Druids and Turning

Post/Author/DateTimePost
#1

CanineLord

Jun 18, 2008 21:42:14
Is it possible, through Prestige Classes, to give a druid access to Turn Undead?

Thanks
#2

neox

Jun 18, 2008 22:10:01
A druid with turn undead eh, trying to power divine metamagic?

This is off memory, I don't have my books in front of me, but the Master of Radiance in the Libris Mortis continues your classes turning undead, I'm not sure if it grants it, but it's druid oriented since the pre-req is knowledge nature.

If not, you can always take a 1 level dip into cleric to get turn undead, then pick whatever domains suit you, i.e the elemental ones, animal, plant, etc.

Sorry, others will probably be far more helpful than I.
#3

rebel7284

Jun 18, 2008 22:23:21
Sacred Exorisist.

edit: never mind, neither dismissal not dispel evil are accessable to druids.
#4

thorian

Jun 18, 2008 22:40:27
Sacred Exorcist works, but you need to use a prestige class like Contemplative to get a domain like Balance or Good which give the spell prerequisites for Sacred Exorcist.
#5

rebel7284

Jun 18, 2008 23:15:02
Sacred Exorcist works, but you need to use a prestige class like Contemplative to get a domain like Balance or Good which give the spell prerequisites for Sacred Exorcist.

But druids don't get domain slots, right? Or are the spells added to their general list anyway?
#6

zax

Jun 19, 2008 1:43:19
Yeah, look at page 20 of complete divine
#7

carnivore

Jun 19, 2008 8:27:18
Druids can Turn with a Spell.... Bone Talisman....found here:
http://www.wizards.com/default.asp?x=dnd/mb/20040721a




Bone Talisman
Necromancy
Level: Druid 2
Components: V, S, DF
Casting Time: 1 minute
Range: Touch
Target: Bone touched
Duration: 10 minutes/level or until discharged
Saving Throw: None (object)
Spell Resistance: No (object)

You channel divine power and life energy into a bone from an animal or humanoid, giving it limited power against undead. Once cast, it may be used for two purposes (decided at the time of casting).

Bone of Turning: You or another druid may present the bone in the manner of a holy symbol and use it to turn undead. The effective turning level is equal to your caster level. All normal turning effects apply. For example, if your turning level is twice the Hit Dice of the turned undead, they are destroyed instead of turned. After one turn attempt, the bone talisman loses its power (but you can cast the spell on it again).

Bone Weapon: The bone is treated as a weapon that deals +1d6 damage to undead creatures, similar to but weaker than an undead bane effect. The bone is treated as a simple weapon appropriate to its shape, such as dagger or dart (small and sharp), club (if large and blunt), or spear (if small and sharp and fastened to a haft) and deals normal damage for its type. The spell does not grant proficiency in the weapon. The spell is not discharged when the weapon hits and this aspect of the spell lasts until the full duration (10 minutes/level) expires.

The spell has no effect if you cast it on a bone taken from an undead creature. The bone must be at least 8 inches long and may be straight or curved; normally bones from the arm, leg, or ribs are used. You may carve, drill, or otherwise shape the bone before or after the spell is cast; the spell functions as long as the bone remains bone (not turned to wood or metal, for example).

you could have a bunch of them if needed


there is a Domain Variant for Druid under the section: "HOUSE RULE: DRUID DOMAINS
With this option, each druid may choose a single domain from the following list: Air, Animal, Earth, Fire, Plant, Sun, and Water. The druid gains a bonus spell of each spell level, which may be used only to prepare a domain spell of that level (or of a lower level, if affected by a metamagic feat). The druid also gains the domain's granted power, except as noted below.
Druids who select the Animal domain or the Plant domain gain Skill Focus (Knowledge [nature]), since Knowledge (nature) is already a class skill for druids.

A druid who chooses the Sun domain gains the ability to turn undead 1/day as a cleric of her level, and cannot perform a greater turning."



:D
#8

CanineLord

Jun 19, 2008 19:41:42
The Druid with the Sun domain seems easiest. Unfortunately, this HouseRule doesn't have any balancing mechanism: the druid is not required to give up anything to get this domain.

Which druid power do y'all think would be a fair trade for domain access?

And if this trick does work: what are some good spell candidates for persisting?
#9

carnivore

Jun 20, 2008 5:26:17
personally i would require giving up the Animal Companion for a Domain

:D