| Post/Author/DateTime | Post |
|---|---|
| #1zombiegleemaxFeb 10, 2005 18:30:47 | I was looking at the fighter players pack. It has a character sheet geared toward the fighter class. The section for nonweapon profiencey lists spots for the following data: Initial Slots (I know what this is and where to get the data) Add'l Slot/lvls (I know what this is and where to get the data) INT Bonus (I believe this is intelligence bonus but I do not know where to get the data. The section on nonweapon proficiency does not reference this or I am too blind to see it.) Does anyone know anything about this or how INT bonus affects nonweapon proficiencies? |
| #2TorackFeb 11, 2005 1:50:01 | I believe the answer is somewhere in one of the Player's Option Books. Basically it says that you can exchange the number of languages for Non-Weapon Proficiency points. As such, if you can learn 2 languages, rather then picking them out, you get to treat them as two bonus non-weapon proficiency points. |
| #3zombiegleemaxFeb 14, 2005 0:23:00 | It's an optional rule on page 16 of the PH. Should be pretty self expanitory. |