| Post/Author/DateTime | Post |
|---|---|
| #1cathat89Sep 23, 2008 13:19:05 | Currently running a Rogue 1/ Wizard 4/ Unseen Seer 4 and looking to level into Arcane Trickster. Before doing so, I'm thinking about taking a couple of levels in other classes to add flavor and power. Considering Wild Mage 1 (currently have Practiced Spellcaster) or Wizard 5, and perhaps carrying Wizard out to 8 (playing with Pathfinder mods that allow Hand of the Apprentice and Metamagic ability). Considering the cost/benefit of a) burning a feat for Wild Mage b) losing 2d6 in sneak attack (recoverable with Hunter's Eye) to gain metamagic ability in Pathfinder Feats: Able Learner Greyhawk School Point Blank Shot Precise Shot Energy Substitution: Sonic Empower Spell Practiced Spellcaster (Silent Spell retrained) What do you think? |
| #2TerevokSep 23, 2008 13:38:32 | Currently running a Rogue 1/ Wizard 4/ Unseen Seer 4 and looking to level into Arcane Trickster. Before doing so, I'm thinking about taking a couple of levels in other classes to add flavor and power. Considering Wild Mage 1 (currently have Practiced Spellcaster) or Wizard 5, and perhaps carrying Wizard out to 8 (playing with Pathfinder mods that allow Hand of the Apprentice and Metamagic ability). Considering the cost/benefit of Honestly, Arcane Trickster is a fairly good prestige class on its own. If your interested in optimizing SA dice, why not just go AT 10? That leaves you with only 1 level to spare. Archmage and arcane reach come to mind after you finish AT. |
| #3cathat89Sep 23, 2008 13:53:44 | Thought about Archmage, but didn't want to burn the feats for it. This character plays with the Universal school a lot, so I wanted to grab some all-purpose feats to use. I agree, AT is great on its own, but the option to a) boost your level, or b) get an extra feat AND the option to use metamagics without changing spell levels a couple of times a day is tempting. |
| #4TerevokSep 23, 2008 14:00:46 | Thought about Archmage, but didn't want to burn the feats for it. This character plays with the Universal school a lot, so I wanted to grab some all-purpose feats to use. I agree, AT is great on its own, but the option to a) boost your level, or b) get an extra feat AND the option to use metamagics without changing spell levels a couple of times a day is tempting. Well then I guess the next step is to determine how many levels of AT you want. A few levels leaves a lot of room for customization. More then about 5 or 6 kinda trims down your options. |
| #5cathat89Sep 23, 2008 14:09:23 | I'm looking to sub in 1-4 levels (4 max). Is it worth losing the 2d6 to get the metamagic power? Or perhaps 1d6 to get the potential level bump and a feat? |
| #6TerevokSep 23, 2008 14:12:38 | Ah, ok, with those parameters Wild Mage seems a good option, also have you considered possibly a one level dip into Shadow Adept or Mindbender? |
| #7cathat89Sep 23, 2008 14:31:46 | Hadn't considered either--I don't know the benefits. |
| #8TerevokSep 23, 2008 14:39:54 | Mindbender (CA) gives telepathy for relatively little cost. Shadow Adept (PGtF) gives a host of feats at first level, with again, relatively little cost. |
| #9cathat89Sep 23, 2008 14:47:51 | I don't know that I'll be given access to FR classes. Otherwise, looks great. I appreciate your help! |
| #10TerevokSep 23, 2008 14:52:26 | No problem. Shadow Adept is particularly useful mainly because of flavor (oooo shadow) and the benefits that it gives to the spells you are (more than likely) using a lot. |
| #11cathat89Sep 23, 2008 15:07:28 | Can't do Shadow Adept--character is Chaotic Good. |
| #12TerevokSep 23, 2008 15:17:51 | Ah, well there goes that hehe. What about mindbender? I am sure a sneaky (albeit kind hearted) character can find a use for almost free telepathy? |
| #13cathat89Sep 23, 2008 15:20:29 | So long as it doesn't give up a spell level, it's solid. Plenty of value there. |
| #14rebel7284Sep 23, 2008 15:31:05 | Divine Oracle 2 +2 CL in divination spells and evasion. |
| #15hogarthSep 23, 2008 15:47:03 | Mindbender also requires non-good alignment. I'd go with 8 levels of wizard for the spontaneous metamagic and the extra 3rd level spell. |
| #16cathat89Sep 23, 2008 15:47:04 | Thought about that. The chance to get Evasion back is great, but why not hold out to forge a ring? Or better yet, make the ring your Arcane Bond item and make your own? |
| #17rebel7284Sep 23, 2008 16:00:04 | Because of +2 CL in divination is nice... also you save 10K gold, a bunch of XP, and a ring slot... |
| #18cathat89Sep 23, 2008 16:08:48 | Point. i like the idea. Just a question of what is best for a Universal wizard with big sneak attack. |
| #19rebel7284Sep 23, 2008 16:53:29 | To be fair, you also do waste a feat. I dunno. I like the idea of maxing the caster level on Hunter's Eye. |
| #20cathat89Sep 24, 2008 9:39:58 | I appreciate the feedback so far, folks. I think the route I'm going is as follows: Rogue 1/ Wizard 5/ Unseen Seer 4/ Wild Mage 1/Arcane Trickster X Here's my logic: By choosing Wild Mage and Wizard for 1 more level each, I lose BaB, but with almost all attacks being touch attacks, it's not as critical. Plus, with the bump in BaB from Unseen Seer, I'm about where any Wizard would be. I get a caster bump occasionally with Wild Mage, and make up for the lost Feat with the extra level of Wizard. With the additional Feats from the Pathfinder system, I should be able to Persist Hunter's Eye around 15th level (or perhaps sooner, with Arcane Thesis: Hunter's Eye). This still leaves me room to pick up Split Ray, Chain Spell, and Twin Spell/Repeat Spell. I've ruled out Archmage simply because of the Feat burn for the class (although Retraining feats like Energy Substitution helps counter that), and the fact that I can duplicate some of those abilities with Feats--although it's not preferable. Final questions for anyone: 1) Which is preferable--Twin Spell or Repeat Spell? 2) What are some ways to maximize a Wizard (all schools) by playing the schools off each other? 3) What would you do differently in this build? Thanks, gang! |