Dwarven Psychic Warrior

Post/Author/DateTimePost
#1

necrosnoop110

Apr 04, 2010 17:05:20
Looking to help out a friend with his build.

Basics
Starting Level: 5th
Starting Abilities: 18, 16, 14, 12, 10, 8 
Starting Gold: 7500gp
Books: Core + anything reasonable
Notes: No "monster" races, No evil

Must Haves
Dwarf
Psychic Fighter Type (Psychic Warrior + Fighter + ???)
Simple, Tough, and Hard Hitting (he hates overly complicated builds)
Focus on weapon use, likes axes


I was thinking Fighter 2/ Psychic Warrior 3 but was unsure where to take it from there. Any suggestions?

Cheers,
Necro
#2

Maat_Mons

Apr 04, 2010 23:09:20

I recommend you look into the ardent class, from Complete Psionic. It has cleric attack bonus, d8 hit dice, proficiency with all armor and simple weapons, and power points and maximum power level known as a psion. The down side is you'd have to select 4 mantles (essentially domains) and draw your powers know exclusively from them. There is a handbook that might help.

#3

necrosnoop110

Apr 05, 2010 9:15:23
Keep in mind the "must haves" Dwarf, Simple, Strong Straight Forward Attack styles, Big Axe. (Oh and the campaign is very very unlikely to go past 15th level)

What do you guys think about this:

Dwarf
Ranger 1/ Fighter 2/ Psychic Warrior 2/ Slayer 10


Abilities
S 18
D 12
C 14 (+2 Race) = 16
I 10
W 16
C 8 (-2 Race) = 6


Feats
1: (Character 1: Power Attack) (Ranger 1: Track)
2: (Fighter 1: Cleave)
3: (Character 3: Reckless Charge) (Fighter 2: Speed of Thought)
4: (Psychic Warrior 1: Up the Walls)
5: (Psychic Warrior 2: Psionic Charge)
6: (Character 6: Leap Attack)
7:
8:
9: (Character 9: Mental Leap)
10:
11:
12: (Character 12: Psionic Weapon)
13:
14:
15: (Character 15: Greater Psionic Weapon)
#4

Maat_Mons

Apr 05, 2010 11:21:56

Psychic warrior has slower access to higher level powers and fewer power points in exchange for bonus feats and decent attack bonus and hit points. Slayer preserves the slower access to higher level powers and fewer power points, but ignores the other properties. It preserves the costs but does away with the benefits.


If you replaced psychic warrior with psion, you have the same attack bonus, 1 less feat, and 4 fewer hit points. You would get 106 power points instead of 35 and 6th level powers instead of 4th. Of course, ardent would still be the best choice.

#5

carnivore

Apr 05, 2010 14:40:34

Psychic warrior has slower access to higher level powers and fewer power points in exchange for bonus feats and decent attack bonus and hit points. Slayer preserves the slower access to higher level powers and fewer power points, but ignores the other properties. It preserves the costs but does away with the benefits.


If you replaced psychic warrior with psion, you have the same attack bonus, 1 less feat, and 4 fewer hit points. You would get 106 power points instead of 35 and 6th level powers instead of 4th. Of course, ardent would still be the best choice.



i agree .... excellent advise

Laughing

#6

necrosnoop110

Apr 05, 2010 15:02:19
So would

Dwarf
Ranger 1/ Fighter 2/ Ardent 2/ Slayer 10

be a good build skeleton?
#7

carnivore

Apr 05, 2010 15:16:50
yes ... very nice ... easy to use also .... suggested Mantles:

Natural World
Time
Freedom

Laughing
#8

necrosnoop110

Apr 05, 2010 16:49:32
Check this out. Still unsure about feat selection:

Dwarf
Ranger 1/ Fighter 2/ Ardent 2/ Slayer 10


Abilities
S 18
D 12
C 14 (+2 Race) = 16
I 10
W 16
C 8 (-2 Race) = 6

Mantles
Natural World
Time
Freedom

Feats
1: (Character 1: Power Attack) (Ranger 1: Track)
2: (Fighter 1: Cleave)
3: (Character 3: Practised Manifester) (Fighter 2: ???)
4:
5:
6: (Character 6: ???)
7:
8:
9: (Character 9: ???)
10:
11:
12: (Character 12: ???)
13:
14:
15: (Character 15: ???)