| Post/Author/DateTime | Post |
|---|---|
| #1skeadJan 22, 2009 14:09:03 | Hey all, My DM announced that in 1 week there will be a big PvP battle (Deathmatch, Group, and Solo PvP) The rules are: Level 15 Characters Level 15 Gold + 20% Bonus Books: PH1, DMG, Song And Silence, Sword and Fist, Complete Arcane, Masters of the Wild, Defenders of the Faith. I know 2 players are going to be Wizards / Sorcerers, 1 will be a Barbarian, 1 a Druid, 1 a Ranger, and the others are unknown. I was hoping to build a Rogue, Shadow Dancer, Assassin, or Cleric. If you are able to suggest a class or perhaps even a build. That would be much appreciated. Thank you! (Any more info you need, please let me know) |
| #2phaedrusxyJan 22, 2009 14:17:48 | Is this using 3.5 rules, or 3.0? With CArc thrown in there, I'd give the advantage to the wizards/sorcerers. You might be able to pull something crazy off like a rogue that runs around in an AMF and stabs people to death, though. Can you use monster manual races with LAs? You could make a cleric that could probably hold his own, also. |
| #3hogarthJan 22, 2009 14:18:21 | What are the rules on expendable items? That's a huge issue for arena/PvP battles. If you spend your entire budget on Candles of Invocation, it can get a bit ridiculous. Another issue: what will the arena look like? Small arenas put a huge premium on acting first, whereas in big arenas buffing is very important. My two cents: a non-spellcaster will be at a huge, huge disadvantage (unless the arena is extremely small). |
| #4carnivoreJan 22, 2009 14:54:48 | try this: Pixie Warlock 11 6d6 EB .... unlimited uses Greater Invisibility Flight DR 13/ Cold Iron SR 26 without Spending any money :D |
| #5dragonturtleJan 22, 2009 15:24:03 | You could try going Ranger/Rogue if you want to try for a high damage output. It works best if if you can make yourself invisible (try +20 UMD for a wand of greater invisibility). You can build up a ridiculously high SA bonus if you dip in a bunch of different classes (though I don't know how many there are in those books). If spellthief is in the options you might be able to use a couple of levels in it to steal your opponent's buffs. If you wanted to go Assasin, the greater invisibilty gives you the potential to use death attacks on them. Also, the animal companion you get from Ranger gives you some flanking against foes who can see invisibility. I agree over all though that non-spellcasters are at a big disadvantage in PvP situations, unless you wanted to try and play a mage killer. |
| #6skeadJan 22, 2009 15:39:53 | Arena is medium sized, Not sure Warlock is in the books listed above, Really OP stuff (like Candles) are likely to be banned, 3.5 rules, It'd be basic items out of DMG And does See Invisible work on Sneak / Hide? |
| #7hogarthJan 22, 2009 16:03:55 | Really OP stuff (like Candles) are likely to be banned, The Candle of Invocation was an extreme example. But there are other powerful, expendable magic items (scrolls of Time Stop or Gate or Mordenkainen's Disjunction or Maze or Forcecage [etc., etc.], Incense of Meditation, Dust of Disappearance, etc.). |
| #8pyro_azerJan 22, 2009 16:38:38 | Arena is medium sized, warlock is in complete arcane see invisibility does not see you if you are hiding (as in hide the skill) I would suggest wizard 5/mage of the arcane order7/arcmage 3 If you use a race with LA take out arcmage levels |
| #9NiteCyperJan 22, 2009 18:36:14 | I didn't bother reading the entry, but the usual suggestions are these: The books you've mentioned aren't, generally, at the top of a sneaky character's "must-have"s. Incense of Meditation I did NOT know about this. Coohool! Ending with a tip: You can overheal yourself with summoned creatures with the Vivacious template or Plane Shifting yourslef to the Plane of Positive Energy for a spell (pun intended). |
| #10skeadJan 27, 2009 10:25:07 | Apparently my DM just allowed me to be my level 15 Frenzied Berserker. So now I need help on that, I'm almost certainly going Spiked Chains. Item suggestions would be great! :D |
| #11carnivoreJan 27, 2009 11:21:02 | just make sure you use Vampiric Weapons, and have something that will give Fast Healing since you will be able to do a Lot of damage... and can Take a lot of damage WHILE in a Frenzy..... the problem come up when you finish your Rage.... then you might have killed everything else, but then Die at the end yourself thats why i suggested the Pixie Warlock.... you stay out of reach... with unlimited Firepower... you will be the last one alive... even if facing a Frenzied Berserker :D |
| #12hogarthJan 27, 2009 11:36:36 | Things to keep in mind. How are you going to deal with:
Equipment is very, very important for a potential melee fighter at high levels. |
| #13carnivoreJan 27, 2009 14:48:20 | Things to keep in mind. How are you going to deal with: +1 VERY IMPORTANT :D |
| #14GrummanJan 27, 2009 15:02:45 | Apparently my DM just allowed me to be my level 15 Frenzied Berserker. So now I need help on that, I'm almost certainly going Spiked Chains. Item suggestions would be great! :D Pixie Frenzied Berserker? :D |
| #15carnivoreJan 27, 2009 15:29:41 | Pixie Frenzied Berserker? :D actually this was done many times.... with great success .... heres one by Rapidaback on 3-20-05: Glip the Unseen Knee Reaver heres another one from the Pixie Handbook that i made: Wildclaws Feral Pixie Fangshields Ranger 2/Fangshields Barbarian 3/Fist of the Forest 3/Frenzied berserker 8 :D |
| #16true_shinkenJan 27, 2009 16:46:09 | If you can use Enemies & Allies, get a weapon of wrathful healing and go to town. |
| #17skeadJan 27, 2009 17:10:26 | Things to keep in mind. How are you going to deal with: Will do ![]() Oh and my barbarian / frenzied has pounce... so charge / full attacks for me :D |
| #18true_shinkenJan 27, 2009 20:23:05 | Hmm, a frenzied berserker does not seem durable enough for an arena game, for me. A rogue could deal you gazillions of damage if he got you flat-footed (and he probably will), a Wizard could outright kill you with a simple save-or-die or even worse - a Large Fighter with a reach weapon could beat you at your own game pretty easily (S&F is in, and as such Large and In Charge). Also, be mindful os using a build the other players already know, as it seems your case; this might just make you a target. My own personal strategy (as a gish or a sneaky-gish, the types I usually like to play) would be to surprise your FB, sneak attack him for some damage and then run away with my magic (illusions, teleport, invisibility, flight - there are tons of ways to do it at 15th level), wait for your rage to end and then attack (dispelling all your magic before, of course). |
| #19skeadJan 27, 2009 23:49:10 | Hmm, a frenzied berserker does not seem durable enough for an arena game, for me. A rogue could deal you gazillions of damage if he got you flat-footed (and he probably will), a Wizard could outright kill you with a simple save-or-die or even worse - a Large Fighter with a reach weapon could beat you at your own game pretty easily (S&F is in, and as such Large and In Charge). Very good points, never saw it that way. How about this... Rogue 5 / Assassin (10) For Hide in Plain Sight Was hoping to go with a hidden crossbow (or just a regular bow) with Hunter Sight (60 feet Sneak Attacks) I would provoke sneak attacks with Quicker Than The Eye (Bluff to misdirect someone vs their spot, if the fail they are considered flat footed) or Ranger (6) / Ninja of the Crescent Moon (9) - No Hide in Plain Sight ![]() I'm mostly worried that who ever wins initiative wins basically. It'd be nice to have a way to live the first round to Hide (even while observed) then sneak up and lay down the hurt. Any other builds I can maybe use that someone has run into? |
| #20carnivoreJan 28, 2009 8:04:12 | I'm mostly worried that who ever wins initiative wins basically. this is the basic principle of Arena Tactics(All Tactics at higher levels) ... learn to accept it, and use it to your advantage It'd be nice to have a way to live the first round to Hide (even while observed) then sneak up and lay down the hurt. you need to win initiative ..... ;) :D |
| #21skeadJan 30, 2009 12:07:39 | Yeah, he allowed me to drop my Movement Speed increase for pounce. For the Race not sure if he'd allow me to be a full on orc, he likes the core races. I'm thinking of concentrating on lots of life so I can soak a lot of damage from the casters before the dust me with Disintegrate. So pump a lot into Con and maybe use some Spike Chains for Range after popping an Enlarge Person Pot. I was thinking... 1 - Barbarian - Destructive Rage 2 - Fighter - Power Attack 3 - Fighter - Cleave, Intimidating Rage 4 - Fighter - 5 - Figther - Weapon Spec, Spiked Chain 6 - Barbarian - ? Feat 7 - FrB - 8 - FrB - 9 - FrB - 10 - FrB - 11 - FrB - 12 - ? 13 - ? 14 - ? 15 - ? And items I'll just get lots of healing potions, maybe some fly, see invis, and enlarge, etc. Ontop of a good weapon and LOTS of con / str and will. I do have 240,000 gold to work with :P any suggestions for the last 4 classes? |
| #22carnivoreJan 30, 2009 15:14:35 | nevermind... forgot you were using a Frenzied Berserker ...opps :D |
| #23carnivoreJan 30, 2009 15:36:26 | heres another thought.... try this: Human Barbarian 1/ Fighter 4/ Lasher 4/ Frenzied Berserker 6 Feats: Exotic Weapon(Whip-Dagger)(human Bonus) 1st lvl: Destructive Rage 2nd lvl: Weapon Focus(Whip-Dagger) (Fighter Bonus) 3rd lvl: Power Attack, Cleave(Fighter Bonus) 5th lvl: Weapon Specialization(Whip-Dagger)(Fighter Bonus) 6th lvl: Intimidating Rage 7th lvl: Imp Trip(lasher Bonus) 9th lvl: Extra Rage 12th lvl: Knockdown 15th lvl: Two Weapon Fighting use a Mighty Whip Dagger: +4 Str bonus 525gp 1d6 19–20/ |
| #24NiteCyperJan 30, 2009 15:52:39 | Mind if I mention the Dungeoncrasher variant Fighter? Just a tought. Edit: Due to the post below, I checked out the Lasher PrC, and dang, it's cool. |
| #25true_shinkenJan 30, 2009 20:38:44 | heres another thought.... try this: A FB LASHER? Talk about exotic! Another creative and good build by carnivore, folks. |
| #26winternachtJan 31, 2009 6:50:10 | Mind if I mention the Dungeoncrasher variant Fighter? Just a tought. No, we don't mind! But the books allowed will do, I'm sorry. |
| #27carnivoreJan 31, 2009 10:49:49 | heres a completely outfitted build: Human Barbarian 1/ Fighter 4/ Lasher 4/ Frenzied Berserker 6 Feats: Exotic Weapon(Whip-Dagger)(human Bonus) 1st lvl: Destructive Rage 2nd lvl: Weapon Focus(Whip-Dagger) (Fighter Bonus) 3rd lvl: Power Attack, Cleave(Fighter Bonus) 5th lvl: Weapon Specialization(Whip-Dagger)(Fighter Bonus) 6th lvl: Intimidating Rage 7th lvl: Imp Trip(lasher Bonus) 9th lvl: Extra Rage 12th lvl: Knockdown 15th lvl: Two Weapon Fighting 26 Str(17+3 levels +4 Belt +2 Arm) 20 Dex(14+4 Gloves +2 Arm) 20 Con(16 +4 Amulet) 8 Int 11 Wis 8 Cha when Rage and Frenzy: 36 Str(17+3 levels +4 Belt +2 Arm +4 Rage +6 Frenzy) 20 Dex(14+4 Gloves +2 Arm) 24 Con(16 +4 Amulet +4 Rage) 8 Int 11 Wis 8 Cha 240000gp Equipment 20000gp +1 Mithral Breastplate of Speed(Defenders of the Faith) 9205gp +1 Darkwood Buckler of Energy Drain(Defenders of the Faith) 16000gp +4 Belt of Str 16000gp +4 Gloves of Dex 16000gp +4 Amulet of Con 12800gp Arm of Nyr(Defenders of the Faith).... +2 Unnamed Str and +2 Unnamed Dex, and +2 Deflection to AC 108850gp 2x +1 Mighty(+13 Str bonus) Clouting(Complete Arcane) Mage Bane(Complete Arcane)Adamantine Whip Daggers 38000gp Scarab of Protection... SR 20 and absorb 12 energy-draining attacks, death effects, and negative energy effects. 3145gp left AC 25 Base 10 + +5 Dex +6 Armor(+5 armor +1 Enhancement) +2 Shield(+1 Shield +1 Enhancement) +2 Deflection BAB +15 Attack bonus when Rage and Frenzy: BAB +15 +13 Str +1 Enhancement +1 Haste +1 Weapon Focus = +31 to hit(+33 vs arcane casters and Spl-like) full attack when Rage and Frenzy with TWF : +27/+27/+27/++22/+17 damage = 1d6(3.5 average) +2 Weapon Specialize +2 Lashing Whip +13 Str = 20 damage per hit.. + Trip and Fort save or knocked back and possible Stun...with 15' reach and attack adjacent and can make Melee Touch Attack with Buckler that has Enervation effect as cast by 7th lvl wizard this will give you Better Reach than any other Weapon.... and lots of options this will give you more Rages, and they will last longer, and every time you hit for more than 10 points of Damage, you get a Free Trip Attack... also if you Charge and make a Trip Attack.... it will almost Guarantee an additional attack(after you trip them) @+4 hit ... this way you can Power Attack for huge Damage, and they will be Prone, and will Trigger another Attack if they try to stand up... also every attack requires Fort save or Knocked Back :D |
| #28carnivoreJan 31, 2009 10:52:48 | A FB LASHER? Talk about exotic! Another creative and good build by carnivore, folks. thanks .. you are too kind ![]() :D |
| #29PlzBreakMyCampaignJan 31, 2009 23:52:09 | actually this was done many times.... with great success .... heres one by Rapidaback on 3-20-05: Oh wow. You made me laugh out loud at that. Man that must have been fun to RP! Character title is 25% of the build! Btw Skead if you want a truly gruesome charger (without FB... but you could easily sub it in) check out Build #1 in the link in my sig |