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| #1toriantJan 17, 2013 11:12:29 | So both shield and armor stack with their respective enchantments. But since you also have a "vest/shirt slot", can you enchant it to further increase the bonus? I suspect it would stack with the shield, but not with armor. But do Bracers of Armor stack with enchanted shirts? The former provide only an armor bonus and the latter contribute the enchantment. So a unarmored character could wear the bracers, an enchanted shirt or vest and even the monks belt to get some nice AC. In that vein: Is a floating animated shield a shield you use for restrictions like dervish dance or monk AC? Since it states that its ACP applies, I wouldn't suspect so, but I want to be sure ![]() Thanks |
| #2NecessaryWeevilJan 17, 2013 11:50:28 | I'm the farthest thing from an expert, but... it would depend on the type of enchantment that's on the shirt, wouldn't it? The way I read Magic Vestment, for example, it provides an armour bonus, and two bonuses of the same type (armour on the bracers and armour on the shirt) don't stack. On that note, I was thinking along similar lines: would anyone like to comment on whether one can, for example, buy Bracers of Armour +1 and then cast a 12th-level Magic Vestment on them to make them +3 instead, giving you +3 Touch AC? |
| #3StevenOJan 17, 2013 12:18:17 | Your shield will give you a "shield bonus" to AC. Your armor will give you an "armor bonus" to AC. Magical enhancment so your armor or shield do NOT provide "enhancment" bonuses to your AC but rather provide enhancement bonuse to the type of bonus the equipment provide. A +5 chain shirt provides a +9 armor bonus to AC and NOT a +4 armor bonus and a +5 enhancment bonus. Bracers of Armor provide an Armor bonus to AC and thus will NOT stack with actual armor worn. I'm not sure what kind of AC bonus you would get from a "shirt/vest" but most likely it will either be an armor bonus, in which case it really should be in the armor slot, or more likely it will provide a Deflection bonus which is something different and will stack with shield and armor bonuses. I would say that an Animated Shield is "wielded" even if it is "floating" and thus if you have things that can only be done without a shield you can't use them and if the shield's ACP applies then it will still apply. Magic Vestment enhances a suit of armor or a shield, it will do NOTHING for your Bracers. You can cast in on your regular clothes where it will provide an armor bonus but it still will not provide the "force" effect that the bracer will against INCORPOREAL attacks. I'll just note that Bracers of Armor do NOT boost your "Touch AC" one bit and they are just like wearing normal armor if someone tries to grab you, lay a hand on you, or shoot you with a Ray. There is a big difference between "touch attacks" and what are often called "incorporeal touch attacks" but the differences are often lost and not well understood. |
| #4KingofswingJan 17, 2013 12:40:23 | Ok this is a easy one and it is not that hard to figure out It works like this anything that provides a bonus to AC that is an enchantment and dose not say armor shield or what ever stack so if yo have a +5 large shield and a +5 full plate have +8 AR from the armor a +2 from the shield and a +10 from enchantments on top of that you can have deflection bonus from ring of protection natural from amulets dodge from feats. Now all of those ones do not stack together unless yo have feats that say other wise like the extra ring feat in eberron allowes you to wear 4 rings on your hands and it sates they all work so if yo have 4 rings of protection they all work if you have that feat. Now you want to put an enchantment on a vest to give you a bonus to AC now that is where you come into the problem since a vest dose not have a AR normally the enchantment you put on it becomes AR bonus. so the higher of the AR would over lap A monk could have a vest of armor and still get all of his special attacks and what not since he is not armored it is just like bracers of armor but on a vest no big deal. There is a perfect example in the monster manual of a vampire monk with bracers of armor and it gives you a full break down I hope this helps and remember that when you play your job is to make your DM's head explode as much as you can since he is trying to do the same thing to you |
| #5draco1119Jan 17, 2013 12:50:31 | Multiple Rings of Protection won't work together because you can't stack Deflection bonuses. They'll all still function, but they won't stack. Only the highest will apply. |
| #6toriantJan 17, 2013 13:21:15 | Thanks so far, but can you enchant some Robes, Shirt, Vest to provide an armor bonus and at the same time effectively use Bracers of Armor? The question is concerning a character that would have 26 DEX and will occasionally get a further +6 from Wildrunner frenzy. I'm thinking about the armor for him. It seems as if +8 Bracers will suffice to put it above a possible Mithral Chain Shirt or Breastplate +5, although the price of 64,000 gp vs. 26,000 or 30,000 doesn't look so good. |
| #7Tempest_StormwindJan 17, 2013 13:39:25 | Thanks so far, but can you enchant some Robes, Shirt, Vest to provide an armor bonus and at the same time effectively use Bracers of Armor? No, because absolutely everything you just mentioned would provide an "armor" bonus. It's the bonus type, not the slot, that matters. It doesn't matter if that armor bonus comes from mundane armor, bracers of armor, or the mage armor spell - it's still an Armor bonus and it won't stack with each other (any more than wearing two suits of platemail stack). However, each of those three would stack with a Shield bonus, whether it came from a steel shield, a Shield spell, or a Ring of Force Shield. The question is concerning a character that would have 26 DEX and will occasionally get a further +6 from Wildrunner frenzy. I'm thinking about the armor for him. It seems as if +8 Bracers will suffice to put it above a possible Mithral Chain Shirt or Breastplate +5, although the price of 64,000 gp vs. 26,000 or 30,000 doesn't look so good. Cheaper bracers of armor will do - it's always cheaper to get multiple smaller bonuses than one big bonus when you're looking for magic. (Simple example: +1 ring of protection, +1 amulet of natural armor, and +1 bracers of armor provides +3 AC for 5000gp. A set of +3 bracers of armor costs 9000gp. And if someone tries to land a touch attack against you, the first will be better than the second.) Not to mention none of those items have any max dexterity limit. Look into natural armor, deflection modifiers, and so on rather than looking at an actual "Armor" bonus. (Although bracers of armor may be less numerically impressive than a suit of magic armor, they retain one advantage over the other items listed here: They are half the cost for the same bonus, while keeping the lack of a dex limit.) |
| #8KingofswingJan 17, 2013 14:09:25 | Tempist hit the nail on the head when he said it is the type not the slot How ever if you have a chain shirt which gives you a +4 to ac and you cast mage armor which gives you a +4 to AC and you are attacked by a ghost which can by pass armor you would still have the same AC because mage armor is works against incoparial creatures and armor will not. So can you put armor bonus on a rob a vest a shirt a shoelace yes but remember it and I can not stress this enought it WILL NOT stack with anthing this that gives you armor bonus. Also remember if you make a magic item and it normally dose not have a AR like a chain shirt of hide etc that item be it a robe a shirt a skirt the enchantment bonus you put on it becomes AR |
| #9StevenOJan 17, 2013 14:11:26 | Ok this is a easy one and it is not that hard to figure out ![]() ![]() So much misleading or just plain incorrect information in here: If you have a +5 large shield and +5 full plate you are getting a +13 armor bonus to AC from the armor and a +7 shiled bonus to AC from the shield. You are NOT get a +8, +2, a two +5 bonuses to your AC. Then enhancments improve the protecting the item they are on provide; they do NOT provide protection all by themselves. Now you can add a Deflection bonus (often provided by Rings), a natural armor bonus (which Amulets enhance), and Dodge bonuses plus a few other types of thing such as DEX or WIS modifier to your AC. Things stack together if they provide a different type of bonus. Now unless I'm missing something wearing four Rings of Protection will give four different sources for your Deflection bonus BUT you will only get to use one of them (presumably the highest) at any given time. I also disagree COMPLETELY with your last statement. That is the kind of attitude that may be fun for a little while or for easily ammused groups but it is a terrible way to play the game in the long run. DnD is a COOPERATIVE game and that also means cooperation between the PCs and the DM. Pulling BS on the DM and using "gotcha" builds is in extremely poor taste. A DMs job is to actually make an enjoyable experience for the players (if not their characters) and should just challenge them but that is far from trying to destroy them. The question is concerning a character that would have 26 DEX and will occasionally get a further +6 from Wildrunner frenzy. I'm thinking about the armor for him. It seems as if +8 Bracers will suffice to put it above a possible Mithral Chain Shirt or Breastplate +5, although the price of 64,000 gp vs. 26,000 or 30,000 doesn't look so good. With DEX 26 (a +8 modifier) who occasionally sees that go up another six points (+3 modifier, MAKE SURE IT ACTUALLY STACKS!) you probably are NOT going to wear armor. A mithral Chain Shirt caps your Armor + MAX DEX at +10 which is only slightly better then your DEX alone and worse then your enhanced DEX. I'm leaving enhancement bonuses out of this because basically ever +X you could put on your armor you could also put into Bracers which means Bracers +4 will provide your character with about the same AC as having a +4 Mithral Shirt. Here is a run down for your character and the cost for that AC: No armor: +8/+11 DEX = final AC 18/21 Padded Armor: +1 Armor +8 MAX DEX = AC 19 (5gp) Mithral Shirt: +4 armor +6 MAX DEX = AC 20 (1,100 gp) +4 Bracers of Armor: +4 armor +8/+11 DEX = AC 22/25 (16,000 gp) +4 Padded Armor: +5 armor +8 MAX DEX = AC 23 (16,155 gp) +4 Mitral Shirt: +8 armor +6 MAX DEX = AC 24 (17,100 gp) +8 Bracers of Armor: +8 armor +8/+11 DEX = AC 26/29 (64,000 gp) With your INSANE DEX score armor really doesn't help you that much so you want to avoid "real" armor that has any kind of MAX DEX. Typically, characters will select armor based on the armor's MAX DEX rating. I will note there may be some other special materials that increase the MAX DEX for non-metal Armors. There are also abilities that can increase an armor's MAX DEX rating but those will come at the cost of enhancment bonuses. |
| #10KingofswingJan 17, 2013 14:31:11 | Ok Steve-O before you have a mental melt down look at the total amount you have down and the total I have down O boy the are the same amounts go figure that Now because of the wounderful world or wording in D&D book from the Eberron Campaign setting the feat extra rings " You can wear up to four magical rings two on each hand and all fuction normally This could be implied that if you have 4 rings of protection the all fuction and you get the bonus from all four rings. DO not look deeper into the feat just look at the wording and it should be clear that this is an abuse rule and you would end up with fights but with the wording that is there I'am not wrong and the best armor you can get for high dex there are 2 that I know of 1 is the celestial armor for 25K +8 max dex bomus yes please but yo have ot be good aligned the othere comes from relics and rituals it is called clothborn you can take full plate and put clothborn on it to make it have the same propeties as padded byt it keeps the +8 to AC but you can not have other effects on it hope this helps |
| #11Tempest_StormwindJan 17, 2013 14:37:27 | Except that, you know, bonuses of the same type not stacking is "functioning normally". If you want to cheese out multiple rings of protection with artificers, you can, but it involves the Item Alteration infusion (which changes the bonus type one magic item provides to a different type while the infusion lasts). |
| #12KingofswingJan 17, 2013 14:40:40 | And steveo what do you call a insane armor rating anyways the numbers you have there are not even close without any magical effects and at level 1 I can have an AC of 24 that is right 24 at level 1 no magic and 1 feat that is equal to your +4 mitheral chain shirt And just incase anyone would like to know here is the way Human Fighter: Dex 12 (+1) base 10 full plate +8 max dex+1 dodge+1 Tower shield +4 =24 against 1 enemy and 23 against the rest now take mobility too and that is 28 and 27 against AOO So with a little bit of thought you can find things that will help you out even at low levels. at level 1 with a AC of 23 or 24 you should not be getting hit one bit and it can get realy stupid once you start going up in levels |
| #13KingofswingJan 17, 2013 14:42:35 | I stated it was a rule bracker and it all came down to the interpertaion of the feat do not blam me for finding the wording and saying you could argue the fact |
| #14frost.fireJan 17, 2013 14:57:41 | You can afford fullplate at level 1? I have never been able to do that... |
| #15alsebraJan 17, 2013 15:09:43 | It was a gift from his family??? |
| #16toriantJan 17, 2013 15:18:04 | And steveo what do you call a insane armor rating anyways the numbers you have there are not even close without any magical effects and at level 1 I can have an AC of 24 that is right 24 at level 1 no magic and 1 feat that is equal to your +4 mitheral chain shirt Full Plate costs 1500 gp, way more than you can have at level 1, if even build for. Back to my guy with 26 DEX, though ![]() That would be at level 20 with a +4 inherent bonus and +6 gloves, so a starting 16 and pumping STR. This level 20 outfitting is more to see what would be possible. I don't expect these tomes/manuals to pop up in actual games, not mentioning even getting there ;) |
| #17Tempest_StormwindJan 17, 2013 16:27:47 | Well, bluescreen cost me a long reply, so I'll be brief.I stated it was a rule bracker and it all came down to the interpertaion of the feat do not blam me for finding the wording and saying you could argue the fact If you want to play at the multiple-rings-of-protection game with an artificer, you don't need to look any further than the infusion that changes a bonus from one type to another. THAT would stack. Extra Rings gives you two extra slots for rings. It does not alter the function of those rings. (You can wear four rings normally, but only the first two will have any effect, and even among those it'd be their normal behaviour to not stack if they did the same thing.) The interpretation that is correct is not always the one that gives you the most pluses. Unless, you know, you allow Hungry Jack. (Quoted from Frank Trollman, 2004.) Did I never tell you guys about "Hungry Jack"? He was a human rogue, who took his 10th level bonus feat as "Gape of the Serpent" - which is totally legal because he can take any feat he wants and doesn't have to meet prereqs as it is a bonus feat. Besides, as others have pointed out, the maximum possible starting GP for a fighter is 240. I seem to recall you can go a little higher than that (as in, around +500gp higher) with the right starting feats, but even that isn't enough to buy full plate (which is why most starting characters who rely on heavier armor start off with scale mail in their starting packages - of the core armors, it provides a decent bang for a modest buck. Yes, it's worse than the chain shirt, but it's also a fraction of the cost.) A more experienced answer would have been to recognize that you'd need feats to get that AC, and switch to using a Warforged with the Adamantine Body feat. These guys are quite tough at level 1 (in fact, a warforged crusader with that feat and a decent shield is basically unkillable through standard combat, along with decent immunities against several kinds of magic). However, they still fall damn fast to Color Spray or pit traps. |
| #18StevenOJan 17, 2013 16:48:36 | I know I hate reading these so my appologies now.Ok Steve-O before you have a mental melt down look at the total amount you have down and the total I have down O boy the are the same amounts go figure that Just because two things produce similar results means each was done correctly. Implying that the "enhancement bonus" is a seperate bonus can lead someone to incorrect conclusions. "If someone cast's Mage Armor on me and I am wearing +3 Padded Armor then what does my AC become?" Assuming MAX DEX doesn't come into play BOTH of them provide a +4 armor bonus to AC. When you seperate the enhancement bonus out you run into people who will say you get +7 to your AC with +4 coming from the Mage Armor spell and picking up +3 from the Padded Armor's enhancment bonus. This is why there is a problem with listing things as an "enhancment bonus" to AC. Now because of the wounderful world or wording in D&D book from the Eberron Campaign setting the feat extra rings Tempest already pointed out out that "function normally" means you just get on Deflection bonus. I mean a character can wear TWO Rings of Protect and have them both "function normally" yet you'll only see an AC bonus from one of them. Attempting to say you can add the bonuses from 4 rings of protection clearly points to a lack of understanding of how the rules work at best and manchkinism at worst. And steveo what do you call a insane armor rating anyways the numbers you have there are not even close without any magical effects and at level 1 I can have an AC of 24 that is right 24 at level 1 no magic and 1 feat that is equal to your +4 mitheral chain shirt I'm not sure what I would call an "insane" Armor Class. I do however believe that DEX 26 is a pretty insane stat under what I consider to be some standard assumptions: I assume point buy stats. I assume that number to be "permanent" but not gained through though the use of many magic items. I am also assuming a human character and not some "monster DEX race." The DMG doesn't give an NPC Rogue DEX 26 until 20th-level so I think it is a little high especially when someone is complaining about the cost of boosting AC. Now I will say congratulations, you appear to have found what can be considered an upper end of non-magical AC for normal PC characters. If it helps you could forget the human and put a Halfling into Full Plate and give it a towershield for that AC 24 without even needing the Dodge feat. I could point out that Full Plate cost 1,500 gp which is well over the budget of most 1st-level character. Using special materials can push the non-magical AC up a little more by letting in more DEX. I'm sure I'm missing some kind of rare armor somewhere but generally speaking the best ARMOR + MAX DEX combo is +11 to +9 (that's Mithral full plate costing 10500 gp, a mithral shirt is +10 for 1,100 gp, and boring old Padded is that 5 gp.) A shield is good for a couple more points of AC depending on how much you want to weigh yourself down but after that AC adds up. One of the weaknesses with 3.5 is that after you hit that non-magical AC plateu you almost need to resort to magic if you want your AC to keep up with BAB that just go up and up. Of course at higher levels AC doesn't matter so much because the attacks you often need to worry about are magical in nature and don't even care what your AC is. |
| #19StevenOJan 17, 2013 16:57:11 | Back to my guy with 26 DEX, though I didn't see this one before my last post(taking things a few post at a time) but I hope/believe you see why I am saying "DEX 26 is a bit insane." Your reasoning is sound although at 20th-level the cost for those ACs I mentioned earlier should barely register in your WBL. The most "cost effective" way to boost AC through magical means is usually to spread out where you get your bonuses from. A basic +1 enhancment to your armor, a +1 deflection bonus from a Ring, and a +1 enhanced natural armor bonus from an amulet will net you +3 AC for a whole lot less then a single +3 from any one of those items would cost. |
| #20draco1119Jan 17, 2013 16:58:37 | Just because two things produce similar results means each was done correctly. Implying that the "enhancement bonus" is a seperate bonus can lead someone to incorrect conclusions. "If someone cast's Mage Armor on me and I am wearing +3 Padded Armor then what does my AC become?" Assuming MAX DEX doesn't come into play BOTH of them provide a +4 armor bonus to AC. When you seperate the enhancement bonus out you run into people who will say you get +7 to your AC with +4 coming from the Mage Armor spell and picking up +3 from the Padded Armor's enhancment bonus. This is why there is a problem with listing things as an "enhancment bonus" to AC. Heh. I remember a few of you correcting me on that about a year ago. ![]() |
| #21StevenOJan 17, 2013 17:07:39 | Just because two things produce similar results means each was done correctly. |
| #22KingofswingJan 17, 2013 18:43:57 | Ok Steve +3 padded armor dose not give you a +4 to AC it gives you a +1 AR to AC and a +3 enchantment to AC enchantments can and always will be stackable unless they are like bracers of armor where the enchantment becomes the AR. So if yo have armor on you can enchant it sith a shield with an enchantment they all stck there is no problem with this at all. Say you put on a bracers of armor+5 Key word armor and the armor you are wearing gives you a +3 armor and is enchanted +2 the +2 enchantment and the +5 bracers would stack together but the +3 armor would be out matched by the bracers. make sense I hope |
| #23KingofswingJan 17, 2013 18:47:13 | The same thing would happen with the mage armor since mage armor has a higher level then the padded armor the +3 enchantment would stack but the +1 AR would not so it would be +7 to your AC till the mage armor ran out. Same note if you had a shirt with a +3 enchantment on it and someone cast mage armor on you your AC would be +4 because the enchantment becomes the AR for a shirt because a shirt dose not have a AR normally hope this helps you out |
| #24StevenOJan 17, 2013 19:29:26 | Ok Steve +3 padded armor dose not give you a +4 to AC it gives you a +1 AR to AC and a +3 enchantment to AC enchantments can and always will be stackable unless they are like bracers of armor where the enchantment becomes the AR. So if yo have armor on you can enchant it sith a shield with an enchantment they all stck there is no problem with this at all. Say you put on a bracers of armor+5 Key word armor and the armor you are wearing gives you a +3 armor and is enchanted +2 the +2 enchantment and the +5 bracers would stack together but the +3 armor would be out matched by the bracers. make sense I hope I am sorry but you are very wrong about this. A suit of +4 padded armor does indeed give a character a +4 armor bonus to AC. I am also sorry but the last part of your post actually doesn't make any sense to me, or I imagine anyone else, although we can guess what you are trying to say. I believe you are saying that a character who is wearing a suit of +2 studden leather armor who put on a pair of +5 Bracers of Armor would be getting +5 AC from the Bracers AND +2 AC from his armor for a total of +7 to AC; unfortunately you are incorrect as both the bracer and the armor provide a +5 armor bonus to AC. I will point out to you that I could cast Mage Armor on a naked person and they would gain a +4 armor bonus to AC. NO actual "armor" is required to get the armor. Perhaps I need to ask: What edition of the game are you playing/giving answers for? I do not think it matters but I just want to cover the bases. What is your native language? I am asking because I do not believe it is English and if you are anything like the last non-English speaker to make a splash on this board it will be IMPOSSIBLE to explain anything to you in English so that you will understand when you are wrong. One other question for you Kingofswing: Why do you think you are "helping me out" when you obviously do not know the rules being talked about? Do you think this is my first time posting to this board or even answering questions about these specific issues? If so I suggest you take some note of my join date and number of post and maybe do a little looking around these boards. I will admit that join date and post count are not absolute measures because some people join and then finally use their account years later and others post extensively other places here before migrating to a different board but I am neither of those. I'll admit that someof my currently listed post count (I've lost thousand on the count during reorganizatons) comes from the StarWars RPG board but anyone who has spent any time talking about 3.5 on these boards in the past TEN years would know who I am. |
| #25KingofswingJan 17, 2013 20:33:52 | NO NO NO NO NO how can you not see this it is the clear and this easy chain shirt AR +4 Bracers of Armor +4 ARis +4 +3 Chain shirt AR +4 enchantment +3 total +7 +3 chain shirt with bracers of armor +4 toal is +7 +3 chain shirt with a shirt of armor +5 is total +8 So if it has no AR ( armor rating ) and you enchant it the enchantment becomes the AR for that item like a shirt So having bracers of armor and a +3 chain shirt on the +3 and what ever AR rating is higher stack for your AC |
| #26draco1119Jan 17, 2013 21:25:32 | Sorry, dood. The +3 enhancement bonus makes it BECOME +7, it's not +4 armor, +3 enhancement. How can you not see THAT? (Not trying to be offensive; just taking the same question and turning it around.) |
| #27StevenOJan 17, 2013 22:10:06 | NO NO NO NO NO how can you not see this it is the clear and this easy I suggest you read this where it talks about an Enhancment Bonus and Armor. Follow the link but here is the last line of it: "Since enhancement bonuses to armor or natural armor effectively increase the armor or natural armor's bonus to AC, they don't apply against touch attacks." It tells you that enhancement bonuses to armor effectively increase the armor's bonus to AC. There is "armor bonus plus enhancement bonus" rather there is ONLY "armor bonus." Now please explain to me how I am in the wrong and how I am supposed to see something that obviously is not true. |
| #28KingofswingJan 18, 2013 17:42:00 | Ok time to go right down to basics To start with like bonuses do not stack so if you have a +3 full plate and the +3 is armor not an enchantment then you would have a +3 full plate that would give you the same as a full plate that is not magical so any magical enchanments can not be armor The next part is what is added to make up your AC the andswer is this Base 10 Ability score ( dex wis con some times all) AR if you are wearing any Deflection like from rings of protection Natural like from an amulet or if yo have hard skil Shields Insight from your god Dodge Size and finally enchantments that come from armors and shield ( these dodge and natural are the ONLY ones that stack together for your AC) because they say t hey add to an existing effect not that they increase it. because if you have a chain shirt that is a 4 AR and you get a +5 enchantment on it you have increased your AC from what you are saying Steve. So if that is gthe case why in the world would you ever put an enchanment on a low level armor that has a higher AR then your enchantment it would be a pointless act. |
| #29LashiusJan 18, 2013 18:09:36 | NO NO NO NO NO how can you not see this it is the clear and this easy en·hance (n-hns) tr.v. en·hanced, en·hanc·ing, en·hanc·es 1. To make greater, as in value, beauty, or effectiveness; augment. |
| #30Tempest_StormwindJan 18, 2013 18:09:53 | To start with like bonuses do not stack so if you have a +3 full plate and the +3 is armor not an enchantment then you would have a +3 full plate that would give you the same as a full plate that is not magical so any magical enchanments can not be armor By "not an enchantment" I presume you mean a permanent effect (i.e. you are wearing +3 Full Plate, and not a suit of nonmagical plate armor with the Magic Vestment spell cast on it). "Enchantment" is a school of magic. The +3 full plate has a +8 (starting) armor bonus, and has a +3 enhancement bonus to that armor bonus. When it is equipped, your AC gains a +11 Armor bonus. The rest of your post is kind of overcomplicating things, so I'll give a simpler example. You pick up a +1 heavy shield (again, this is a magic shield, not a shield with a temporary spell or similar). The shield has a base Shield bonus of +2, and carries a +1 enhancement bonus to its shield bonus. When you equip the shield, you gain a +3 Shield bonus to AC. Assuming 10 Dexterity, Medium size, and no other modifiers, such a character's AC would be 24: 10 + 11 Armor +3 Shield. The enhancement bonuses are to different things (the armor's Armor bonus and the shield's Shield bonus), not to the same thing (i.e. you do not have two separate Enhancement bonuses to "AC"). If the enhancement bonuses were applied directly to AC instead of to the component bonuses, such a character's AC would be 23: 10+8 Armor +2 Shield +3 Enhancement (as the shield's enhancement wouldn't stack with the armor's enhancement). because if you have a chain shirt that is a 4 AR and you get a +5 enchantment on it you have increased your AC from what you are saying Steve. So if that is gthe case why in the world would you ever put an enchanment on a low level armor that has a higher AR then your enchantment it would be a pointless act. Steve is saying such a suit of armor would improve your AC by 9. As far as your AC is concerned, that is entirely an ARMOR BONUS, as opposed to an Armor Bonus To AC and a separate Enhancement Bonus To AC. Similarly, the enhancement in this case is an ENHANCEMENT bonus to the armor's Armor bonus, not an Armor bonus (i.e. a +5 chain shirt provides a +9 Armor bonus (+4 base +5 enhancement), not a +4 armor bonus and a +5 armor bonus). Answer concisely: Is the above example (Medium, 10 Dex, +3 full plate, +1 heavy shield) an AC 24 or an AC 23 character? |
| #31StevenOJan 18, 2013 18:48:36 | Ok time to go right down to basics |
| #32nistraJan 19, 2013 5:15:50 | It's pretty simple. As per SRD/PHB StackingIn most cases, modifiers to a given check or roll stack (combine for a cumulative effect) if they come from different sources and have different types (or no type at all), but do not stack if they have the same type or come from the same source (such as the same spell cast twice in succession). If the modifiers to a particular roll do not stack, only the best bonus and worst penalty applies. Dodge bonuses and circumstance bonuses however, do stack with one another unless otherwise specified. Armor Bonus: An armor bonus applies to Armor Class and is granted by armor or by a spell or magical effect that mimics armor. Armor bonuses stack with all other bonuses to Armor Class (even with natural armor bonuses) except other armor bonuses. An armor bonus doesn't apply against touch attacks, except for armor bonuses granted by force effects (such as the mage armor spell) which apply againstincorporeal touch attacks, such as that of a shadow. Full plate gives you 8 Armor Class to AC Bracers of armor give you from 1 to 8 Armor Class to AC If I am not horribly mistaken Bracers of Armor does NOT stack with Full plate since they both provide ARMOR bonus. SRD again: In general, magic armor protects the wearer to a greater extent than nonmagical armor. Magic armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses (and with shield and magic shield enhancement bonuses) By this rules you can enchant Bracers of Armor by an additional +5, giving a total of 13 AC. I think you can go as far as giving them special armor properties, such as fortification, but I am not 100% sure about this. Enhancement BonusAn enhancement bonus represents an increase in the sturdiness and/or effectiveness of armor or natural armor, or the effectiveness of a weapon, or a general bonus to an ability score. Multiple enhancement bonuses on the same object (in the case of armor and weapons), creature (in the case of natural armor), or ability score do not stack. Only the highest enhancement bonus applies. Since enhancement bonuses to armor or natural armor effectively increase the armor or natural armor's bonus to AC, they don't apply against touch attacks. Some of you suggested that armor gives only armor bonus and the +5 enchancement is a separate bonus. Enhancement bonus improves the existing Armor Class/Shield bonus. Full plate +5 armor won't give 8 Armor class and 5 enchancement, it will give 13 AC. For example, If you have a full plate +5 and a tower shield +5 you will have a total of 32 AC. If we concider that a full plate +5 gives 8 Armor class and 5 enchancement you will have 27 AC. Several of you are right but you put the facts in different ways you all fail to understand. @Steven: It does not matter if English is your native language. I may speak it with an accent, I may make grammar mistakes (most of them come from the fact that I type too fast) but I do a decent job at it. If you are so proud with your English - good for you. Just so you know: apart from Bulgarian (my native language) I can also speak and read and write freely in English, German and Russian. Also I can speak and read Spannish. I have Cambridge's Certificate in Advanced English and Sprachdiplom. We (the guys who learned English at school, non natives) have the courtesy of speaking and writing in your language and you try to make fun of us. Try learning Bulgarian, I will laugh all my heart's content while reading your sentences. |
| #33LashiusJan 19, 2013 6:27:48 | I think your reading a little too far into his comment Nistra. Nowhere did Steven0 say anything about people needing to speak English, nor did he say anything about non native speakers of the language in any derogatory fashion. He simply remarked on someone's apparent inability to comprehend his stance on the matter when he probably felt that (as I know I do) it was not only plainly explained, but backed by proof via the link to the SRD which you yourself just quoted. As a second point I would like to make, he said "...unless for some reason you can not read English", this obviously precludes not only you but anyone capable of understanding the written form of English, and since that is the language we are all so far communicating in, was clearly meant as a sarcastic remark on the persons oversight of his point and probably also towards their attitude that he was in the wrong when he clearly wasn't. No one thinks that mastery of English is a necessity to post here, and as a matter of fact in the general section of the boards a native Spanish speaker posts frequently in fairly broken/fragmented English, and the most complaint you'll find about him is that he tends to argue his case even when presented with solid proof he is wrong on a topic (though he seems to have calmed that down a bit as of late). So in summation, no one thinks English is a must, it just happens to be the most common language on the board, and no one will get any measure of disrespect for it not being their native language, or for even being one they are particularly good at. All anyone asks is that if you want to prove a point to back it up with facts, and that manners be applied to debate (which sometimes people can easily slip on when frustrated). |
| #34KingofswingJan 19, 2013 8:29:49 | Ok I guess I did not make it clear but there was a good write up from someone. But I will try to clear up my mistakes First off armor bonuses do not stack this is correct like if you have bracers of armor and then put on full plate the full plate would over lap the bracers and give you the full plate AC and the bracer AC is not effective any more No from what the right up is saying from steve what I got from it was that a +3 full plate which dose have a total ac of 8 and an enchantment of 3 for a total of 11 Now if you call the enchantment a bonus to the AC then I guess you can call it armor but if you say it is armor to the armor which is the way I read steves post it would not stack. because they are both armor so the +3 would be taken away and you would just get the 8 from the AC of the full plate. I think all this is the way ppl look at the words and what they are saying Just so long we agree that there are several ways to get you AC to stupid levels and the like in a short period of time. Now the bracers of armor getting enchantments in one word NO because I think to mage the amror rating for the bracers you need to use the same spells to make the enchantment to it but this is an interesting idea and I think it might be something to look into and see what your DM says I now my DM being a crazy as he is will say no because of something stupid. But that is for another time |
| #35draco1119Jan 19, 2013 10:38:34 | So in summation, no one thinks English is a must... It used to be in the CoC that English was the official language of the boards, and that posting in other languages was a moddable/bannable offense. It appears that WotC removed thst section, though. |
| #36StevenOJan 19, 2013 12:16:49 | An enhancement bonus to armor enhances the ARMOR but does NOT do anything for other things. A suit of +3 full plate has its non-magical armor bonus enhanced +3 point for a total of +11. The +3 on that suit of armor does NOTHING to anything else. It simply improves the armor and then that improved armor improves your AC. If you are wearing +2 padded armor and then recieve the Mage Armor spell that +2 enhancment does not "go looking" for some other Armor value to improve. It already has its job and that is improving the Armor bonus provided by the suit it is actually enhancing. Now in this cast the Mage Armor's +4 armor bonus will superceed the +2 padded armor's +3 armor bonus which means the actual suit of armor, along with its enhancment, aren't all that useful here. Bracers of Armor provide an armor bonus to AC. They are not "armor" in the traditional sense so they can not be enhanced like you may think they can be although they actually could be improved. In many ways Bracers of Armor are just like an Amulet of Natural Armor with both providing an Enhancment bonus to a certain type of defense. With the Amulet it will boost a creature's natural AC by the listed amount (it still remains a "natural armor" boost to AC) and but many PC species have 0 natural armor. By themselves Bracers of Armor actually provide NO bonus at all although it is typed as an "armor" bonus; The +X you see for Bracers are all enhancement just like you would see on "real" armor except that they start with nothing but, as an exception, can exceed the normal +5 maximum. If you look at the prices for Bracers of Armor and compare them to the how much it would cost to add the same +X to armor you should notice that they are identical. Because of this some DMs will allow armor abilities to be added through Bracers of Armor but you need to pay careful note of stacking rules along with pricing guidelines. |
| #37toriantJan 20, 2013 4:44:37 | Wow ... I feel the need to apologize for this. I didn't expect my question to start such an argument ... but I hope that it is finally settled. |
| #38Slagger_the_ChuulJan 20, 2013 9:34:16 | I didn't expect my question to start such an argument ... but I hope that it is finally settled. This isn't an argument, it's only four pages long. ![]() |
| #39StevenOJan 20, 2013 13:02:13 | I didn't expect my question to start such an argument ... but I hope that it is finally settled. Four pages? I still have it all on one as I'm typing this reply but then I like seeing the thread. It hasn't devolved into an "O ma, got a be right" thread although I was worried. I'm not sure there was much "arguement" but more of an "enlightenment" about how things work. I believe I answered TorianT's question with my first post (#3) and MANY of the posts since then are just showing you why that is. If there is any arguement it is when people are saying I said things I never did say; I don't think anyone likes it when that happens to them. |
| #40draco1119Jan 20, 2013 13:13:06 | I have my post count/page set at 40, so it's still just one page for me. That said, I think Slagger was referring to threads over in PE Gen that hit double digits even for me. |
| #41EruditeApeJan 20, 2013 19:12:37 | I still cannot believe nobody brought up the poorly-designed armor add-ons from OA yet. |
| #42StevenOJan 20, 2013 20:28:47 | I still cannot believe nobody brought up the poorly-designed armor add-ons from OA yet. Probably because most people avoid them for a number of reasons. Being 3.0 and from what I recall about the potentially stupid brokeness along with a lot of confusion are some of them. From what parts I've heard about that source it seems like they were shooting for a modular armor system which may work in a limited setting but has the potential for abuse when thrown in with the normal rules. IIRC you could start with something like a chainmail shirt but then by adding the additional piece of armor increase its armor bonus by +1 effectively giving you chainmail but without coming out and saying it. Without knowing what "pieces" an armor already effectively has someone would think they could add that thing to full plate and get the same armor increase. Actually, starting with a Breastplate and its +5 armor bonus and then figuring out three things you can "add" to the armor for another +3 bringing it up to full plate quality but then add those things to full plate as well. People don't normally bring it up, and I rather wish you hadn't here (if you erase yours I'll erase mine), because it is poorly-designed and doesn't play nice with most other material. I believe the same can be said about other things in the OA. |
| #43Slagger_the_ChuulJan 21, 2013 5:39:40 | You do also have a couple of interesting AC effects from craftsmanship or materials, such as gloryborn armour or the inclusion of Ysgardian heartwire. Neither of those is explicitly described as an armour bonus, though, so it could be argued that they are not (much more credibly in the case of gloryborn).Four pages? I still have it all on one as I'm typing this reply but then I like seeing the thread. It hasn't devolved into an "O ma, got a be right" thread although I was worried. I have my post count/page set at 40, so it's still just one page for me. That said, I think Slagger was referring to threads over in PE Gen that hit double digits even for me. I just left the page count on the default (which seems to be 10), which is about as close as you get to a standard page length. Naturally, if you want a more absolute standard, you'd be using the total post count and we've seen quite a few threads run up hundreds of posts. They can certainly get off track, but you can also run into some interesting viewpoints on topics that you might otherwise leave unconsidered. |
| #44StevenOJan 21, 2013 13:14:30 | I just left the page count on the default (which seems to be 10), which is about as close as you get to a standard page length. Not really an issue Slagger unless you start refering to things by page number. I mean if you say something in one of those mega-threads about something referencing "page 3" it is obviously not something I'll find on page three. Refering post number is often better except that means you need to note the post number before referencing it as you only get to look so many posts back when making a new one. I can understand having few posts per page but if that number is "too small" posts that come at the end of a page can easily be missed. I for one find it very annoying when I ask a relatively specific question directed at a person who is quoting me and I don't get a response from it; you're not the one I'm thinking about although you probably knew that. |