Druidzilla - help please!

Post/Author/DateTimePost
#1

lord_tataraus

Mar 13, 2008 16:49:53
So, I'm going to jump into a campaign for one or two sessions and I was told to "make the most broken character you can". So, I decided to make Druidzilla. I haven't had much experience with druids, so could you guys please help me out?

All official 3.5 content (splatbooks and dragon mags) is allowed. Level 6, 32 point-buy.

I know already that my 6th level feat is natural spell and the Tortle seems like a decent race (only one I know of that gives a + to wis). I was think along the lines of: Str 8, Dex 14[12], Con 12[14], Int 12, Wis 18[20], Cha 10[8]
[] are after racial adjustments, I'd like a decent Int for skill points, but that's not completely necessary.

Please make the most powerful and broken character possible, thanks!

Oh, and tactic tips/explanations with suggestions would be helpful.
#2

sonofzeal

Mar 13, 2008 16:56:51
Anthropomorphic Bat is the classically "broken" Druid race; something like a +6 wis for LA +0.

For Wildshape forms, look for Dinosaurs. The Fleshraker is a classic here. Also see if you can get one for your animal companion too.

For stats, dump Dex and pump Con. Your natural dex gives you nothing while wildshaped, but your natural con still controls your hitpoints.

For feats, go with Spell Focus (Conjuration) to get Augment Summoning, as well as Ashbound if you can grab it. Flaws may be worth it for you, especially "Pathetic" on Strength or Dex.

Everything else is more or less icing on the cake.
#3

lord_tataraus

Mar 13, 2008 17:07:22
Anthropomorphic Bat is the classically "broken" Druid race; something like a +6 wis for LA +0.

For Wildshape forms, look for Dinosaurs. The Fleshraker is a classic here. Also see if you can get one for your animal companion too.

For stats, dump Dex and pump Con. Your natural dex gives you nothing while wildshaped, but your natural con still controls your hitpoints.

For feats, go with Spell Focus (Conjuration) to get Augment Summoning, as well as Ashbound if you can grab it. Flaws may be worth it for you, especially "Pathetic" on Strength or Dex.

Everything else is more or less icing on the cake.

Oh right, I forgot about the bat. So, my stats should be around: Str 8[4], Dex 8, Con 15[16], Int 12, Wis 18[24], Cha 12[10]

Flaws would be pathetic Dex and Str and I can put my 4th level stat boost in con. That means I get 5 feats total and so far I have Natural Spell, Spell Focus (Conj), and Ashbound. That means I have 2 feats left, suggestions?
#4

moody

Mar 13, 2008 17:19:54
I really like to grapple as a big bear, so I always choose Imp Unarmed Strike & Imp. Grapple.

If you haven't seen it yet here's the handbook link
#5

phaedrusxy

Mar 13, 2008 17:33:22
Planar Sheperd = BROKEN

Fleshraker + Venomfire = BROKEN

Check out the druid handbook, if you haven't.
#6

sonofzeal

Mar 13, 2008 17:41:09
That means I get 5 feats total and so far I have Natural Spell, Spell Focus (Conj), and Ashbound. That means I have 2 feats left, suggestions?

Sorry? Spell Focus (Conj) is purely a way to get Augment Summoning. There's virtually no other reason for a Druid to take it.

Imp Unarmed and Imp Grapple are bad choices though, you get few enough feats as it is. On the other hand, a 1 level dip into Monk gets you both of those, Wis to AC while Wildshaped (which definitely helps, since most animals have horrid AC), and allows you to flurry with your natural attacks. Oh, and it puts your saves through the roof. It's one of the few dips that's really worth it for a Druid, depending on your level. The only reason I didn't mention it earlier is because I generally like to take it at lvl 7 or 8, when you can afford to spend most of your time in animal form already. If you do go for the monk dip, "Deflect Arrows" is a nice feat to have. Otherwise, Extend Spell is a very good one for Druids.

As for tactics - stay in Wildshape as much as possible, don't try to be a tank because your AC and HP just won't support it, use your Summons to keep enemy fire away from yourself, and make sure you've looked through all the summon options because not all are created equal. Get a wand for healing rather than wasting spells on it. And never forget your Animal Companion, or the fact that you can equip it with all sorts of magic items.
#7

tshern

Mar 13, 2008 17:51:15
Planar Sheperd = BROKEN

Fleshraker + Venomfire = BROKEN

Check out the druid handbook, if you haven't.

You got it wrong.

Planar Shepherd=Broken
Fleshraker+Venomfire=Broken
Shapechange+Ten-headed Shrieking Terror+Venomfire=Broken
Shapechange+Planar Shepherd+2 Ten-headed Shrieking Terrors+Maximized Energy Admixtured Venomfire=Broken
#8

zopzop

Mar 13, 2008 17:57:07
Don't forget Greenbound Summoning from Lost Empires of Faerun. Now THAT is broken



Planar Shepherd=Broken

Fixed by Anti-Magic ray :D

Shapechange+Ten-headed Shrieking Terror+Venomfire=Broken
Shapechange+Planar Shepherd+2 Ten-headed Shrieking Terrors+Maximized Energy Admixtured Venomfire=Broken

Fixed by either Disjunction or Anti-magic ray :D
#9

ChristopherGroves

Mar 13, 2008 18:09:14
If it is just for a few sessions, Druid 5 / Monk 1 is solid. You still get 3rd level spells and your WIS should get you adequate bonuses. The WIS to AC and two feats will more than make up for it.
#10

tshern

Mar 13, 2008 18:12:48
Fixed by either Disjunction or Anti-magic ray :D

Before or after Druid's 10 actions and contingencies you just sprung?
#11

braithwaite

Mar 13, 2008 18:14:45
That means I have 2 feats left, suggestions?

My usual suggestion is Companion Spellbond. Make your companion a super-buffed fighting machine from 30 feet away.
#12

zopzop

Mar 13, 2008 18:22:50
Before or after Druid's 10 actions and contingencies you just sprung?

Does it really matter if it's cast quickened and if you have initiative?
#13

tshern

Mar 13, 2008 18:26:42
You really wish you had it, don't you? Too bad Druids 17th level clerical casting from his wildshape makes sure he has a few Miracles handy to duplicate Greater Celerity.
#14

lord_tataraus

Mar 13, 2008 18:27:24
Sorry? Spell Focus (Conj) is purely a way to get Augment Summoning. There's virtually no other reason for a Druid to take it.

Oops, I meant to include that.

Thanks for all your help. This will only be one or two sessions, so I might, might, level up once, but probably not.

Isn't Planar Shepherd in ECS? I haven't looked at that in a long time.

And what is Greenbound summoning?
#15

zopzop

Mar 13, 2008 18:30:56
And what is Greenbound summoning?

A feat that adds the "Greenbound" template to all animals you summon using the Summon Nature's Ally chain of spells. Basically it turns them into plant creatures which grants them amazing immunites, buffs their STR, DEX, CON and CHA scores, grants them spell-like abilities, some energy resistances, AND very good DR (slashing and magic). The only downside is since they are now considered plants, they are ineligible for your animals buffs (like Animal Growth).
#16

lastchronicler

Jun 01, 2008 19:39:27
You really wish you had it, don't you? Too bad Druids 17th level clerical casting from his wildshape makes sure he has a few Miracles handy to duplicate Greater Celerity.

Oh, and, with a different chosen plane, 3 wishes. Have fun!

EDIT: Sorry for the resurrection. Didn't see the dates.
#17

joemama1512

Jun 02, 2008 12:40:06
Well, you are pretty much stuck at level 6 through 7 or 8.

So, talking about Planar Shephard n stuff is pointless.



Best ways to go:

1) Anthromorphic Bat for uber WIS. Gain legendary spell DCs and many bonus spells. Druid is preferred class, which might be handy.

2) Vow of Poverty. VOP is really good for lower levels. Gain lots of bonuses which all work in wild shape. For free feats: Nymphs kiss for skillpoints, and the golden ice feat.

3) Fleshraker wildshape. Its a med sized critter that is extremely good. Pounce is awesome, and so is having a bite, 2 claws, and a rake, with poison, trip built in.

4) Divine Metamagic. Taking one level of Holy Monk (dragon mag) can get you Turn Undead AND a big WIS bonus to AC. Get extend, persist, DMM. Persist bite of the wearrat for some nice bonuses.




Note: Communication might be a problem. In wildshape form you cant talk. And you cant shift in and out due to limited usage at 6.

Mix and match these and see what you come up with.
#18

direfrostwolf

Jun 12, 2008 21:29:34
in which dragon magazine can i find the holy monk variant?
#19

ikildkenny

Jun 13, 2008 8:35:32
That means I have 2 feats left, suggestions?

vow of Poverty starting at lvl 1 ... you have str 4 !!!!! its a wonder, that you can even carry your own hair .. but this way you get ALOT bonus stuff, have access to ALOT of useful bonus feats for you (eg intuitive attackt ...)

dipping two levels of monk won't hurt that much ... and than going on with sacred fist (and practiced spellcaster of course...)
#20

shriekingdrake

Jun 13, 2008 9:34:08
in which dragon magazine can i find the holy monk variant?

Dragon Magazine #310, Page 45