| Post/Author/DateTime | Post |
|---|---|
| #1nerak_the_numbMay 25, 2004 17:50:48 | Help! I am DMing "In Search of the Unknown" and due to crappy printing, rooms 17-38 are missing. I downloaded this as a 3rd edition conversion and can't find the site again. Anybody have any ideas on where it might be? |
| #2chatdemonMay 25, 2004 18:23:12 | http://www.svgames.com/tsr9023tsr.html That, as far as I know, is the only legal place to download the module. Conversions of old modules to 3rd edition rules should not contain the descriptive text or maps, only the conversion data, per WotC's conversion policy released a year or two ago. |
| #3nerak_the_numbMay 25, 2004 18:39:59 | The file I'm looking is just that, a conversion. I'm aware of SVgames but I'm looking for the conversion. |
| #4chatdemonMay 25, 2004 18:59:14 | I don't know of any conversion of B1. ENWorld has B2, B3 and B4, but I can't see why anyone would need a conversion of B1 in the first place. It was unstocked. Just maps and simple descriptions, it was up to the DM to place traps and monsters and treasures. Was this conversion the result of someone who had stocked the dungeon themselves? And, by the way, when did the term "stocking a dungeon" fall out of use? |
| #5nerak_the_numbMay 26, 2004 7:06:28 | Yes, I believe it was converted and stocked by someone. Looks like I may have to do those rooms myself. |
| #6algolei_dupMay 26, 2004 18:46:05 | Actually, I think there was a version printed with fully stocked rooms, but I'm not sure about that. I recall my friend being amazed when he saw my copy, the one that does need you to fill the rooms with monsters and treasure, because his copy came fully finished. Am I wrong? ![]() |
| #7despotrixMay 27, 2004 3:40:03 | It is possible that a later TSR version of the module came fully fleshed out, I know they did some revisions of the classics for D&D in the late 80s and early 90s, but Im unsure how sweeping the changes were. Either that or your friend had the Hackmaster version, Quest for the Unknown, which is fully fleshed out and detailed. |
| #8algolei_dupJun 01, 2004 3:28:51 | No no no no no, oh no, no. No. Not Hackmaster. My friend died before that stuff came out. This was an old copy, certainly before the 90s and probably much earlier than that. I have a feeling his version even came out before mine, but that might just be because the majority of what he owned was older than the majority of what I owned. |
| #9zombiegleemaxJun 01, 2004 11:01:09 | Sorry Algolei, but I don't believe there was ever a fully-fleshed out version of the module in print prior to Hackmaster's parody. Here's the Acaeum write-up: http://www.acaeum.com/DDIndexes/ModPages/B1.html R.A. |
| #10algolei_dupJun 03, 2004 4:08:09 | *sigh* That's okay. I'll just chalk it all up to God rewriting the universe on me again. It's happened to me before, it'll probably happen to me again. (Like when Jubilex turned into Juiblex, even in my very own copy of the Monster Manual, despite the FACT that my copy had originally said Jubilex, not Juiblex. No, really. It did.) |
| #11zombiegleemaxJun 03, 2004 7:42:12 | Pick up a copy of Hitchhiker's Guide to the Galaxy and it'll explain everything. ![]() Ok, sorry for the plug but since Douglas Adams didn't pay me for it I hope it can stay. :D Anyway, so this post isn't just pure spam....I have to throw in my vote with rogueattorney. I don't think such a version ever existed either. I've certainly never seen it if it did at least. ![]() |
| #12zombiegleemaxJun 03, 2004 7:54:01 | Originally posted by Algolei Hey! Me too! Seriously! I tell people left right and center that my book said 'Jubilex' not 'Juiblex'... And they all look at me funny, because they don't play D&D... btw... http://www.fact-index.com/j/ju/jubilex.html |
| #13zombiegleemaxJun 04, 2004 14:41:17 | Originally posted by Algolei IIRC you are correct and there was a filled in version other than the HackMaster version, but it came out later ( either later 80's or early 90's) [I remember TSR people commenting on it at the time]. That being said the HackMaster version is pretty cool, easier to get your hands on and so forth. :D |
| #14chatdemonJun 04, 2004 15:07:27 | You know, perhaps yall are thinking of the B1 'chapter' of the B1-9: In Search of Adventure megamodule (which is just a compilation of slightly tweaked versions of modules b1 - b9 with a connecting plotline added)? IIRC, B1-9 did fully flesh out Quasqeton. |
| #15zombiegleemaxJun 04, 2004 19:04:05 | Originally posted by chatdemon Sadly, chat, they didn't flesh it out. Quasqueton was included as a side-adventure to be stocked by the DM as in B1. If you want to check B1-9, pages 6 and 23 mention the caverns, while p. 150 is a one page copy of the original B1 two pages. Glorfinden |
| #16algolei_dupJun 05, 2004 2:04:46 | Originally posted by Yorlum Egad! I knew I was right! And the doctors said I was insane. Insane! But I knew I was right! Bah ha ha ha ha ha ha ha ha ha! Originally posted by theDwarf Excellent! More eyewitnesses! I feel vindicated now. But careful: The doctors might find you too! That being said the HackMaster version is pretty cool, easier to get your hands on and so forth. :D No arguments from me on that. I like HackMaster, at least what I've seen of it so far. Even bought my nephew HM's B2 - Little Keep on the Borderland so he could run us through the Keep one more time (we all love his Keep campaigns). Originally posted by chatdemon I gotta agree with Gloryfinger...Glowfinders?...Glorfinden! (Sorry, Glo.) I gotta agree with Glorfinden on this one. My copy of B1-9 has the incomplete Quasqueton too. That's why my friend's copy made me grind me teeth in my sleep for several weeks. "How come he can always find the stuff I can't?" I would wail in the night until they brought me my tranqs. "Who are you talking about?" they would ask. "My friend Art," I would reply drowsily. "Oh now, you know you have no friends," they would say, just as I was falling asleep. No friends, eh? Then who did I play D&D with, huh? Who did I play D&D with? I hate doctors. :sad: |
| #17chatdemonJun 05, 2004 5:20:21 | Hmm, well I guess I misremembered B1-9. Never liked it much myself, to me the individual adventures were far more fun and easier to customize. I do agree with Algolei though, I'm almost positive there was a fleshed out version of this module put out by TSR, probably during Basic D&D's last hurrah era during the early to mid 90s. |
| #18algolei_dupJun 05, 2004 22:52:54 | Yeah, but more importantly: Jubilex. ;) |
| #19zombiegleemaxJun 11, 2004 18:56:09 | Originally posted by chatdemon Who would know for sure if anyone is Frank Metzner (early writer/editor for TSR and a big time game historian ... and auctioneer at the Gen Con Game Aution for probably 20 years or so) Another would probably be the owner of Crazy Egor's |
| #20zombiegleemaxJun 16, 2004 13:18:55 | Originally posted by chatdemon Keep on the Borderland without the Keep, the Lost City without the City, the Horror on the Hill without the Horror, Castle Caldwell and Beyond without the Beyond... B1-9 was really a compilation of B3, B6, B7 and B8, with some added stuff here and there from the other modules. For completists only. You're better off getting B 1 through 5 and B7. R.A. |
| #21chatdemonJun 17, 2004 2:31:59 | Originally posted by rogueattorney Agreed. I went back and looked at my copy of B1-9 after posting in this thread and was reminded that the only thing from B1 that they included was the map of Quasqeton's two levels, along with a brief note about B1 being a 'stock it yourself' dungeon. B1-9 really takes the 'cool factor' out of the classic B modules, IMO, and as RA said, I would only recommend it for collectors purposes. For playability, get the individual modules, especially B1 through B5, which are all among the best adventures TSR ever did, IMO. |
| #22zombiegleemaxJun 17, 2004 9:22:44 | i'm hoarding my Orange Covered version of B3. :D |
| #23algolei_dupJun 19, 2004 23:18:47 | Originally posted by chatdemon Five stars on that post. :D |