| Post/Author/DateTime | Post |
|---|---|
| #1allforthegreenNov 09, 2010 1:01:30 | ECL 15, evil campaign set in an urban environment with the DM's desire being that I stay within those bounds for the most part (Otherwise my first idea was an evil version of Robin Hood). My focus is shadows, shapeshifting, stealth, social skills, poison. I see this character traveling through the shadows (literally), ambushing people incognito, mugging them, jacking homes, vanishing away to an obscured lair. OH, Nondetection is also a top priority next to shadow manipulation. The character poses as a local noble, to explain the everrising wealth. You guys are the experts, you know what to do, have at. Thank you for your assistance. |
| #2cole_caecusNov 09, 2010 4:08:31 | Human Shadow-walker(+1 Template) (Shadowwalker and Telflammar Shadowlord are from Unnaproachable East) Rogue 5/Shadowdancer3/Telflammar Shadowlord6 Buy a Collar of Umbral Metamorphosis (Tome of Magic), Buy the continuous one for 30ish K, It will give you the dark template, +10 to speed, Cold Resist 10, +8 hide +6 Move Silently, and Hide in plain sight, Darkvision 60 ft, Superior Low Light Vision. Shadowwalker Template from UE nets you +2 Dex, -2 Con Darkvision 60 ft Light Blindness Special Abilities that get better and more as you level up. Shadow Dance give you Imp Evasion, Imp Uncanny Dodge, And you can summon a shadow. |
| #3allforthegreenNov 09, 2010 4:16:42 | What about the ability to jump from shadow to shadow n' such? |
| #4allforthegreenNov 09, 2010 4:23:37 | Ok, it's in there ![]() Any other ideas floating around out there? |
| #5waazraathNov 09, 2010 7:52:46 | binder 15, or maybe binder 1 / caster 3 / anima mage 10 / X1 with soulbinding 15 you can bind 3 vestiges, with malphas, teneberous and marchosias you already have poison use, +16 on hide and move silently, permanently cloacked in deeper darkness, some sudden strike damage, death attack and much more. Only shapeshifting is missing, you could play a shifter or changeling or something though. With anima mage and a casting class (druid, archivist or wizard for example) you can add spellcasting to the mix for polymorph and the like, though you'll miss out on the ability to bind marchosias at this level. Then again, spells should be able to fill in those gaps. |
| #6allforthegreenNov 09, 2010 13:51:34 | That's a very resourceful idea, but when reading Binder again, I'm not sure I'm comfortable playing it. But in the same book, Tome of Magic, there's prestige classes for Shadow this n' that which I'm going to read. If anyone has specific build ideas for those or others, let em rip, thanks. |
| #7allforthegreenNov 09, 2010 13:56:08 | I take that back, the section opens with Shadowcaster, which is a full on class. Sweet Casts Mysteries.. how curious that'd be. |
| #8allforthegreenNov 09, 2010 18:02:13 | Changling Rogue/1 & Shadowcaster/14 (From Tome of Magic), lots of roleplaying capabilities. That's 6 feats from levels alone, 2 potentially from taking Flaws, plus: Bonus Feats: Beginning at 2nd level, you gain bonus feats equal to half the total number of paths you have access to, rounded down. For instance, most shadowcasters know the first mystery of two different paths at 2nd level, so they gain one bonus feat. If you learn the first mystery of a third path at 3rd level, you still have only one bonus feat, but if you learn the first mystery of yet another path at 4th level, you know four paths, and therefore gain a second bonus feat. Thus, you have a choice: fully master fewer paths and gain access to more high-level mysteries, or branch out into more paths and gain more feats but fewer high-level mysteries. You do not gain a new bonus feat for repeating a path you already know, and fundamentals do not apply for the purpose of bonus feats. You must meet the prerequisite (if any) in order to select a feat as a bonus feat. The list of feats you can select includes any metamagic feat (as described in the Player’s Handbook), Favored Mystery, Greater Path Focus, Nocturnal Caster, Path Focus, Shadow Vision, and any metashadow feat. Not entirely sure the whole spell list i'm going to assemble, but assume I get enough for 2 bonus feats, one of which should be Nocturnal Caster given my RP angle. I could use some advisement on SNEAK ATTACK feats that I could stack up as only a Rogue/1 (DEX 17) with all those extras. Anything that interacts with Shadows is also gravy because that's the whole focus of the character. |
| #9gorfnad_the_shiznitNov 14, 2010 18:38:51 |
Craven feat from Champions of Ruin Here's a different option. Whisper Gnome Shadowcaster 6/ Assassin 1/ Unseen Seer 2/ Noctumancer 7/ Arcane Trickster 4 - 9th level mysteries and 4th level assassin spells, Hunters Eye (PHBII) spell gained through Unseen Seer's Advanced Learning for more sneak attack. Other feats to look at: Magic in the Blood (PGtF) and Silencing Strike (RoS) Otherwise Whisper Gnome Rogue 1/ Shadowcaster 5/ Assassin 1/ Unseen Seer 2/ Noctumancer 7/ Arcane Trickster 4 - 8th level mysteries, 4th level assassin spells, more sneak attack and skill points Whisper Gnome Rogue 1/ Shadowcaster 7/ Assassin 1/ Telfammar Shadowlord 6/ Arcane Trickster 5 4th level mystery Step Into Shadow functions as Dimension Door. Note: Whisper Gnome nets you Mage Hand as an SLA netting you the prereq for Arcane Trickster Any race can work with the above builds if you take the feat Spell Hand from Complete Arcane. Shadowcaster threads: brilliantgameologists.com/boards/index.p... community.wizards.com/go/thread/view/758... www.giantitp.com/forums/showthread.php?t... www.wizards.com/default.asp?x=dnd/we/200... www.giantitp.com/forums/showthread.php?t... An easier and more direct option would be Rogue 5/ Assassin 9/ Telfammar Shadowlord 6 |