battlefield control captain

Post/Author/DateTimePost
#1

riddles

Apr 22, 2008 10:48:29
i was looking at some charisma synergy builds for a potential one-off that could lead to a campaign. i very much like the idea of a captain bolstering his troops while protecting the more valuable members:-

Human
28 Point Buy:
STR 13
DEX 12
CON 14
INT 13
WIS 10
CHA 16 (+level ups) -> 18

My initial thoughts were Marshall 1 or 3. the trip aura (obviously) would boost my trip checks to the point where the need for strength is decreased. i'm tempted to stick at that as the major auras, while good, wouldn't stack well (apart from the saves version). what level 3 gets me is a second minor aura - the wisdom aura would keep us on our toes.

follow that up with paladin levels - divine grace is a must. so that's a minimum of 2. will probably jump out before getting a mount so either i only take 2 levels or i get turn undead for some divine feats.

i could add knight to this - 3 levels gets bulwark of defence, 5 levels gets vigilant defender

So my question really, is how to put this together. an exotic chain tripper build is feat intensive but probably the best to take advantage of the knight class abilities. will probably really only have room for 1 divine feat, too. i'm thinking vigour, but the dr/- one would be good with a high CHA score.

Allowed books are: core + phb2 + completes

Oh, and where could i take the build after level 10?