| Post/Author/DateTime | Post |
|---|---|
| #1sofawallMar 03, 2009 20:53:51 | Well, not really fighter ;) Human, and mainly designed to be AoO guy, not really needed to be THAT optimized, and he'll be fighting alone (LBEG), so no need of party boosters. I was mainly wondering about what maneuvers to take, as this is my first time using ToB. So far I have Wis to AC, Wis to damage (sometimes), Dex to attack and Dex to damage. Therefore, with roll 5d6 drop two lowest (yeah, superpowered...) I got: 16 18 14 18 13 15 Yay two 18s! I was thinking: 15 str 18+2 hit dice = 20 dex 16 con 13 int 18 wis 15 cha Swashbuckler 1 - EWP: Spiked Chain (human), Combat Reflexes (Shaky), Combat Expertise, Shaky, Weapon Finesse (Swashbuckler) Fighter 1 - Dodge (Fighter) Swordsage 1 - Island of Blades, Clinging Shadow Strike, Karmic Strike Swordsage 2 - Shadow Jaunt, Step of the Wind Swordsage 3 - Clever Positioning Swordsage 4 - Disarming Strike, Stone vise, (switch out something) Crusader 1 - Crusader 2 - Thicket of Blades So, with a Spiked chain, Mithril Chain shirt, Gloves of Dex+2, Periapt of Wisdom +2, Cloak of Resistance+1, potion of enlarge person, he's looking at, in large form: HP: 66 AC: 24 Move: 30 ft. 20 ft. reach Attack: Spiked Chain+12/+7(2d4+8) Fort: +10 Ref: +9 Will: +9 In Thicket of Blades stance, things that provoke AoOs: Moving Hitting me All the normal things (casting, potions etc.) He can also teleport, or switch places to get by that darn tank in front of the wizard :D So, anything? EDIT: Oh, crap, I forgot to give him weapon finesse! Added shaky and exchanged a fighter level for Swashbuckler, just 'cause. |