Divine Magician spells

Post/Author/DateTimePost
#1

frerezar

Dec 05, 2008 11:38:20
Ok, i need advice on what spells are better for an eldritch disciple who is using the divine magician alternate class feature. Keep in mind that i'd like some that would be good to DMM chain. And books allowed are cores completes, spell compendium and faerun books
#2

phaedrusxy

Dec 05, 2008 11:49:55
Command Undead, if you like having hordes of undead.

Here is a list of ones I was considering. I think alot of these were originally suggested by Carnivore when I asked this in a thread some time ago. :D I wasn't looking for things to Chain specifically, though. There is a link to a thread on decent spells to Chain in my sig, but it is kind of old.

1st lvl:
Shield
Arrow Mind
Master's Touch (grants proficiency, persistable)
True Strike
Ray of Enfeeblement

2nd Lvl:
Command Undead ... great to control other undead
Ghoul Touch
Spectral Hand..... great for delivering Touch Attacks or Healing .."allowing you to deliver low-level, touch range spells at a distance"... like a Reach Spell for any 4th lvl or lower, but better... one casting from a Wand or Scroll would last the entire challenge
Bonefiddle (SC)
Death Armor (SC)
Detect Thoughts
False Life
Protection from Arrows
Scintillating Scales
See Invisibility

3rd lvl:
Nondetection
Vampiric Touch...... very fun
Arcane Sight
Incorporeal Enhancement (SC, 24 hr duration)
Ray of Exhaustion
Reverse Arrows

4th lvl
Enervation
Arcane Eye
Doomscarabs (PHB2)
Fear
Lesser Globe of Invulnerability
Ice Shield (Frostburn, DR 15/-)!
Lesser Spell Turning
Stoneskin

5th lvl:
Magic Jar

6th lvl:
Guards and Wards
Eyebite
Animate Dread Warrior (UE)
Globe of Invulnerability

7th lvl:
Control Undead
Finger of Death
Antimagic Ray (SC)
Ironguard (SC, immunity to all metal...)
Kiss of the Vampire (SC)
Spell Turning

8th lvl:
Mind Blank
Prismatic Wall
Clone
Horrid Wilting
Moment of Prescience

9th lvl:
Mage’s Disjunction
Prismatic Sphere
Wail of the Banshee
Foresight
Maw of Chaos (SC)
#3

arcane-surge

Dec 05, 2008 19:56:34
If you're persisting, there are three solid Abjuration spells from Complete Mage. I forget the names, but they all start with the word Karmic and they all do reasonably terrible things to people that attack you. Normally 1 round/level, they get pretty nice when used together, because a failed save against one counts as a failed save against all of them.