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| #1Unbalanced_flyNov 10, 2012 21:31:02 | Hey guys, in a recent thread I got some advice on my build and I ended up with going with the Dread Necro/Binder/Anima Mage suggestion. I'm loving the potential in this. I've made up a 1-20 character progession list and was just wondering if any of you far more advanced players could have a look and make any recommendations for tweaking the build for more benefit. Perhaps changing the order in which I get certain feats, or changing the feats altogether. Any help is much appreciated. Cheers. P.S. Access to any official 3.5e book ![]() Terlence Undermill Strongheart Halfling (At level 1) STR 8 (-1) DEX 14 (+2) CON 12 (+1) INT 14 (+2) WIS 10 CHA 17 (+3) Terlence, or Terly, comes from a small settlement called Roundmound, which is found in the lands of Luiren. Consisting of just 4 families, Roundmound is a tight-knit community regardless of the frequent comings and goings of its adventurous residents. Terly’s mother was still young when she came down with an unknown disease and starting to slowly die. As she slowly and painfully perished from the unknown ailment Terly was her sole carer. Though the disease was tragic and unforgiving, Terly couldn’t help but to see a certain beauty in the irrefutable power of death. He grew to have a great respect and a great curiosity towards death, seeing it as not evil or ugly, but as poetic and beautiful... And the ultimate challenge for those who are willing to face it! Since his mother’s passing Terly has begun traveling to expand his knowledge and his strength. His goal is to harness the infinite power of death and use this power to, when the time comes, challenge death itself! 1 - Dread Necro – Charnel touch, rebuke undead Tomb-tainted Soul, Corpse Crafter 2 - Dread Necro – Lich body DR 2 3 - Dread Necro – Negative energy burst 1/ day Destruction Retribution 4 - Dread Necro – Advanced Learning (Kelgore’s Grave Mist), Mental Bastion +2 +1 Cha 5 - Dread Necro – Fear Aura 6 - Dread Necro – Scabrous touch 1/ day Spell Focus: Necromancy 7 - Dread Necro – Lich body DR 4, Summon Familiar (Ghostly Visage) 8 - Dread Necro – Advanced Learning (Shivering Touch), Negative energy burst 2/ day, Undead mastery +1 Cha 9 - Binder – Soul binding (1 vestige) Improved Binding 10 – Binder – Pact Augmentation (1 ability), Suppress sign 11 – Binder - 12 - Binder – Bonus feat: Ignore Special Requirements Metamagic: Extend Spell +1 Cha 13 - Anima Mage – Soulbinding +1, +1 Spellcasting level 14 - Anima Mage – Exploit vestige, Soulbinding +2, +1 Spellcasting level 15 - Anima Mage – Vestigial awareness, Soulbinding +3, +1 Spellcasting level Improved Spell Focus: Necromancy 16 - Anima Mage – Soulbinding +4, +1 Spellcasting level +1 Cha 17 - Anima Mage – Vestige metamagic 1/ day, Soulbinding +5, +1 Spellcasting level 18 - Anima Mage – Soulbinding +6, +1 Spellcasting level Metamagic Persist Spell 19 - Anima Mage – Vestige metamagic 2/ day, Soulbinding +7, +1 Spellcasting level 20 - Anima Mage – Soulbinding +8, +1 Spellcasting level +1 Cha |
| #2CakerNov 10, 2012 21:58:39 | You only need one level of binder if you take improved binding to get into anima mage. Unless there is some other reason you are killing caster levels. |
| #3Unbalanced_flyNov 10, 2012 22:38:00 | Main reason was because the bonus feat at 4th level Binder would be handy... But I guess it could be done without... |
| #4draco1119Nov 10, 2012 23:27:36 | It SHOULD be done without. First Commandment of Optimization, dood: Thou shalt not sacrifice caster levels. |
| #5Unbalanced_flyNov 11, 2012 0:49:50 | Alright then , well here's a revised version. Another 2 levels of caster gained, but still 2 levels missing. |
| #6draco1119Nov 11, 2012 9:04:47 | Why not just go back into DN? |
| #7Unbalanced_flyNov 11, 2012 19:35:54 | 9th level of DN is 100% useless to me. (minus the caster level thing) |
| #8Vincent_DranochNov 11, 2012 20:26:57 | 9th level of DN is 100% useless to me. (minus the caster level thing) Plus Anima Mage 10 + Binder 2 = Binder Effective Level 12 = can bind 6th level Vestiges If you had put this last level on DN, so your Binder Level would be 11, and that is just able to bind 5th or lower Vestiges (not that are too many great and useful Vestiges of 6th level lol, but it's cool to maximize this ability). |
| #9CakerNov 11, 2012 21:50:13 | Actually one 6th level vestige that is very good is found in this online source: http://www.wizards.com/default.asp?x=dnd/frcc/20070718 Zceryll, "The Star Spawn" Is very good. |
| #10alsebraNov 13, 2012 11:00:31 | Couple obvious things. First off, what the hell is up with your feat choices? Spell Focus is beyond awful, TTS is totally unecessary, as you should already be a Necropolitan, Destructive Retribution is near the worst of the Corpsecrafter line, and Extend/Persist has no real synergy with DN that I can see. 1a. I agree on Spell Focus (for the most part...increasing the DC isn't all that terrible)... 1b. ...but not the Necropolitan; you'd lose a level (which would kill you at level 1), have to pay 3000 gp and 1000 xp (which isn't easy until you're a higher level). 1c. If you're either raising multiple small undead or a few larger ones, Destructive Retribution can spread the damage out over an area without risking your neck. 1d. Extend has a few uses, but Persist doesn't seem to (I'm thinking he's going for Extending Kelgore's Grave Mist). 2. You need the level in Binder to qualify for Anima Mage (actually, you'd normally need three levels, but that's mitigated by Improved Binding). Having levels in those classes opens up quite a few beneficial bindings (which can let you stand in for almost any other class for a time) and actually can boost your spellcasting abilities (through vestige metamagic, exploit vestige, and vestige casting). |
| #11Unbalanced_flyNov 13, 2012 22:26:19 | Though I'm trying to optimize a bit, I don't want to lose all my flavour. I DO NOT want to be undead, hence why I'm cross/prestige classing out and not going for level 20 DN lich. I love the idea behind the binder and the DN, so I was trying to combine whilst not totally shafting both classes abilities. Essentially I plan on being mainly a summoner/controller of dead and keeping myself out of the thick of things. Binding will allow me access to further things to keep me at a distance as well as some nifty abilities if I do get stuck and find myself in melee combat. The exploding undead will not only do minor damage to my enemies, but minor healing to my other undead summons in combat, I really don't see how that is a terrible thing. Especially not in the lower levels. Spell focus was intended to up the DCs as many necro spells rely on this, if there is a more feat to do this, please, by all means, let me know. The metamagic feat is another qualifier for Anima Mage and this appeared to be the best metamagic feat for me. Again, if you have a different opinion, please, by all means, share it and explain your thoughts. |
| #12radicaltaoistNov 14, 2012 5:47:28 |
Which doesn't give you anything out of Anima Mage then. Heck, I don't think it even lets you qualify; Anima Mage's prerequisites should say "soul binding class feature" if I recall correctly. I am certain that the wording in the +1 to soul binding class features specifies advancement in existing binder levels, and doesn't work with the Bind Vestige feats. |
| #13radicaltaoistNov 14, 2012 8:19:58 | ...Interesting. I'd not seen that interpretation before. I'd be hesitant to actually bring it before a DM, though. Indifferent DMs would say "nope", and go-through-the-rules-with-a-fine-toothed-comb DMs would say that the
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| #14draco1119Nov 14, 2012 8:39:04 | Except... What if it doesn't, and works like the "maneuvers known" prereqs from ToB? You use Bind & Imp. Bind to qualify; once you qualify, you no longer get the benefits of the Bind Vestige feat, right? But now you've got the binding ability of a 1st-level Binder with Improved Binding, so you still meet the prereqs for the class. And now you can retrain Bind Vestige away. It's pretty ingenious, really. |