3.5 Wizard duo

Post/Author/DateTimePost
#1

atsu333

Jan 31, 2009 16:45:08
What would be the best way to make a team of wizards? I can't use unearthed arcana for sure, so that's probably ruling out all variants.

Me and a friend are going to be in a Forgotten Realms campaign where we will both be wizards(no clue who the others in the party will be) and we're trying to make a wizard duo, working together. One wizard is scary enough, so what can you do with two?

My only Idea is, since there's already a "Batman Wizard", to maybe make a "Robin Wizard". Any ideas?

(beyond the variants, the only other limitation is 0 lvl adjustment on the race, and I can use any Forgotten Realms race that fits that.)
#2

winternacht

Jan 31, 2009 16:53:48
Cooperative Spell: Mage of the arcane order! Comes into my mind first, followed by some red robed Thayan baldheads.
#3

emy

Jan 31, 2009 17:02:50
I'd probably have one be a Conjuration specialist, and the other a Transmutation specialist

Conjurer 5/Malconvoker 5/Initiate of the Sevenfold Veil 7/Archmage 3
Summons rawrthings to hit people, also has BC

Transmuter 6/Spelldancer 5/Spellguard of Silverymoon 5/Fatespinner 4
Persists awesome buffs like Polymorph, also has BC

VERY YES to the below post about Faerie Mysteries Initiate
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#4

emansdrawkcab

Feb 01, 2009 0:29:55
Faerie Mysteries Initiate. Seriously, if there's no other reason to have a pair of Wizards, this is it.