| Post/Author/DateTime | Post |
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| #1JanusJonesDec 07, 2007 8:49:01 | Hey all. Browsing through my CC the other evening, and I start checking out Trickery Devotion. At low levels, it sounds like a mediocre combat trick (which one's me?), but then I noticed something:
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| #2jaeradDec 07, 2007 9:09:38 | Why can't you attack with it? It just mentions extending farther than 5', so no reach weapons or archery. With the mention of lockpicks, they totally should have included the word "mundane" before equipment. Stupid writers/editors. As far as the level 15 combat actions go... it says it has a Str 1/2 yours, but what if you have Weapon Finesse? I'd guess that's a no go, since it's based on Major Image at this point. It could still be an awesome trip monkey for a Cancer Mage w/ Festering Anger. |
| #3rhigDec 07, 2007 9:13:01 | I had a 10th character with that feat once, and I always tried to come up with ways to make it seem more like that image is actually me and also to convince the enemy that he should attack the image. This is what I've come up with so far: - If the enemy has concealment (from fog, or from displacement effects or something similar), you can make it look like your clone is trying to attack the enemy but misses because of the enemy's concealment. - If you have another spellcaster in the party that can cast spells without anyone noticing it (I'm sure you can think of several ways to do this, so I won't specify any), you can use a bluff check to make it look like your clone was the one casting the spell, thus making him a primary target for your enemy. - If your party is hiding and the guy you're hiding from hears you, you can send Mr. Clone to charge at him and then "trip" before completing the attack, thus making the foe not only concentrate on attacking your clone, but also incouraging him to attack your clone while he's "helpless". What I really like about this feat is that it can be really useful if you're creative enough. |
| #4NiteCyperDec 07, 2007 10:13:37 | There was a trick to use Siphon (S) from Complete Scoundrel to siphon spells off of wands made by Astral Projections you got from something that had Astral Projections as an SLA. I seem to remember Obsidian Steed. :/ |
| #5JanusJonesDec 10, 2007 12:14:04 | Bump, as I patiently wait for CO Regulars to come and HYALP ME OUT! Come on guys - I just KNOW the wording here is broken! FIGURE THIS OUT WITH ME! :bounce: |
| #6commxDec 10, 2007 12:20:25 | Well, the wording doesn't seem to stop you from actually making offensive actions, but you can only use skill or ability checks. So, as long as we don't need an attack roll, we appear to be in the clear. I guess this would greatly benefit a Truenamer, who only needs to make Skill Checks to hurt stuff. (And if the Shadow-you uses an Utterance, it won't increase your DC.) |
| #7JanusJonesDec 10, 2007 12:35:45 | OOOOH! We may have just FIXED THE TRUENAMER! ![]() I like that one a LOT. I was thinking about those skill checks in my OP, and as you can see, I couldn't come up with a TON. I think the main ones I noted were Intimidate + Imperious Command (for cowering enemies) and Use Magic Device. But truenaming? Sheer genius! C'mon guys - let's keep it up! After all, from 15th level on they can attack, too - I like a Wand of Shivering Touch for that - don't you think? ;) |
| #8JanusJonesDec 10, 2007 12:37:23 | EDIT: A thought - you can use the truenaming skill, sure, but would that actually let you use Utterances? Technically, they're spell-like abilities, which is kind of too bad . . . |
| #9Dictum_MortuumDec 10, 2007 12:49:26 | a kenku with an amulet of teamwork creating the image can improve his skills by +4 with the aid another function! |
| #10UCsimplymeDec 10, 2007 12:55:39 | Does bullrushing count as an "ability check"? There is not attack role and it is an opposed Str check. |
| #11JanusJonesDec 10, 2007 13:01:03 | Interesting . . . there might be potential for a Dungeoncrasher double-team here.
One thing the language is unclear on is whether you can command the double to act independently of you or if all of its abilities are dependent on you occupying its senses. Even if you were occupying its senses, though, you could always use another sense like blindsight to allow you to operate independently. This is getting interesting! |
| #12commxDec 10, 2007 13:40:52 | Yeah, the Utterances are SLA's, so I suppose those are out untill Level 15. From then on it appears to work fine though. (Unless you don't count Utterances as Combat actions.) Edit: Well, some quick thinking didn't really help, the only thing I came up with was: Get an insane Sleight of Hand and use your double (who acts at the same time as you) to move eachother around with free actions. That's not bad either, but I'm starting to get less optimistic. It seems we have our best option already with the Bull Rushing duo. Although, activating Wands with spells that don't require Attack Rolls, or Utility Items with limited charges (Scroll of True Ressurection?) is still a bit better in my opinion. A single Feat seems a small cost to be able to get one minute of "free" item use each day. |
| #13NiteCyperFeb 16, 2008 14:36:50 | I particularly enjoy the 'phantom items'. Does that mean you can use a scroll of Wish without using the real version, forever? |
| #14ghostpilotFeb 16, 2008 18:18:49 | Just as a total longshot, but could anything be done with this and Iaijutsu Focus? |
| #15sinfire_titanFeb 16, 2008 19:13:36 | TWFing on a Gatling Gun makes the 15th level ability a house with Shadow Blade. I think a Daring Swordsage would make the most of that, or a Swift Hunter with Travel Devotion. Think about it: It says your Str score is really crappy for the duplicate, but you use Dex to damage and so does the clone. You also add Int to damage from SWB, and it has everything you do. +5 Collision Aptitude Shadow Discipline Elven Thinblades hurt like hell with Oversized TWFing and Shadowblade Technique! It is Dvati on crack with casters that know Astral Projection. Hell, this is a really cheap way to abuse the Rod of Many Wands (yes, I am in love with that item) and Touch-range spells. Hell, throw in DCFS and a Familiar on a Factotum and call it a freaking life! Coure Eladrin with Trickery Devotion, while I have it too? And we have clones of everything we own? And I cast a false Astral Projection from a scroll my Simulacrum had? This could get really broken really fast... |
| #16NiteCyperFeb 16, 2008 19:21:13 | TWFing on a Gatling Gun makes the 15th level ability a house with Shadow Blade. I think a Daring Swordsage would make the most of that, or a Swift Hunter with Travel Devotion. Sweet. A new Legion trick to be put in Campaign Smashers. Trickery Devotion -> Scroll of Astral Projection. Ooooh, I think I had an evilgasm. |
| #17skydragonknightFeb 16, 2008 19:48:53 | ...Bardic Music...with Words of Creation... |
| #18sinfire_titanFeb 16, 2008 20:00:04 | Sweet. A new Legion trick to be put in Campaign Smashers. Trickery Devotion -> Scroll of Astral Projection. Ooooh, I think I had an evilgasm. I ought to make a Dvati Daring Swordsage that uses Trickery Devotion to kill things. That would be one hell of an encounter! |
| #19ChristopherGrovesFeb 17, 2008 8:15:06 | What about fear / intimidation builds? That's a skill you use in combat ... |
| #20borg3Feb 17, 2008 9:02:01 | Hmmm - is iaijutsu a skill check for this purpose? And the low strength really isn't an issue... |
| #21skydragonknightFeb 17, 2008 9:41:07 | Hmmm - is iaijutsu a skill check for this purpose? And the low strength really isn't an issue... the skill check is possible; the attack action required is not |
| #22JanusJonesFeb 17, 2008 11:57:24 | But the skill check to use items is IN, so . . . Could we do a UMD trick that let us deal slashing damage, paired with an Iaijutsu Focus trick to up it? A pair of Dungeoncrashers might work nicely, too, for batting a foe back and forth to each other with Aoos. And a Dvati with Trickery Devotion would get . . . wiggy . . . I'm seeing images of Naruto ("Tajyuu kagebunshin no jutsu!"). Throw on Mirror Image to really amp it up. Seriously, though - what was that idea with the scroll of Astral Projection? I'm interested. Always felt like this was an idea whose time had come, but never got the support I needed to figure out its abuse in entirety. Glad someone came over to cast raise thread! |
| #23sinfire_titanFeb 17, 2008 13:14:03 | But the skill check to use items is IN, so . . . By freeing your spirit from your physical body, this spell allows you to project an astral body onto another plane altogether. Note that the Copies have identical items to you and anyone affected. The trick is to either have the Simulacrum cast the spell from the scroll while in contact with you, or Planar Ally a Nightmare in and have it use its Astral Projection on you, your Clone, and itself. You then have two clones of yourself via Trickery Devotion, and one Astral Form, all of which have copies of your equipment and can use them at their leisure. You can then abuse expendable items such as wands or staves or scrolls to make things ridiculously broken. Better yet, a Ring of Three Wishes or a Luckblade with 3 Wishes will be an infinite source of Wishes. When using Planar Ally/Binding to summon the Nightmare, use a Scroll of it, and have the Simulacrum cast it. The copy would pay the price for it, which is effectively nothing so long as it is within 5 ft of the Nightmare, and you get a free Astral Projection. Edit: For extra brokenness, a pair of Dvati Wizards with different equipment and Trickery Devotion could effectively get triple the items out of this loop. Take THAT Wealth Per Level! |
| #24neraagileApr 04, 2008 23:33:10 | Would it be able to use your Abilities, like the Incantatrix Cooperative Metamagic? |
| #25feintmasterApr 05, 2008 1:08:53 | Goad? |
| #26operation_shoestringApr 05, 2008 2:07:52 | ...Bardic Music...with Words of Creation... Hmn, that's not a skill check. But if your Simulcrum can play bardic music, it frees you up to do other things, which could be quite fun. Your simulcrum maintains Inspire Courage, while you cast spells, attack, or even Inspire Greatness or Heroism. |
| #27ShakaUVMApr 05, 2008 2:27:42 | I particularly enjoy the 'phantom items'. Does that mean you can use a scroll of Wish without using the real version, forever? Yeah, but I think it's a little bit too exploitative for it to fly... same issue with that MM5 shadow race that can create items at will (without specifiying they are mundane). More a theoretical optimization ability than a practical one -- sane DMs probably won't allow it. I have played around with Trickery Devotion a bit in a home campaign, and like it a lot. I've used it to set up flanks, to scout, to spring ambushes, to draw AOOs, to steal stuff, etc. Best use so far was to just get the attention of a really large nasty monster and play hide and seek with it for a while -- while the rest of the party ran away at speed. |
| #28phaedrusxyApr 05, 2008 13:31:18 | Yeah, but I think it's a little bit too exploitative for it to fly... same issue with that MM5 shadow race that can create items at will (without specifiying they are mundane). More a theoretical optimization ability than a practical one -- sane DMs probably won't allow it. You can do the same thing via Astral Projection, too. Or Lesser Planar Binding a Nightmare, since they can use it at will. Unless you're in a game using the "Wish economy", expect your DM to choke on his Mt. Dew when you mention this. |
| #29stickboy2323Apr 05, 2008 13:49:40 | Could a Dvati with Trickery Devotion pull off Circle Magic all by itself? |
| #30lost_scholarApr 05, 2008 13:57:25 | Couldn't the double make use of the Sublime Chord's Song of Cosmic Fire? Which is another question, if the simulacrum can use your per day abilities. does it count against the number of times per day? |
| #31ShakaUVMApr 07, 2008 5:17:16 | You can do the same thing via Astral Projection, too. Or Lesser Planar Binding a Nightmare, since they can use it at will. Unless you're in a game using the "Wish economy", expect your DM to choke on his Mt. Dew when you mention this. Yeah, Astral Projection is banned in most campaigns I've played in for this reason, to stop people from duplicating their items. (As well as because it makes the game trivial -- you can't die.) Trickery Devotion doesn't explicitly say it duplicates magic, IIRC, so I'd be reluctant to let it do a lot of this stuff. I mean, imagine a psionic character who could duplicate himself when he's at 50% PP, and then psionic vampire all the points back into himself. That's more theoretical optimization stuff than practical optimization. There's still tons of neat stuff you can do with Trickery Devotion without duplicating magic, though. |
| #32sinfire_titanApr 07, 2008 9:47:35 | Yeah, Astral Projection is banned in most campaigns I've played in for this reason, to stop people from duplicating their items. (As well as because it makes the game trivial -- you can't die.) Which is why it would rely on the items it replicates. |
| #33EndarireJan 16, 2009 0:07:53 | Here's to the next generation! |
| #34emyJan 16, 2009 0:30:58 | Here's to the next generation! Uh, what? Also for those of you that have just discovered trickery devotion by reading this thread, check the complete champion errata. It specifically excludes magical and alchemical items. |
| #35emansdrawkcabJan 16, 2009 0:57:34 | Here's to the next generation! Cheers! What's this for? |
| #36NiteCyperJan 16, 2009 22:19:01 | Also for those of you that have just discovered trickery devotion by reading this thread, check the complete champion errata. It specifically excludes magical and alchemical items. That actually makes me want to use it, now. |
| #37emansdrawkcabJan 17, 2009 2:56:22 | Here's to the next generation! Seriously... What? |
| #38NiteCyperJan 17, 2009 19:11:36 | Seriously... What? It may be relevant to this... |
| #39kaggzzMar 02, 2011 1:19:05 | First, if your DM allows this, they deserve this. If they let you take the Scorpion tallents with this (It's too late for me to look up which ones, but Pincers hold tail strikes way of scorpion exct) then by the end of the tree you get an extra +8 to feint, and when you succeed (which you should do most of the time) you get a guarenteed crit twice on a flat-footed opponent who thinks you're the other guy (so he swings at your image and not you for double win) Secondly, I was looking over Death Devotion. quote Benefit: Once per day as a swift action, you can cause one of your melee weapons to radiate negative energy for 1 minute. When you make a successful attack with this weapon, the target must succeed on a Fortitude save (DC 10 + 1/2 your character level + your Cha modifi er) or gain a negative level. You can bestow only one negative level per target for every four character levels you possess (minimum one, maximum fi ve negative levels at 20th level). /quote My question here is this- if I cast Death Devotion one round, then trickery the next, does my images weapon have this effect on it? Can i start swinging at 15th level and do enough hits to make something go down on neg. levels with these two feats? Or is there something I am missing? |