DuskBlade Build

Post/Author/DateTimePost
#1

melil13

Mar 22, 2008 16:59:49
Duskblade 1 Power Attack, Exotic Weapon Proficiency (Whip)
Duskblade 2 Combat Casting
Duskblade 3 Combat Reflexes
Duskblade 4
Duskblade 5
Duskblade 6 Arcane Strike
Duskblade 7
Duskblade 8
Duskblade 9 Combat Expertise
Duskblade 10
Duskblade 11
Duskblade 12 Improved Trip
Duskblade 13
Duskblade 14
Duskblade 15 Extra Spells
Duskblade 16
Duskblade 17
Duskblade 18 Extra Spells?
Duskblade 19
Duskblade 20

Looking around the DuskBlade hand book i came up with this. You think this is an effective build? Power attack along with Arcane Strike for Damage with maybe a Whip dagger or spiked chain (havent decided which probably which ever has a longer reach) .... then going into battle field controller with combat reflexes and Improved Trip. I would go whirl wind but by level 18 when i would get it ... i think i would have like 20 whirling whip daggers. Other then that Cleave and Great cleave arent that great any ideas for better battle field controller feats or useful DuskBlade Feats?
#2

nebo

Mar 22, 2008 17:10:45
You can't take Arcane Strike before you have 3rd level spells.
#3

Dictum_Mortuum

Mar 22, 2008 17:41:30
cleave and great cleave are not worth it, IMO.
Get yourself a couple of extra spells.
I'd choose familiar/improved familiar over expertise/trip any time.
Where's knowledge devotion :P?