unlimited casting of level 0 spells.

Post/Author/DateTimePost
#1

anearysm

May 03, 2008 0:18:46
I'm currently trying to put together some sort of new spellcasting system that works quasi-similarly to maneuvers. I don't have all of the kinks worked out on the yet, but in the meantime i will include one tiny advantageous bit of it in my games -- unlimited casting of 0-level spells (major exception being cure minor wounds, which would allow total healing between fights)

Are there any other exceptions that I should include?
#2

zeratulcraft

May 03, 2008 1:28:23
The Paizo pathfinder game does this already, cantrips are at will, and Cure Minor Wounds is replaced with Stabilize.
#3

Nathreet

May 09, 2008 16:42:30
FWIW I don't think Pathfinder has any other exceptions.
#4

thane26425

May 10, 2008 19:27:38
So, does Pathfinder allow unlimited use of spells like Daze, and the damaging cantrips?
#5

drizztrocks

May 10, 2008 22:57:28
Iv'e already house ruled this. Think-does it really unbalance the game to be able to cast Light as an at-will spell?
#6

cariyaga

May 10, 2008 22:58:05
Yes. There is no reason it wouldn't. Extremely low saves/damage makes those spells next to useless as you level up and even at level 1.
#7

sigma999

May 14, 2008 21:37:44
Unlimited L0 spells is fine. Friends and I did that since 3.0 came out, even with Cure Minor Wounds.
#8

clockworkrevenge

May 14, 2008 22:49:26
I'm currently trying to put together some sort of new spellcasting system that works quasi-similarly to maneuvers. I don't have all of the kinks worked out on the yet, but in the meantime i will include one tiny advantageous bit of it in my games -- unlimited casting of 0-level spells (major exception being cure minor wounds, which would allow total healing between fights)

Are there any other exceptions that I should include?

Acid splatter. No Lock, no door, no wall, no material anything w/o acid resistance will be able to stop a wizard who continously uses it. (Acid ignores hardness)
#9

r4za

May 15, 2008 6:31:58
Acid splatter. No Lock, no door, no wall, no material anything w/o acid resistance will be able to stop a wizard who continously uses it. (Acid ignores hardness)

Sortof like a first level warlock with Baleful Utterance then.

Good point though, since that's a prime warlock trick. But I think that instead of excluding spells like this and Cure Minor, which have value through sheer repeatability, you might be better off installing a general restriction on recasting the same spell on the same target. Something simple like 1 casting per target per minute should suffice to cull all exploitable cantrips like these.
#10

tequila_sunrise

May 15, 2008 15:22:32
Good point though, since that's a prime warlock trick. But I think that instead of excluding spells like this and Cure Minor, which have value through sheer repeatability, you might be better off installing a general restriction on recasting the same spell on the same target. Something simple like 1 casting per target per minute should suffice to cull all exploitable cantrips like these.

I think that's a better solution too. The Law of Resistance from Truename magic could be used here: every time you cast a 0-level spell on the same target you have to make a caster level check. The DC starts at 0 (or 5 or 10 or whatever) and then rises by 2 after each casting.

TS
#11

dawnbringer

May 16, 2008 6:34:41
Acid splatter. No Lock, no door, no wall, no material anything w/o acid resistance will be able to stop a wizard who continously uses it. (Acid ignores hardness)

Acid does not ignore hardness. It simply isn't halved before hardness applies.