Commander Ratings

Post/Author/DateTimePost
#1

zenogu

Jul 06, 2009 2:18:35
We're doing a war-heavy campaign for our horde of orcs. As everyone knows, no horde can exist without the warchief! Heroes of Battle brings in Commander Ratings... buuuuuuut I think it fails to mention how to ATTAIN commander ratings. I've looked up and down through the chapter, but found nothing. Anyone got anything?
#2

rymosrac

Jul 06, 2009 3:12:30
Earn a rank in a military / assemble a bunch of troops under your command. It's in the start of the whole section.
#3

acereraklives

Jul 06, 2009 3:18:11
It's a variant rule listed on Pg. 75. Basically your Commander Rating is based on how many troops you have under your command.

If I had a leadership score of 15 and 3 PCs also "under my command", then I'd have 23 followers + 1 cohort + 3 PCs = 27 troops under my command, enough to qualify as a Captain, or Commander Rating 4 - enough to get any commander aura of rating 4 or lower. Let's say the other PCs and the cohort are your lieutenants and aide-de-camps. They each have 6 of the followers under their command, which makes them Sergeants, or Commander Rating 2.

You can also use the Promotion Points system on pg. 92. In that case you get recognition points, which can be traded in for promotion points, which eventually grant you commander ratings regardless of how many troops you lead.

Depending on your campaign, it's probably either trivially easy to get a high commander rating or ridiculously difficult - but it's pretty much something for nothing, which is always cool.
#4

gorthawar

Jul 06, 2009 6:22:10
I used the promotion points system in my mulhorandi desert-war campaign and my players really liked it. Almost as much as XP :P
The only thing that bothered me is the limited amount of auras. Three of the chars were chaotic good therefore as they attained rank 1 they all had the same aura.
#5

emy

Jul 06, 2009 6:24:05
It's a variant rule listed on Pg. 75. Basically your Commander Rating is based on how many troops you have under your command.

If I had a leadership score of 15 and 3 PCs also "under my command", then I'd have 23 followers + 1 cohort + 3 PCs = 27 troops under my command, enough to qualify as a Captain, or Commander Rating 4 - enough to get any commander aura of rating 4 or lower. Let's say the other PCs and the cohort are your lieutenants and aide-de-camps. They each have 6 of the followers under their command, which makes them Sergeants, or Commander Rating 2.

You can also use the Promotion Points system on pg. 92. In that case you get recognition points, which can be traded in for promotion points, which eventually grant you commander ratings regardless of how many troops you lead.

Depending on your campaign, it's probably either trivially easy to get a high commander rating or ridiculously difficult - but it's pretty much something for nothing, which is always cool.

However, if it's difficult, your enemies may be getting more "something for nothing" than you are.
#6

dr_rocktopus

Jul 06, 2009 6:42:48
However, if it's difficult, your enemies may be getting more "something for nothing" than you are.

My enemies tend to need every last shred of something for nothing that they can get, in games.

Real life, somewhat easier to take me down. Okay, tremendously easy. Hush.
#7

rymosrac

Jul 06, 2009 10:00:37
See, that's what fencing lessons are for. You'd be surprised how much mileage you get out of weapon focus (rapier) and improved crit (rapier) in real life. Couldn't make it to qualifiers this year or I'd be headed to nationals this week for the seventh year in a row. :P

On topic, I like the system, especially applied to NPCs. Gives the players a little more motivation to take out officers.
#8

BloodDragon

Jul 06, 2009 10:58:21
I forget "Which" Dragon magazine but there is one that has a variant for marshal which allows them to use their Major Auras as Commander Auras/Rating for commanding Trooping, Feats, Etc.