| Post/Author/DateTime | Post |
|---|---|
| #1grifter730_dupFeb 10, 2009 21:23:18 | What are some of your favorite save-or-die spells vs undeads? I looked through the list of save-or-be-screwed spells at BG, and I swear all the good ones are Fort saves or Enchantments. Forcecage + Dimensional Lock is about all I got out of it. Oh, and Amber Sarcophagus from BoED. Holy Word is great too. So yeah, I got three potentially good ones, well, 2 really, coz Forcecage doesn't really mean much. So, anyone with plenty of experience fighting undeads got a good list? |
| #2jameswilliamogleFeb 10, 2009 22:15:00 | Command Undead. Control Undead. Hold Undead. Disintigrate. Ray of Enfeeblement (Empowered and Maximized, of course). |
| #3carnivoreFeb 11, 2009 5:03:40 | also: Hide from Undead ..... 10 min/CL... Undead cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Nonintelligent undead creatures are automatically affected and act as though the warded creatures are not there. An intelligent undead creature gets a single Will saving throw... Will Negates Undeath to Death .... The spell slays 1d4 HD worth of Undead per caster level (maximum 20d4). Will negates... remember, this is Hit Die.. not Hit points :D |
| #4mister_crowleyFeb 11, 2009 7:18:54 | Ray of Enfeeblement (Empowered and Maximized, of course). Undead are immune to ability drain ;) |
| #5jameswilliamogleFeb 11, 2009 7:26:01 | Undead are immune to ability drain ;) Good thing Ray of Enfeeblement is just a Str penalty, then. |
| #6tshernFeb 11, 2009 8:55:10 | Glass strike. |
| #7tensiusFeb 11, 2009 9:59:13 | Glass strike. Would that really work? An undead isn't an "object", and they're also immune to fort save spells... |
| #8snexFeb 11, 2009 10:10:14 | Would that really work? An undead isn't an "object", and they're also immune to fort save spells... theyre only immune if the spell doesnt affect objects. speaking of which, PAO works well on undead. |
| #9mister_crowleyFeb 11, 2009 10:34:58 | Good thing Ray of Enfeeblement is just a Str penalty, then. Ugh... From the Monster Manual: Undead Subtype: Not subject to critical hits, nonleathal damage, ability drain or energy drain. If that wasn't enough for you, check out the next sentence. Immune to damage to it's physical ability scores (Strength, Dexterity, Constitution).... |
| #10snexFeb 11, 2009 10:39:05 | a penalty is neither ability damage nor ability drain. it is a different thing entirely and nowhere does it say undead are immune to it. |
| #11PlzBreakMyCampaignFeb 11, 2009 11:52:31 | A quick check through the SRD and i couldn't find what happens if a penalty tries to set a score below 1 (or 3 for int I'm assuming). This does seem to be a near hairsplitting categorization. Also keep the anti-undead stuff comin I was thinking about making a Deathless character recently... Everything that specifically affects undead may also effect a change in a deathless right? |
| #12snexFeb 11, 2009 12:07:20 | um... CoC? and a quick check through the SRD and i couldn't find what happens if a penalty tries to set a score below 1 (or 3 for int I'm assuming). Aside from the 'tool' language this does seem to be a near hairsplitting categorization. ray of enfeeblement will not let the score go below 1, but other penalties (like entangled) will drop the score to 0 if possible. most of the good things that apply penalties to ability scores though (like exhaustion), undead are immune to. |
| #13jameswilliamogleFeb 11, 2009 12:20:09 | Ray of Enfeeblement is specifically mentioned as affecting undead in the FAQ. |
| #14grifter730_dupFeb 11, 2009 22:11:07 | Glass strike. Rock on! Keep them coming if you guys have any more. I was so excited when I first read Undeath to Death, but the max HD is 7HD for one creature ![]() I'm trying to figure out whether it's better to go Clr or Wiz (or maybe there's a better class?) for a character that specializes in basically in save-or-die spells. I figure it'd be easy to boost the DC up really high as a Master Specialist wizard, especially if combined with Fatespinner, which is why I'm asking for spells. I want to make sure I choose a school that can affect all creatures basically. Cleric is also great because they get DC boosts like crazy from things like Prayer Beads. |
| #15carnivoreFeb 12, 2009 4:20:50 | Undeath to Death does not have max HD for one creature = 7HD... notice:Undeath to Death Circle of Death max HD for a single creature is 9HD.... the nice thing is that whe you can cast it as an 11th lv Wiz... you will probably will have your Caster level boosted to 15th so it should affect 15d4 HD = 37 HD of Undead or 4 Undead with 9 HD must save or be destroyed or 3 Undead with 12 HD ...etc... very handy to quickly take out large groups of undead :D |
| #16drorpheusFeb 12, 2009 6:50:57 | The best save or die spells against undead i find to be Slow and Glitterdust, neither is mind affecting so the undead are not immune and they both target will which most undead dont have as a good save. |
| #17snexFeb 12, 2009 9:46:01 | The best save or die spells against undead i find to be Slow and Glitterdust, neither is mind affecting so the undead are not immune and they both target will which most undead dont have as a good save. will is the ONLY good save undead have... fort saves are always the worst due to the fact that they have no CON score, but you can only use object-affecting spells on them. undeath to death is probably not worth it by the time you can cast it. however, if you are a dread necro, i would recommend at least carrying around the material component, just in case. if youre a sorc, wiz, or cleric though, dont waste your time with it, you have better options. |