Regdar's moratorium on new alignment threads.

Post/Author/DateTimePost
#1

wotc_mel

Mar 27, 2006 18:11:41
Regdar tells me that he has seen enough alignment threads for awhile. No new alignment threads will be approved and posted, though you are welcome to continue to respond to any of the 300+ alignment articles already here.
#2

radicaltaoist

Mar 28, 2006 15:26:35
*stands up and cheers*
#3

zombiegleemax

Mar 29, 2006 3:10:33
Hooray!! :D I should say that, in regard to any and all other alignment threads that it is very important to read the PHB's section on alignments first, as it details very clearly both the nature of alignment, and what it means to be each of them.
#4

erc1971

Mar 29, 2006 13:12:56
Dooooooommm! :d
#5

dunelord

Mar 30, 2006 3:23:47
YES! And thank you.
#6

zombiegleemax

Jul 26, 2006 19:48:39
Well, darn. I would have liked to write about alignment as a declaration of play style for player characters. Still, I'm tired of "alignment stinks!" arguments, so I guess it's reasonable.
#7

maximara

Oct 06, 2006 1:35:49
Personally I believe that having a moratorium on new alignment threads just proves what some people have been saying for a long time - alignment is majorly broken and needs to be put out of its and everybody else's misery. Otherwise if alignment was 'easy to understand' as some claim, then you would not need to have a moratorium on new threads (which ironicly includes ones that might actually salvage the mechanic)
#8

celestialbarbarian_dup

Oct 23, 2006 23:13:34
Personally I believe that having a moratorium on new alignment threads just proves what some people have been saying for a long time - alignment is majorly broken and needs to be put out of its and everybody else's misery. Otherwise if alignment was 'easy to understand' as some claim, then you would not need to have a moratorium on new threads (which ironicly includes ones that might actually salvage the mechanic)

Well, it took only six replies to turn the "moratorium on alignment threads" thread into another alignment thread. :D
#9

zombiegleemax

Oct 27, 2006 22:58:09
Otherwise if alignment was 'easy to understand' as some claim, then you would not need to have a moratorium on new threads (which ironically includes ones that might actually salvage the mechanic)

The number of times a thread has been answered through a quick Google search or page-flip on these boards makes me think that it really doesn't matter how easy it is to understand.
#10

maximara

Nov 06, 2006 3:35:25
The number of times a thread has been answered through a quick Google search or page-flip on these boards makes me think that it really doesn't matter how easy it is to understand.

This assumes alignment issues and problems have been answered which given results both and google and here they clearly have not been. Even Michael A. Stackpole who tore Pulling's insane claims about D&D to shreds called alignment both silly and an impediment to play. Problems seen in previous versions of the game regrading alignment come up again for D&D 3.x in Cocytus's "When The Moral Compass Goes Haywire: The Trouble With D&D Alignments" so nothing has really been answered regarding problems with alignment.
#11

geregald

May 02, 2007 0:36:19
Even WotC devs openly state, in various places, that "It's never recommended for PCs to be Evil." That suggests that there's obviously something wrong with the alignment system. The problem may not be in the system itself so much as people's perception of it. However, after perusing some of the more-heavily replied-to Alignment threads, it hasn't gotten anyone anywhere.

Perhaps in a future product or edition of the game, Alignment will be explained in a fashion that makes sense to (most) everyone. Maybe it'll be abolished altogether - who knows? The only thing I do know is that DMs have the power and right to decide, with their players of course, whether or not it makes sense to have a Lawful Evil Paladin of Vecna or a Chaotic Monk. The Alignment system stands as a guideline to a character's actions and past, not an absolute rule, and should be treated as such.

'Nuff said.

-Geregald
#12

vonklaude

Jul 31, 2007 6:30:20
Regdar tells me that he has seen enough alignment threads for awhile. No new alignment threads will be approved and posted, though you are welcome to continue to respond to any of the 300+ alignment articles already here.

That assumes those threads contain the understandings or discussion you are interested in, and that you can do any good by adding more pages to them. All that happens is apposite analysis (to whatever you want to understand) becomes lost in the mire of posts.

-vk
#13

billthemaniac

Aug 02, 2007 20:51:05
Even WotC devs openly state, in various places, that "It's never recommended for PCs to be Evil." That suggests that there's obviously something wrong with the alignment system. The problem may not be in the system itself so much as people's perception of it. However, after perusing some of the more-heavily replied-to Alignment threads, it hasn't gotten anyone anywhere.

Perhaps in a future product or edition of the game, Alignment will be explained in a fashion that makes sense to (most) everyone. Maybe it'll be abolished altogether - who knows? The only thing I do know is that DMs have the power and right to decide, with their players of course, whether or not it makes sense to have a Lawful Evil Paladin of Vecna or a Chaotic Monk. The Alignment system stands as a guideline to a character's actions and past, not an absolute rule, and should be treated as such.

'Nuff said.

-Geregald

Without an alignment system, it would still be a bad idea to have PCs that are evil be in a party with heroic PCs. This is because heroes in D&D do a lot of villain-smiting and if their friends are villains, too, bad stuff will happen. Also because it's much easier to motivate selfless characters over selfish characters, and because evil characters are less trustworthy in an adventuring party.
#14

wizo_mimir

Sep 09, 2007 8:03:49
Unsticking and closing this thread. We'll see how things go...