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| #1vazonJul 13, 2008 7:22:44 | For starters the way me and my friends play are a little bit different in the fact that we give each race a feat on top of the level 1 feat. For this build I had wanted to get the most out of a TWF without going Dervish for once. I am allowed to use all of the books but no Dragon Magazine. Our Campaigns are homebrew and normally go to level 20 and beyond. We start at level 1 and it is a heavy gold environment. This is what I have so far as a layout for my character (also I sorry for not having a stat layout, not sure if the DM will be using a 36 Point Buy or 30). *Note only a 19 level progression* Human (2 Flaws) Warblade 1: Disciple of Darkness, Combat Reflexes, TWF, Weapon Focus (kukri), Combat Expertise Warblade 2: Warblade 3: Weapon Focus (Light Mace) Warblade 4: Fighter 1: Power Attack Fighter 2: Improved TWF, Lightning Maces Disciple of Dispater 1: Disciple of Dispater 2: Disciple of Dispater 3: Improved Critical (kukri) Disciple of Dispater 4: Disciple of Dispater 5: Disciple of Dispater 6: Greater TWF Disciple of Dispater 7: Disciple of Dispater 8: Feat Rogue 1: Dodge, Karmic Strike Feat Rogue 2: Double Strike Warblade 5: Iron Heart Aura Swashbuckler 1: Stormguard Warrior Psy Warrior 1: Robilar's Gambit Maneuvers and Stances: Warblade 1: Wolf Fang Strike, Blood in the Water, Steely Strike, Steel Wind Warblade 2: Sapphire Nightmare Blade Warblade 3: Emerald Razor Warblade 4: Punishing Stance Warblade 5: Action Before Thought My general idea for this build is to use two Aptitude Kukris so i can apply Lightning Maces to it. With a 9-20 crit range due to Dispater and Improved Crit i would be able to threaten a crit most of the time increasing the number of attacks (I would also have Blood in the Water active so if I crit the dmg and attack increases). Then max of Dex with both stat gains and item to increase the number of AoO i can have (until level 21 when I can get Improved Combat Reflexes). Using both Karmic and Gambit to receive a total of 16 AoO against an enemy who hits with all attacks and due to Double Strike gain an offhand for 32 attacks. I would refrain from all attacks for this round using Stormguard Warrior to gain 16x4 to attack and dmg. The major thing I was wonder was does Stormguard Warrior apply to the next round of AoO from the same enemy (if still standing). Also will Lightning Maces apply to the AoO attacks? I am sorry if any thing like this has been posted before and thank you for all your help. |
| #2hardcorecasualJul 13, 2008 8:38:33 | I'm well aware that this post isn't going to be very helpful to you, but I'd just like to point out that you spent a feat on Exotic Weapon Proficiency (Kukri), when it's actually a martial weapon, that you can already use. Just thought you might like to know, as it frees up a little more space in the build, maybe allowing you to pickup TWF earlier or some such. |
| #3vazonJul 13, 2008 9:53:39 | So it is I will fix it in my opening post must of been looking at the wrong table, half asleep. |
| #4Blade2718Jul 13, 2008 10:37:05 | For starters, your build doesn't include the level of Swordsage that you included in your Maneuver progression. Secondly, the many non-initiator levels you have precludes you from learning maneuvers as high-level as Girallon Windmill Flesh Rip and Time Stands Still; remember that your non-initiator levels only grant one half of an initiator level, meaning you have a Warblade initiator level of 12 (WB5 + (15/2)). |
| #5vazonJul 13, 2008 10:46:58 | Hmm i will have to rework the build since i will not need the level of swordsage (which I some how missed its on my sheet of paper). Also will not need that high of a level of warblade. It would open up 5 levels if anyone has any suggestions. |
| #6vazonJul 13, 2008 19:00:21 | Fixed the error with maneuvers in opening post. |