| Post/Author/DateTime | Post |
|---|---|
| #1Vasarto2021Jul 24, 2013 14:04:32 | I do not know what I will be doing in my next d&d game. However I wanna at least have an idea of what I might want to "try" next. I wanna try the lizardfolk as my race because I am a big fan of lizards. Like the argonians from Elder scrolls and that lizard guy from Champions of norrath.....MAN that thing was awesome! Anyway, What would you suggest me pick if I chose that as my race? I never did barbarinas before and never even seen a player pick a barbarian so I have no clue how rage power works or if it is any good at all. A fighter could work but I dunno. I always pick fighter lol. What do you think? |
| #2Slagger_the_ChuulJul 24, 2013 15:36:00 | To give fair warning, I should note that the answers you're likely to get on the optimization section can lean towards the high end of the scale, since some posters have had a lot of practice making very effective characters and play in games where that sort of expertise is required. Keep an open mind, but if something sounds way more powerful than what you've seen in-game, it might be; different groups play with different levels of optimization. But firstly, start by telling us what books your group uses and what edition of D&D you're playing, since it's not always obvious, and it's no good if we make suggestions for a book that you don't use or an edition that you're not playing. Now, assuming that you're playing 3.5 D&D there's one other thing I should get out of the way: while I am also a fan of lizard races (including argonians), D&D lizardfolk aren't a very good choice as a race. Without going into too much detail, it costs you two character levels for their two humanoid Hit Dice, and another character level for their +1 Level Adjustment, and what you get from them generally isn't as good as what you'd get from having three levels in a normal character class instead. If you do play one, I would say to avoid spellcasters (which lose a lot of power if they don't advance their spellcasting as fast as possible), but it doesn't sound like you're interested in them. Barbarian is one of the better non-spellcasters from the core books; it's hard to really mess up building one if you just get a good Strength and Constitution and smash things with a two-handed weapon (and the Power Attack feat never really goes out of style), and if you really want to try one out, you'll probably enjoy it just for that. Rage makes you stronger and tougher while it's running, but it takes a lot of barbarian levels before you get to the better versions of it. I can't say a lot on it without knowing what your group uses, but if it is 3.5 D&D you're playing, and the Tome of Battle (the book of Nine Swords) is available, the three new classes in it are generally much better choices for melee combat than any of the core options. |
| #3KruskJul 24, 2013 16:36:34 | If you have MMIII, poison dusk lizard folk aren't bad. They are the only lizard folk I'd really consider good enough to be playable though. They make pretty good rogues. If you play a normal one do a level of lion totem barbarian, 2 in fighter and then try to prestige class. Use a two handed weapon and take power attack. If you give more info we can probably help more. |
| #4Maat_MonsJul 24, 2013 16:55:26 | If you have any interest in other non-mammalian races, 3.5 also lets you play a turtle man (tortle), a frog man (grippli), or a toad man (neraphim). |
| #5Slagger_the_ChuulJul 25, 2013 4:17:04 | If you have MMIII, poison dusk lizard folk aren't bad. They are the only lizard folk I'd really consider good enough to be playable though. You could probably reflavour dragonborn of Bahamut or spellscales (both from Races of the Dragon), or the draconic template (from the Draconomicon) to be more usable lizardfolk. |
| #6draco1119Jul 25, 2013 8:24:11 | I'm pretty sure that Draconic is also in Races of the Dragon. |
| #7Slagger_the_ChuulJul 25, 2013 10:43:44 | I'm pretty sure that Draconic is also in Races of the Dragon. Now that you mention it, I think you're right; it's in the chapter covering other draconic races, if I remember it correctly. I just recall the entry for it in the Draconomicon more readily because it came out earlier and included an associated picture. |
| #8Vasarto2021Jul 29, 2013 20:03:51 | To give fair warning, I should note that the answers you're likely to get on the optimization section can lean towards the high end of the scale, since some posters have had a lot of practice making very effective characters and play in games where that sort of expertise is required. Keep an open mind, but if something sounds way more powerful than what you've seen in-game, it might be; different groups play with different levels of optimization. For some assinine reason my friends believe that 3.0 books and anything that is a world book like Forgotten realms and ebbs is broken and unbalanced. So they forbid all of that. If you have any interest in other non-mammalian races, 3.5 also lets you play a turtle man (tortle), a frog man (grippli), or a toad man (neraphim). \ I might look into those. |
| #9draco1119Jul 30, 2013 13:23:35 | I'm pretty sure that Draconic is also in Races of the Dragon. I think you're still wrong. ![]() I believe the three racial chapters were for Dragonborn, Spellscales, and the Draconic template. |
| #10Slagger_the_ChuulJul 30, 2013 14:45:46 | I believe the three racial chapters were for Dragonborn, Spellscales, and the Draconic template. Having since checked, it's Dragonborn of Bahamut, Spellscales, Kobolds, then the Dragon-Descended chapter, which covers half-dragons and draconic creatures and ends with the draconic template on its last page. ![]() |
| #11draco1119Jul 30, 2013 15:01:42 | I believe the three racial chapters were for Dragonborn, Spellscales, and the Draconic template. Yeah, but you looked it up. ![]() Thanks for the correction, though! ![]() |