| Post/Author/DateTime | Post |
|---|---|
| #1anearysmMay 03, 2008 0:18:46 | I'm currently trying to put together some sort of new spellcasting system that works quasi-similarly to maneuvers. I don't have all of the kinks worked out on the yet, but in the meantime i will include one tiny advantageous bit of it in my games -- unlimited casting of 0-level spells (major exception being cure minor wounds, which would allow total healing between fights) Are there any other exceptions that I should include? |
| #2zeratulcraftMay 03, 2008 1:28:23 | The Paizo pathfinder game does this already, cantrips are at will, and Cure Minor Wounds is replaced with Stabilize. |
| #3NathreetMay 09, 2008 16:42:30 | FWIW I don't think Pathfinder has any other exceptions. |
| #4thane26425May 10, 2008 19:27:38 | So, does Pathfinder allow unlimited use of spells like Daze, and the damaging cantrips? |
| #5drizztrocksMay 10, 2008 22:57:28 | Iv'e already house ruled this. Think-does it really unbalance the game to be able to cast Light as an at-will spell? |
| #6cariyagaMay 10, 2008 22:58:05 | Yes. There is no reason it wouldn't. Extremely low saves/damage makes those spells next to useless as you level up and even at level 1. |
| #7sigma999May 14, 2008 21:37:44 | Unlimited L0 spells is fine. Friends and I did that since 3.0 came out, even with Cure Minor Wounds. |
| #8clockworkrevengeMay 14, 2008 22:49:26 | I'm currently trying to put together some sort of new spellcasting system that works quasi-similarly to maneuvers. I don't have all of the kinks worked out on the yet, but in the meantime i will include one tiny advantageous bit of it in my games -- unlimited casting of 0-level spells (major exception being cure minor wounds, which would allow total healing between fights) Acid splatter. No Lock, no door, no wall, no material anything w/o acid resistance will be able to stop a wizard who continously uses it. (Acid ignores hardness) |
| #9r4zaMay 15, 2008 6:31:58 | Acid splatter. No Lock, no door, no wall, no material anything w/o acid resistance will be able to stop a wizard who continously uses it. (Acid ignores hardness) Sortof like a first level warlock with Baleful Utterance then. Good point though, since that's a prime warlock trick. But I think that instead of excluding spells like this and Cure Minor, which have value through sheer repeatability, you might be better off installing a general restriction on recasting the same spell on the same target. Something simple like 1 casting per target per minute should suffice to cull all exploitable cantrips like these. |
| #10tequila_sunriseMay 15, 2008 15:22:32 | Good point though, since that's a prime warlock trick. But I think that instead of excluding spells like this and Cure Minor, which have value through sheer repeatability, you might be better off installing a general restriction on recasting the same spell on the same target. Something simple like 1 casting per target per minute should suffice to cull all exploitable cantrips like these. I think that's a better solution too. The Law of Resistance from Truename magic could be used here: every time you cast a 0-level spell on the same target you have to make a caster level check. The DC starts at 0 (or 5 or 10 or whatever) and then rises by 2 after each casting. TS |
| #11dawnbringerMay 16, 2008 6:34:41 | Acid splatter. No Lock, no door, no wall, no material anything w/o acid resistance will be able to stop a wizard who continously uses it. (Acid ignores hardness) Acid does not ignore hardness. It simply isn't halved before hardness applies. |