| Post/Author/DateTime | Post |
|---|---|
| #1warior4356Aug 08, 2012 3:25:59 | Ok here it is our group is in the worlds largest dungeon and im going to roll a artificer can anyone find a way to get spell regrents in the dungeon I dont think that ANYONE can find a way |
| #2Maat_MonsAug 08, 2012 3:45:24 | I assume the eschew materials feat works on infusions. |
| #3warior4356Aug 08, 2012 4:08:27 | Sorry i miss phrased my question. Ment craft magic items only using lowlevel loot and WHATEVER tricks you guys can come up with |
| #4Andarious-RosethornAug 08, 2012 9:32:53 | It's basically called being an artificer. Scrounge whatever materials you need to in the dungeon, often things like mundane armor and weapons are fine. Use your craft reserve and retained essence from crappy items no one wants and you'll never have to use actual XP. Get the feats that reduce crafting costs by 25% for XP and GP anyway, I don't find the time reduction worth it (see below). One of the earliest investments you'll want to make is getting a Dedicated Wright online ASAP.These basically turn your craft time into 1 hour and then you wait for it to finish. Eventually (around level 8 or so) you'll want to make another, and probably another every 3 or so levels after so you've got an army of the little bastards making stuff for you. You'll need some sort of extradimensional pocket to do your crafting in later as well. Basically a bag of holding large enough for your pixy and a wright to fit through the opening, as well as any magic items you'll be making inside. Once you've got this set up you can make anything but another extra dimenisonal pocket fairly safely, and you can do it on the move by leaving the wright to work while you adventure. And check this out Artificer Handbook, very valuable. Where you don't care if you're any good at combat look at the Buffificer information mostly. As I said before being able to give your allies Bane weapons, particularly large quantities of ammo vs any monster type in the first round of a combat is insanely good, especially at low levels. |
| #5Tempest_StormwindAug 08, 2012 11:13:41 | Supplementing this: The big problem with item creation during a World's Longest Dungeon crawl is that you need a special place to craft items - a calm, quiet location with tools and a heat source for most of them. (Scrolls are the notable exception; get in the habit of scribing one each night if you can until your level is high enough to get the Dedicated Wright.) With the Wright homunculus, you can begin to use other tricks - a portable hole (or better yet, enveloping pit (MIC)) can give you space for a workshop, and the wright can be tucked inside with supplies and do the work while you adventure. |