Druid in a Steamounk world

Post/Author/DateTimePost
#1

steverendar

May 20, 2008 19:46:06
I am a level 6 druid in a steampunk world, with the enemy having large access to firearms. While Druid's arent limited on the type of weapon they can use (just armor) but I would prefer not to use such a clumsy or random weapon. Aside from heat/chill metal and rusting grasp, what other spells could my druid use to overcome this semi technical world

If you dont know what steampunk is
http://en.wikipedia.org/wiki/Steampunk
#2

taolil

May 21, 2008 2:28:23
Level 0 spell: Create Water.

Spell description: This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large—possibly creating a downpour or filling many small receptacles.

If they're using flintlocks or earlier versions of firearms, just direct the water to come from directly overhead and drench 'em. :D

You might want to ask your DM if Quench could be used on firearms, as the spell could be used to target magical items/spells from utilizing their flame properties, although that might be seen as a form of metagaming (as I doubt a Druid would be intimately familiar with firearms or understand how combustion works...then again, maybe he does depending on how widespread such technology is in your world) Quench would be undeniably useful in shutting down steam engines, though.

Sleet Storm might be useful, too. Spell Description says it puts out torches and small fires, as well as obscuring vision.

Nature's Ally to summon Thoqquas could make firearm users nervous, as they're from the plane of Fire, or fire elementals for the same reason, or air elementals, using their whirlwind attack to obscure opponents.
#3

steverendar

May 21, 2008 11:21:51
ooooo this is all really really good stuff. thank you, cause I am tired of being shot at, so this is good, thank you. I will let you know how annoyed my DM will be.
#4

sblaxman

May 22, 2008 13:20:40
Interesting idea, and some great pointers goldomark