2 builds enter, 1 build leaves!

Post/Author/DateTimePost
#1

chimerus

Aug 13, 2009 11:57:00
BUILD 1 - Strongheart Halfling Bloodstorm Blade

1-Fighter1 Talenta Warrior, point blank shot, Wild Cohort (Strongheart Bonus)
2-Fighter2 precise shot
3-Fighter3 Mounted combat
4-Fighter4 weapon focus(boomerang)
5-Warblade1 (Battle clarity, weapon aptitude)
6-Bloodstormblade1 (Returning weapons, throw anything), Boomerang Daze
7-Bloodstormblade2 (Martial throw, thunderous throw)
8-Bloodstormblade3 Power attack



BUILD 2 - Strongheart Halfling Swift Hunter

1-Ranger - alternative class feature (arcane hunter), 1st favored enemy, Track, wild empathy
FEATS- point blank shot, mounted combat (strongheart bonus)
2-Ranger – Rapid shot
3-Ranger – Endurance Feat- Precise shot
4-Scout - Skirmish (+1d6), trapfinding
5-Scout -Battle fortitude +1, uncanny dodge
6-Scout -Fast movement +10 ft., skirmish (+1d6, +1 AC), trackless step. Feat-Swift hunter (skirmish 2d6 & +1 ac AND 2nd favored enemy!)
7-Ranger -Animal companion, skirmish 2d6 & +2 ac.
8- Ranger



Comments? suggestions for starting stats with standard point buy?
#2

dr_rocktopus

Aug 13, 2009 14:51:16
Build one WINS. Take a look at the upper-reaches of BSB. There's an ability that lets you hit everyone within range. You can then apply boomerang ricochet to this, and boomerang daze.

Sit down.
Shut up.
#3

chimerus

Aug 13, 2009 22:48:42
whoa... but how high up? game probably wont go many levels past 8.

EVERYONE, huh? sweet.

lol kk.
#4

dr_rocktopus

Aug 14, 2009 0:10:26
do you need that weapon focus for anything?
Can it become boomerang ricochet?
#5

chimerus

Aug 14, 2009 7:49:33
I can swap it out for focusin anything else with weapon aptitude for a little flexibility. Swapping in Boomerang richocet early would be pretty sweet tho.

I was just wondering about how to keep the save dc up. I can power throw the Boomerang, and Punishing stance, Swift hunter has skirmish dice and favored enemy.