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| #1skrap-sanApr 07, 2008 17:20:42 | OK so I have been looking at Paizo's alpha release, but I won't start a discussion about that here. But the class tuneup got me to think about the monk, and that it is a pretty decent melee class. But it might be in need of a few changes, so here goes a few suggestions. Changes: good base attack bonus. d10 hit die Unarmed damage caps at 2d8 damage. It's not really big changes, but me and my friends feels that it makes the monk into a decent alternative to fighter. Any thoughts? |