3.x: Getting Assume Supernatural Ability early

Post/Author/DateTimePost
#1

GhostStepper

Jul 25, 2012 19:01:56
I need to pick up the Assume Supernatural Ability feat from Savage Species by 3rd level to make my druid build work. Are there any druid spells that meet the requirement "ability to assume a new form magically" by 3rd level (max 2nd level spells) without taking the PHB2 wildshape variant?
#2

Tempest_Stormwind

Jul 25, 2012 19:25:06
I need to pick up the Assume Supernatural Ability feat from Savage Species by 3rd level to make my druid build work. Are there any druid spells that meet the requirement "ability to assume a new form magically" by 3rd level (max 2nd level spells) without taking the PHB2 wildshape variant?


Short of templating (Divine Minion comes to mind) or playing with specific races (shifters have the supernatural ability to change their form, for instance), I'm not sure this is possible. Particularly because that feat, and the related abilities, are among the most powerful things you can get in 3.5.

Could you fill us in on what you're trying to do? There might be an alternative route. 
#3

GhostStepper

Jul 25, 2012 19:35:25
I need to pick up the Assume Supernatural Ability feat from Savage Species by 3rd level to make my druid build work. Are there any druid spells that meet the requirement "ability to assume a new form magically" by 3rd level (max 2nd level spells) without taking the PHB2 wildshape variant?


Short of templating (Divine Minion comes to mind) or playing with specific races (shifters have the supernatural ability to change their form, for instance), I'm not sure this is possible. Particularly because that feat, and the related abilities, are among the most powerful things you can get in 3.5.

Could you fill us in on what you're trying to do? There might be an alternative route. 



What I had in mind was a pretty straightforward and simple build that is ultimately druid 20 and uses Aberration Wild shape to gain access to aberration forms with awesome Su abilities all day long. I'm jumping into a game starting at level 9, so if i want my concept to work right out of the box my level 6 and 9 feat slots are taken up by Natural Spell and Aberration Wild Shape. Unless i really change my build, it looks like i either have to sacrifice Natural Spell untill 12th level (ouch) or find a 1st/2nd level druid spell that qualifies as "assuming a new form magically". 

In this campaign, we're allowed to use any non-Eberron books. I feel like "assume a new form magically" is a vague enough requirement that SOMETHING has to be out there that i'm not seeing.
#4

GhostStepper

Jul 25, 2012 19:50:18

Short of templating (Divine Minion comes to mind) ... 



I've heard of this template via the legendary Pun-pun but i only just now looked it up. This might actually by alright if the DM will allow it.
#5

draco1119

Jul 25, 2012 21:19:05
In this campaign, we're allowed to use any non-Eberron books. I feel like "assume a new form magically" is a vague enough requirement that SOMETHING has to be out there that i'm not seeing.

Doopelganger?  There's even a level progression for it in RoD.
#6

GhostStepper

Jul 28, 2012 20:19:45
I just saw Aspect of the Wolf. I think it just might qualify as "assuming a new form magically". 
#7

Slagger_the_Chuul

Jul 28, 2012 20:53:21
Doesn't the standard tree shape spell already cover the requirement?  It's right there on the core list of 2nd-level druid spells.
#8

The_Fred

Jul 29, 2012 6:44:53
I guess you could play a Hengeyokai (OA) or perhaps another shapeshifter. It's far from ideal, though.