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| #1paradoxoflife_Jun 24, 2009 17:45:06 | I've recently joined a W40k game using 3.5 rules and everything (in case you didn't notice like I didn't, horus is a lulzy name in this setting). I will be the only source of healing in this group, which prompted me to use the EoH prc. It starts at level 6, and thought it aims for 20+, realistically we'll end at around 15+. The build I have in mind cleric 6 / EoH 10. This can be changed, but those are my only two class options, so I could just go cleric 16. Sources- core only though EoH is used LG Human with 32 pb Stats wise I'm thinking; STR: 10 DEX: 8 CON: 14 INT: 12 WIS: 18 CHA: 12 and thus the build Cleric1 - Alertness, Extra Turning(human bonus) Cleric2 - Cleric3 - ???? Cleric4 Cleric5 Cleric6 - ???? // Here is where I hit my Knowledge(religion) preq Cleric6/EoH1 - Cleric6/EoH2 Cleric6/EoH3 - ???? Cleric6/EoH4 Cleric6/EoH5 Cleric6/EoH6 - ???? Cleric6/EoH7 Cleric6/EoH8 Cleric6/EoH9 - ???? Cleric6/EoH10 As you can see, I'm flamboozled on what my feats should be, as well as if the EoH is even worth it. It requires two useless feats (no dmm to fuel) as well as loses a caster level. |