Anti-Precision Damage Types & Subtypes

Post/Author/DateTimePost
#1

PlzBreakMyCampaign

Aug 23, 2008 15:58:10
What are all the types and that are immune to critical hits and precision damage?

According to the Rules Compendium page 42 Undead, Contructs, Plants, Oozes, Deathless, and Incorporeal creatures are all immune to precision damage. Everyone always remembers the first four, especially the first two.

The BoED corroborates the second to last one. However for favored enemies undead should cover deathless as well.

The incorporeal subtype (for a non-undead let's say) are only immune in the sense that you can't interact with them. But this isn't a true 'immunity' since a ghost touch weapon should take care of that.

Also the SRD mentions that elementals are also immune to critical hits, while the Rules Compendium forgot...

I also remembered some aberrations have the "no discernable anatomy" such as (http://www.d20srd.org/srd/epic/monsters/WormThatWalks.htm) would be immune to critical hits. This seems to be a catch-all for any type that sufficiently changes its anatomy to avoid criticals. A Warshaper would be the exception, though usually the shapechanger subtype is just as vulnerable to criticals as any humanoid.

Lastly the SRD also mentions that all creatures with the swarm subtype also have "no discernable anatomy" and would similarly be immune to precision damage. These creatures tend to be of the animal and especially of the vermin type, but can be just about any type outside core. This seems to be a separate subtype that spans enough types that it should be listed as a favored enemy option.

So, how many types or subtypes am I missing that would be immune to precision damage, assuming that the ranger list of favored enemies could support it?