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| #1ddm4377Sep 14, 2008 17:31:37 | I need help building an army. In the setting I'm in, the whole group works for a "mafia" that the DM railroads us into working for. The rules are: 4d6 drop lowest, arrange, drop lowest stat for 18 no material components 3.0-esque rules, but she would probably houserule in some 3.5 stuff if it wasn't too broken She hates druids With leadership, you have to somehow obtain followers (how eludes me). My goals are to escape from the mafia and get an army to assault them. I have a warforged cleric8 with domain ability to ignore pressure damage, so I plan to get to the sea area and become a pirate with a skeleton army. Whole party is ECL 8, except for the lvl 8 vampire cleric with the lvl 11 rogue vampire slave. Any suggestions? |