Beat Stick

Post/Author/DateTimePost
#1

lametrain

Mar 23, 2008 22:26:45
Alright, I've been browsing the CO boards for a little while and I thought I might have my hand at this:

level 11 ECL
Centaur Fighter 2/Barbarian 2/War Hulk 5

(I am still a little confused on how LA works when you get Racial HD. Such as, if I had made a ECL 3 Centaur would he start with all the Racial HD stuff and then when he made it to the third level he could start taking classes in lets say fighter? Or is it that he takes his 2 LA then 4 levels of Monstrous Humanoid and after that he can start taking levels in different things?)

Str: 44 = 18+10(War Hulk)+8(Centaur)+6(Belt of Giant Strength)+2(Stat boos through Levels)
Dex: 20 = 16+4(Centaur)
Con: 22 = 18+4(Centaur)
my other stats don't matter much because War Hulk make them useless

Feats:
Power Attack (lvl 1)
Cleave (lvl 3)
Greater Cleave (lvl 6)
Exotic Weapon Proficiency (Goliath Greathammer) (lvl 9)
Weapon Focus (Goliath Greathammer) (1st lvl fighter)
Extra Rage (2nd level fighter)
Improved Crit (Goliath Greathammer) (Racial Feat)
Improved Initiative (Racial Feat)

Equipment:
Celestial Armor

Amulet of Natural Armor +1
Bracers of Armor +1
Gauntlets of War (+3 Attack Bonus)
Belt of Giant Strength +6

[b]BAB:[b] 8/3

Weapon:
Splitting Goliath Greathammer
Attack 28/28/23 against 3 adjacent targets per attack for 3d6 + 17 damage with a crit of 19-20 X4. If anyone drops I can keep swinging against 3 new targets and if any of them drop I can continue swinging until nothing drops.

I am trying not to break this too hard but I defiantly want to make a formidable beefy beat stick.