Dark template vs Khayal bloodline for a human Beguiler

Post/Author/DateTimePost
#1

psychotoxic

Nov 18, 2010 22:23:14
After playing a (quite boring) fighter in my first game (a core one, with an unoriginal DM) I finally found another group willing to play out of the core books. We'll play a campaign that is designed for mid- to high levels.

Based on the guidelines of the Bloodlines section of Unearthed Arcana, I created a Khayal Bloodline that have the following traits at 20th level (I'll give the progression if asked) :

+2 on Hide, Knowledge (the planes), Bluff and Concentration checks
Improved Initiative and Dodge as bonus feats
+2 natural armor
+1 to Con, Cha & Dex
Khayal affinity +6
Immunity to cold
Black candle 1/day, Pass into shadows 1/day, and Umbral body 1/week as spell-like abilities

do you think this would make up for the 3 lost levels ? or should I just leave it with the Dark template ? should i try to convince the DM and the other players to go for +2 LA and take the Shadow template of Lords of Madness ?

PS: Dark creature template and Khayal are in the Tome of Magic.

PPS: As for character concept I'm thinking of a beguiler focused mostly on illusion with sth like Representation (cinema) for flavor. He would originate from the plane of Shadow and eventually start (through Leadership feat) a circus travelling in both Shadow and Material Plane.
Any other idea filling this concept is welcome

Thank you for your time
#2

psychotoxic

Nov 24, 2010 21:14:46
Well, as i got no responses, i went on with the idea so here is the planned build let me know what you think of it...

CLASS
LEVELS    MAJOR BLOODLINE PROGRESSION        LA

-                                                                                            +1
1              +2 on Concentration checks
2              Improved Initiative
3              Constitution +1                                                  +2
4              Resistance to cold 5 (Ex)
5              Khayal affinity +2
6              +1 to natural armor                                            +3
7              +2 on Knowledge (the planes) checks
8               Dodge 
9               Charisma +1
10             Black candle 1/day (Sp)
11            Khayal affinity +4
12            Resistance to cold 10 (Ex)                                 +4
13            +2 on Hide checks
14            Pass into shadow 1/day (Sp)
15            Dexterity +1
16            Umbral body 1/week (Sp)
17            Khayal affinity +6
18            +1 to natural armor
19            +2 on Bluff checks
20            Immunity to cold (Ex)

CLASS
LEVELS    CLASS                                  FEATS

-      +1    DARK TEMPLATE                                                           
1              BEGUILER 1                             Spell Focus (Illusion), Shadow Weave Magic (PGF) (Human),
                                                                   Mastery of Twisted Shadow (PE, 126) (flaw : Vulnerable),
                                                                   Dazzling Illusion (CM) (flaw : Non-combattant)
2              BEGUILER 2
3     +2     BEGUILER 3                            Craft Wondrous Item        
4              BEGUILER 4
5              BEGUILER 5
6     +3     BEGUILER 6                            Arcane Disciple (Shar, Darkness)   
7              SHADOW ADEPT 1
8              BEGUILER 7
9              BEGUILER 8                              Leadership
10            SHADOW CRAFT MAGE 1
11            SHADOW CRAFT MAGE 2
12    +4    SHADOW CRAFT MAGE 3      Heighten Spell            
13            BEGUILER 9
14            BEGUILER 10
15            SHADOW CRAFT MAGE 4      Greater Spell Focus (Illusion)
16            SHADOW CRAFT MAGE 5
17            BEGUILER 11
18            BEGUILER 12                            ???
19            BEGUILER 13
20            BEGUILER 14

LOODLINE PROGRESSION        CLASS            FEATS

-    +1                        DARK TEMPLATE                   
1        +2 on Concentration checks        BEGUILER 1        Spell Focus (Illusion), Shadow Weave Magic (PGF) (Human), Mastery of Twisted Shadow (PE, 126) (Flaw : Vulnerable), Dazzling Illusion (CM) (flaw : Non-combattant)
2        Improved Initiative            BEGUILER 2       
3    +2    Constitution +1                BEGUILER 3        Craft Wondrous Item
4        Resistance to cold 5 (Ex)        BEGUILER 4       
5        Khayal affinity +2            BEGUILER 5       
6    +3    +1 to natural armor            BEGUILER 6        Arcane Disciple (Shar, Knowledge)
7        +2 on Knowledge (the planes) checks    SHADOW ADEPT 1       
8        Dodge                    BEGUILER 7       
9        Charisma +1                BEGUILER 8        Leadership
10        Black candle 1/day (Sp)        SHADOW CRAFT MAGE 1   
11        Khayal affinity +4            SHADOW CRAFT MAGE 2   
12    +4    Resistance to cold 10 (Ex)        SHADOW CRAFT MAGE 3    Heighten Spell
13        +2 on Hide checks            BEGUILER 9       
14        Pass into shadow 1/day (Sp)    BEGUILER 10       
15        Dexterity +1                SHADOW CRAFT MAGE 4    Greater Spell Focus (Illusion)
16        Umbral body 1/week (Sp)        SHADOW CRAFT MAGE 5   
17        Khayal affinity +6            BEGUILER 11       
18        +1 to natural armor            BEGUILER 12        Spell Focus (Enchantment)
19        +2 on Bluff checks            BEGUILER 13       
20        Immunity to cold (Ex)            BEGUILER 14