Armor Enhancements for a level 20 Warforged RKV who already has Heavy Fortification

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#1

Optimator

May 19, 2014 16:59:58

All 3.5 books, Dragon, PF.
Adamantine Body, 12 Dex
~250k budget, +GP enhancements advice is less important since they can be added on. 
I know of this: The 3.5 Armor and Shield Special Ability Thread

+1 because of Greater Magic Vestment.  Maybe +3 for convenience with armour crystals.

No need for heavy fort since the Warforged feat that gives immunity to crits.  Improved Resilience?  Or is that nonlethal damage? Whatever.

Soulfire is suspect due to being a caster.
So Greater Burring perhaps for +3?  It's a melee character.
Energy Immunity?
Angelic?
Which armor crystal? Adaptation is my guess.  At the same time though, Cleric, so Planar Tolerance is a thing.
I dunno, what do you guys think?

#2

Wyvernhand

May 19, 2014 18:53:25

I like Energy Immunity.  At level 20, you have HP to absorb most straight up HP energy attacks, but sometimes you get hit by Empowered Maximized Orbs of Fire or Dragonfire or such that just deal more damage than most characters are comfortable taking.  Energy Immunity is on-demand immediate action immunity to the flavor of your choice for a minute (long enough for most fights) once per day.  Its a +2 equiv, so its reasonably priced.  You can always pick up a flat 10-15 points to most flavors of energy with the simple +gold expenditures that aren't +equivalents which will help you with your garden variety energy attacks.

 

Otherwise, Overwhemlingly Soulfire.  Immunity to a lot of no-save negative energy effects like Maximized Split Empowered Enervation is important.

#3

Slagger_the_Chuul

May 19, 2014 23:47:44

I'd usually recommend Blueshine (because protecting expensive armour from acid and rust is worth the small amount of gold), but I think being warforged and having it as part of your body changes things there unless the DM allows your adamantine plating to be damaged separately.

Exalted is one to consider if being mind-controlled is a worry, since blocking that is generally the most important effect of its constant protection from evil.  Still, that's why you have Will saves.

#4

Tempest_Stormwind

May 20, 2014 9:53:36

The places I usually look for gear suggestions are Bunko's and this list.

 

In addition to Soulfire, another cheap one to consider - particularly if paired with Magic Vestment - is Ghostward, a +1 ability that adds your armor's enhancement bonus to touch AC. Arguably the only AC that really matters, and if you're enhancing your armor through Magic Vestment anyway...

 

 

(Slagger: You're right that warforged respond differently to rust attacks and the like. It's not explicit what happens if, say, a black pudding hits a warforged, but it's implied that the warforged doesn't lose its plating, any more than a hit from an ochre jelly destroys a human's skin and leaves you looking like an anatomy text's drawings.)

#5

Slagger_the_Chuul

May 21, 2014 3:28:09

Tempest_Stormwind wrote: