| Post/Author/DateTime | Post |
|---|---|
| #1curuinorOct 26, 2007 11:10:09 | A rather nice quote from Goblins. How to make it true, and eminently playable: Ambush drake, savage species progression level 1(40 ft speed) Improved Speed(Draconominicon pg. 71) Trait: Quick. Bam. You can make this faster, but I just like the 60 ft mark. |
| #2phaedrusxyOct 26, 2007 11:11:32 | Xeph anything. Expeditious Retreat and whatever that 1st level ranger spell is work also. |
| #3JanusJonesOct 26, 2007 11:14:39 | C'mon now. We all know that Munchkin from Goblins was HUMAN, baby. Try this: Human Psychic Warrior 1: Speed of Thought (1st), Speed of Thought (human), Speed of Thought (Flaw). 60 ft. of speed. Add another Speed of Thought and another flaw for 70. |
| #4phaedrusxyOct 26, 2007 11:17:36 | C'mon now. We all know that Munchkin from Goblins was HUMAN, baby. I don't read the comic. Although maybe I should start. The quotes I see on here are pretty funny. Try this: You can't take feats more than once, unless they say you can. Speed of Thought doesn't say that (at least, not in the SRD). |
| #5carnivoreOct 26, 2007 11:18:23 | or like this: Human Psion 1 Trait: Quick Feats: Speed of thought(psionic Bonus) Run....5x speed(human Bonus) Dash base Speed = 30 +10 Quick +5 Dash total 45 ..... 225' when running... :D |
| #6JanusJonesOct 26, 2007 11:19:49 | Hhmph. You're right, of course, but in 3.0 I think it was legal - specifically - to take it multiple times. Now I'm annoyed! ![]() |
| #7curuinorOct 26, 2007 11:27:49 | Ok, human. 1 barb Speed of thought(40 ft) Wild Talent(flaw) Trait: Quick(50 ft) Barbitude(60 ft) Only one flaw. You can also take Dash(CW) for another 5 ft. |
| #8Dictum_MortuumOct 26, 2007 11:41:40 | Hhmph. You're right, of course, but in 3.0 I think it was legal - specifically - to take it multiple times. don't worry ^^ there are a lot of feats that grant bonuses to movement speed, although i don't know the type they provide.
Add in the quick trait and any human can have 60ft movement by 1st level. Of course we aren't limited to land speed correct?
|
| #9nanshorkOct 26, 2007 11:56:35 | For the record, ambush drakes have a LA of "-", not zero. |
| #10aramasOct 26, 2007 12:05:19 | And in case you don't know what that means... LA - means not suitable for PCs. |
| #11leehouseOct 26, 2007 12:19:17 | or like this: Doesn't this person run at 225? |
| #12nanshorkOct 26, 2007 12:45:55 | Doesn't this person run at 225? Yes. 45*5=225 |
| #13NightshadeOct 26, 2007 13:01:46 | Shifter Psychic Warrior -Longstride Trait +10 spd -Longstride Elite +10 spd -Speed of Thought +10 spd = 60 spd Add a flaw: Dash +5 spd for 65. |
| #14carnivoreOct 26, 2007 13:41:30 | Doesn't this person run at 225? .... i was in a hurry(i had a very short lunch) .... and wasnt thinking .... 225' is the correct speed:D |
| #15x-codesOct 26, 2007 23:08:38 | Xeph Cleric 1 30 Base 10 Xeph Burst (Competence, Racial) 10 Celerity Domain (Typeless, Domain) 10 Longstrider (Enhancement, Spell) 10 Quick (Typeless, Trait) 10 Speed of Thought (Insight, Feat) 10 Fleet of Foot (Typeless, Flaw) ----- 90' Land Speed Later on... Xeph Cleric 9 60 Base (Alter Self to Varag, Spell) 30 Xeph Burst (Competence, Racial) 10 Celerity Domain (Typeless, Domain) 30 Haste (Enhancement, Spell) 10 Quick (Typeless, Trait) 10 Speed of Thought (Insight, Feat) 10 Fleet of Foot (Typeless, Flaw) ----- [u]160'[/u] Land Speed |
| #16curuinorOct 26, 2007 23:11:43 | And in case you don't know what that means... LA - means not suitable for PCs. http://www.wizards.com/default.asp?x=dnd/fc/20060728a Looks playable to me. |
| #17nanshorkOct 26, 2007 23:20:09 | Look at the actual monster stat block in MM III. Not all savage progressions are for players, that one is obviously for DM's who want a less powerful ambush drake. |
| #18icefractalOct 27, 2007 3:01:03 | If you count temporary speed: Kobold Sorcerer/Wizard 1, with Precocious Apprentice(alter self) and Dragonwrought, altered into a Wyrmling Shadow Dragon. 80' land speed, 150' fly speed (and good natural armor, as well). |
| #19dead_weaselOct 27, 2007 3:51:18 | Hhmph. You're right, of course, but in 3.0 I think it was legal - specifically - to take it multiple times. It worked in 3.0 because back then it was based off of your pp reserve, instead of psionic focus. The higher your pp reserve, the more you could take the feat, and the more it would benefit you - as long as you did not use or lose those power points. Nowadays, Reserve feats work similarly, but with better results at a lower cost - although they are for spellcasters instead. |
| #20awaken_D_M_golemOct 27, 2007 15:36:04 | Speaking of 3.0 , Savage Species has a progression for Air Elementals. 100 ft. fly speed at 1st level. No feats. |
| #21solariaMar 28, 2008 12:16:48 | Ok, human. Throw in feral template from savage species for another 10'. |
| #22Dictum_MortuumMar 28, 2008 14:23:20 | Throw in feral template from savage species for another 10'. that's ECL 2 |
| #23Dictum_MortuumMar 28, 2008 14:26:08 | Another suggestion, is a cleric with travel devotion and celerity domain, he is able to move 80ft a round. It's just 40ft speed, but still ^^ |
| #24ppaladin123Mar 28, 2008 15:32:47 | why not play a human ardent? Take the freedom mantle for a plus 10 unnamed bonus to your speed, take speed of thought for another 10. take that regional feat for another 10. I am sure you can throw a flaw in here and take another feat to blow it up to 60. |
| #25gilfalas_elaandrinMar 28, 2008 15:38:56 | Another suggestion, is a cleric with travel devotion and celerity domain, he is able to move 80ft a round. It's just 40ft speed, but still ^^ Give him Divine Vigor. Should stack anothor 10' on his base movement if I remember correctly. |