythologies all inside. Others have already replied with comprehensive lists, to which I can only add "I concur." However: "My candle burns at both ends, That's actually Edna St. Vincent Millay's First Fig, of course. --Orrex |
| #91bolithioFeb 27, 2007 14:46:41 | I play with a group of 6, and we play AD&D, FR. All the material from 1st-3rd(source material) is completely relevant, so I buy some FR 3E books. It doesn't mater which system is "better" for us. We know how to play 2E, and we like it so why change. Not to mention, that I seem to have no trouble picking up @e books for pretty cheep on Amazon and Ebay. Alot of Websites are selling digital versions of old books, and WOTC has a bunch of freebies on their site too. Anyways, I have to say that the Artwork in 3E can not compare to the old oil painting style of the TSR line. |
| #92true_atlanteanFeb 28, 2007 5:27:12 | That's actually Edna St. Vincent Millay's First Fig, of course. It certainly is, but I append Dahl's name to the end as he adopted the version presented as his motto. Whilst it doesn't actually acknowledge the authorship, I acknowledge its' use. One of Dahl's exercises in catharsis that I've been tempted to use, especially when I'm writing reams of module ideas is the weekly bonfire. He would gather all the work with which he was unsatisfied, and burn, ruminating over the flames and seeking further inspiration. I've always considered that act to have some merit. On an aside, thank you emeriliath for your comprehensive list. It does concur with others I have collected and that means that yes, with my final purchase of The Dungeoneers Survival Guide last year, that my set is complete. Now to do the same with my module collection.... ![]() |
| #93robertfisherFeb 28, 2007 10:21:57 | For 1st edition books, I'd quote the following (hope I didn't miss any) That looks like everything to me. See the TSR archive's AD&D page for cover shots & back cover text. |
| #94OrrexFeb 28, 2007 12:35:19 | It certainly is, but I append Dahl's name to the end as he adopted the version presented as his motto. Whilst it doesn't actually acknowledge the authorship, I acknowledge its' use. Well, there you go getting all reasonable on me. You make it tough to be an instigator! ;) One of Dahl's exercises in catharsis that I've been tempted to use, especially when I'm writing reams of module ideas is the weekly bonfire. He would gather all the work with which he was unsatisfied, and burn, ruminating over the flames and seeking further inspiration. I've always considered that act to have some merit. That's pretty neat; perhaps I'll give it a shot. --Orrex |
| #95hackandslash1969Mar 04, 2007 16:09:47 | Unfortunately, I haven't had a game of AD&D in quite a few years. I started out playing this amazing game at the age of 15 y/o. I played up until our little group disbanded due to marriages and birth of children. I got around 10 great years in before all this started happening. I hope to pass on to my son, which is 8 y/o now, all the great fun to be had playing AD&D. I hope to once again hope to bring out my dice, minitures, books, maps, and record sheets to play the epic sagas of adventure, danger, and treasure seeking. |
| #96zombiegleemaxMar 04, 2007 18:14:38 | ive played all versions...however ive come to really hate anything after AD&D 2nd edition...ive recently sold off all my books and now i preffer AD&D 1st edition so ive just recently re purchased most of those and i am planning many games in the future...after i relearn all those rules! |
| #97horemheb442Mar 13, 2007 0:20:17 | I wish you the best. I thought that, when I had kids, I would trot out the books and figures and teach them all about this wonderful game. As it turned out, my daughter watched us play from the time she could see over the table and before and couldn't wait until she could play on her own. She borrowed my Monster Manuels and virtually memorized them. She made up her own little adventures with my minis and had solo anventures for several years before I started a new training dungeon for her and some other "newbies" with some vets mixed in. That was almost two years ago and she is still playing. AD&D is what we have always played and just from talking to kids playing 3rd Ed she wants no part of that. Long live AD&D!![]() ![]() |
| #98zombiegleemaxMar 17, 2007 1:01:58 | Unfortunately, I haven't had a game of AD&D in quite a few years. I started out playing this amazing game at the age of 15 y/o. I played up until our little group disbanded due to marriages and birth of children. I got around 10 great years in before all this started happening. I hope to pass on to my son, which is 8 y/o now, all the great fun to be had playing AD&D. I hope to once again hope to bring out my dice, minitures, books, maps, and record sheets to play the epic sagas of adventure, danger, and treasure seeking. Sounds like a great plan. I too, had to go into a long hiatus from gaming (ok, I attended a 'con here and there, and still run a game online, via email). Since 1992, the number of face to face games I have played can easily be counted on one hand, with a thumb and a finger or two remaining. Real life can be SUCH a downer when a gamer becomes an adult. Like you, I kept the majority of my gaming goods (sadly, I sold ALL my classic D&D stuff, including gazetteers, and am now trying to get most of that stuff back via eBay - which is making it all WAY more expensive than I originally played), and have already passed the majority of the classic D&D stuff (I kept the Rule Cyclopedia for my own use, but that too will be handed down) to my kids. My oldest has already gotten one of the sets of the AD&D 2nd Edition PHB & DMG that I had from my gaming days (I was such an uber gaming geek, that I had one set of the core books for home usage, and one set for travelling). Gaming with my kids is a BLAST. They recently discovered the MP3 by the Dead Alewives (you know, the one "I'm casting Magic Missile at the darkness!" and "Do you have any Mountain Dew?"), and I've found that these gaming sessions (DMed by yours truly) often bear a strange resemblance to the Dead Alewives comedy clip. I'm at the point now, where I want to let my kids do their own gaming, and try to get an adult game going - mainly because with a more mature crowd, subtlety can be used more effectively, and the gamers are (usually) more adept. However, I love my "old school" gaming, and wouldn't want to give it up for all the tea in Kara-Tur. |
| #99zaxon_d-mirMar 17, 2007 9:36:12 | Real life can be SUCH a downer when a gamer becomes an adult. So true. Once upon a time I had nothing but time to game with and now finding time to game is a chore and a hassle. And quite frankly I'd rather spend time with my wife and kids. Priorities and responsibilities have overtaken my adult life. I had a blast back in the day and someday I'll pull out my Moldvay Basic Set of D&D and introduce my two daughters to a whole new world of fun. |
| #100ClangadorMar 18, 2007 13:45:04 | I'm planning on introducing my sons to Moldvay Basic pretty soon. It's just right for kids. Not too complex, but captures the feel of the game. |
| #101zombiegleemaxMar 24, 2007 3:39:05 | Just when I thought AD&D/Original/Classic D&D were all but dead, here come older gamers out of the woodwork. I wholeheartedly agree with the sentiments on 3.x, but, unfortunately, I have been forced to play 3.5, because nobody on this campus plays anything older, and most of them are militant about it. I am literally the *only* person on campus familiar enough with anything older to DM it, so I don't ever get to play it. 3.x should not be called D&D. Very little in those books resembles D&D. I think it should be renamed d20 fantasy, and WotC should give us back Original through 2nd edition, and let us choose instead of telling us we don't know what we want, and spoon-feeding us this congealed crap that is (mockingly) called 3.x. The fourteen-year-olds and losers on power trips already had Magic: the Gathering. Why should we, the pre-established gaming community, have to suffer because they want it in book format? Huzzah for the older (and old-school) gamers speaking up. I cut my teeth on BECM, and grew up on AD&D (both editions), and I think what has been done to OUR game is nothing short of a travesty. Thankfully, we have RPG Now. Otherwise, we wouldn't have anything left but bitter memories. |
| #102horemheb442Mar 24, 2007 19:21:55 | Haruka na Yume, I agree with you, but be prepaired. When I expressed similar sentiments earlier (granted, on another thread, I think) I was barraged by 3.? people time after time for daring to suggest that 3.? wasn't D&D. I suggested it be called something else and suggested it was designed for "The Nintendo Generation". Boy did that light some people up. But as you read through the thoughtful and supportive responses from the other "Gaming Geezers" on this thread, what comes to the fore time and again is...we loved AD&D and many of us loved the Basic versions. Moreover,there are people doing more about it. There is a petition on here to bring back AD&D because many of us still play and our books and support supplies are dying by attrition. If WotC wants to continue with the d20 stuff that's fine but we feel they are missing a potentially large segment of the gaming community. I currently DM 2nd Ed regularly and there is an affiliated thread on here to team write a 2nd Ed adventure (OOP Cooperative Module). Keep looking in your area, though. My experience has been that once you DM 3rd Ed players in a 2nd Ed adventure, they may not give up 3rd Ed, but most want to continue on in AD&D. The quality of the product always tells in the end. Good luck. |
| #103solarisMar 25, 2007 0:30:55 | I was barraged by 3.? people time after time for daring to suggest that 3.? wasn't D&D. Meh. It's not. It's a game, loosely based on D&D, by people who bought the legal right to call it D&D. That's all. So it's legally D&D, but that's about it. But screw them. By dissenting, they're just proving they're not worth heeding. |