| Post/Author/DateTime | Post |
|---|---|
| #1qui-gon_jinn_dupMar 30, 2008 20:48:14 | Hello, in my current campaign I was given the opportunity to turn a Starfighter into something of a hotrod. I could select any Starfighter of CL 8 or lower, preferably one that wouldn’t be immediately recognised as Rebellion or Empire, and modifying it to my heart’s content. I was given a team of 10 mechanics, myself included. Of the ten of us, we had two Starship Designers. I was given a month to do this and unlimited funds. I choose the Kaut Systems Engineering Alpha-3 Nimbus V-wing Starfighter as my base Starfighter. I removed the light laser cannon, replacing it with enhanced double heavy laser cannons. I installed a Class 3 hyperdrive. Using the Starship Designer feat, I gave this Starfighter 3 additional Emplacement Points, Improved the Hull by 30 hp, Improved the Hyperdrive to .75, Improved the Shields to 30, and the Weapons by +3. Using the Tech Specialist feat, I gave this Starfighter Protective Armour, Enhanced Strength, Enhanced Dexterity, and Improved Accuracy. I would greatly appreciate comments, questions, concerns, or suggestions. Thanks. |
| #2rasputen_bel_kuhrApr 01, 2008 16:04:33 | I believe tech-specialist can only be used once per thingie, though you could consider the weapons and vehicle separate thingies, I don't think you could use the feat that many times on the one (two if considering weapons a separate thingie as i would). |
| #3delewobmesidApr 02, 2008 9:56:39 | I'm curious to see the math on time for your one month. |