| Post/Author/DateTime | Post |
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| #1axatorSep 03, 2008 18:31:19 | Hey guys I'm a long time reader first time poster. English is not my first language, so please excuse poor wording and so on. Anywho, my friends and I are starting a new campaign this weekend. Starting level is 20, I have access to all books, no real restrictions (though I have to run everything by my DM). I originally wanted to play a sorcerer ray-caster (debuffer) / BC'er, I found the amount of spells known were too low for my liking though, so I started looking into various wizard builds. I came across a build by Mommy was an Orc (all hail!) that I really liked, I played around with it a little and this is what I came up with: Human Fighter 1 / Focused Specialist (Conjurer) 5 / Incantatrix 3 / Spelldancer 2 / Incantatrix +1 (4) / Magelord 7 / Incantatrix +1 (7) Prohibited Schools: Evocation, Enchantment, Necromancy (Incantatrix) Abrupt Jaunt Variant Flaw: Noncombatant Flaw: Vulnerable Flaw: xxxx Starting Int 18 F: Iron Will F: Able Learner (optional) F: Combat Casting H: Improved Initiative, 1: Fighter: Dodge, Mobility 2: Focused Specialist (Conjurer): Scribe Scroll 3: Focused Specialist (Conjurer) 2: Sculpt Spell 4: Focused Specialist (Conjurer) 3: 19 Int 5: Focused Specialist (Conjurer) 4: 6: Focused Specialist (Conjurer) 5: Spell Mastery, Endurance 7: Incantatrix: Signature Spell 8: Incantatrix 2: Int 20; Send Away 9: Incantatrix 3: Weapon Focus (Ray); See Ethereal 10: Spelldancer: Spelldance 11: Spelldancer 2: Enthralling Dance, Evasion 12: Incantatrix 4: Extend Spell; Int 21; Strike Ethereal 13: Magelord: Sneak Attack 1D6 14: Magelord 2: +1 Spell 15: Magelord 3: Spell Mastery; Signature Supremacy (4th) 16: Magelord 4: Int 22; +1 Spell 17: Magelord 5: Int 27 (Tome of +5 Int) Sneak Attack 2D6 18: Magelord 6: Spell Mastery; +1 Spell 19: Magelord 7: Signature Supremacy (9th) 20: Incantatrix 5: Persistent Spell; Int 28 Mastered Spells: Level # Max Level 6 4 spells 1-3 14 1 spell 1-7 15 5 spells 1-7 16 1 spell 1-8 18 9 spells 1-9 Total: 20 This should give him the best of both the wizard and the sorcerer. I'm missing out on the best part of the Incantatrix, but it's mainly in there for the 2 extra bonus metamagic feats. Spelldance and Persistent Spell should be fun :P. The 3 prohibited schools bug me, especially missing out on Enervation (max 3rd level necromancy ), but the amount of spells per day is uber. I haven't done the skill calculation, so I'm not 100% sure it's doable, though.The original build by Mommy was an Orc is as follows: Human Fighter 1/Wizard 10/Spelldancer 2/Magelord 7 Assume a starting Int of 16... 1: Fighter: Dodge, Improved Initiative, Mobility 2: Wizard: Scribe Scroll 3: Wizard 2: Combat Casting 4: Wizard 3: 17 Int 5: Wizard 4 6: Wizard 5: Spell Mastery, Endurance 7: Wizard 6 8: Wizard 7: 18 Int 9: Wizard 8: Weapon Focus(Ray) 10 Spelldancer 1 11: Spelldancer 2 12: Wizard 9: Signature Spell: 19 Int 13: Magelord 1 14: Magelord 2: +1 Spell 15: Magelord 3: Spell Mastery 16: Magelord 4: 20 Int: +1 Spell 17: Magelord 5: 25 Int(book of inherent bonus +5 - whatever it takes to do this) 18: Magelord 6: Spell Mastery: +1 Spell 19: Magelord 7 20: Wizard 10!: 26 Int: Spell Mastery If you guys could give me pointers (especially regarding errors) I would appreciate it. Edit: Removed Empower Spell. Added Extend Spell, and switched it with Persisent Spell Edit 2: I'm not sure the skill points will add up, so adding a flaw and taking Able Learner is propably adviced. Also, missed Incantatrix required a metamagic feat, adding another flaw (making it 3, our usual cap) moving Combat Casting up as a flaw-feat and adding Sculpt Spell at level 3, should make it work. Edit 3: Did the skill calculation and with Int 18 it works without Able Learner. Our DM encourages us to use flaws only when need to make a build work, so for me it's optional. |
| #2emySep 03, 2008 19:27:03 | I dunno about the rest of the build, but if you're using Spelldancer, go Necropolitan or find some other way to become immune to fatigue and CON damage. (Because that's all that limits the amount you can Spelldance.) |
| #3axatorSep 03, 2008 19:52:45 | That's a good idea, Emy. Very cheesy. ;) |
| #4bruceleeroySep 04, 2008 1:00:38 | For a slightly less cheesy method, Sheltered Vitality is a cleric spell that prevents fatigue. Not sure about Con damage. |
| #5jolteSep 04, 2008 6:49:04 | With the Incantatrix Metamagic Effect ability, you're gonna want Persistant Spell alot sooner in your career if you can fit it. EDIT: Oh you're starting at lvl20 didn't read that |
| #6tshernSep 04, 2008 6:54:56 | -Is Combat casting a prerequisite? If not, get rid of it. -You have to ban one more school if you are a Focused Conjurer. That alone takes out three and Incantatrix takes another one. -Is there a houserule that allows you to take three flaws? |
| #7jolteSep 04, 2008 6:57:02 | -Is Combat casting a prerequisite? If not, get rid of it. Yes it is for Spelldancer |
| #8axatorSep 04, 2008 13:33:19 | -Is Combat casting a prerequisite? If not, get rid of it. Damn, 4 banned schools is too much in my opinion. And yes, we can take 3 flaws, if it's required to make our builds work. |
| #9tshernSep 04, 2008 13:41:55 | You still might want to check out Sculpt spell's prerequisites. I think it needs another metamagic feat.. |
| #10axatorSep 05, 2008 12:06:23 | So, I did some more tinkering. Sculpt Spell did indead need another metamagic feat, and considering Incantatrix would have me at 4 banned magic schools I pulled it out of the build. F: Combat Casting H: Improved Initiative, 1: Fighter: Dodge, Mobility 2: Focused Specialist (Conjurer): Scribe Scroll 3: Focused Specialist (Conjurer) 2: Extend Spell 4: Focused Specialist (Conjurer) 3: 19 Int 5: Focused Specialist (Conjurer) 4: 6: Focused Specialist (Conjurer) 5: Spell Mastery, Endurance 7: Focused Specialist (Conjurer) 6: 8: Focused Specialist (Conjurer) 7: Int 20 9: Focused Specialist (Conjurer) 8: Weapon Focus (Ray) 10: Spelldancer: Spelldance 11: Spelldancer 2: Enthralling Dance, Evasion 12: Focused Specialist (Conjurer) 9: Signature Spell; Int 21 13: Magelord: Sneak Attack 1D6 14: Magelord 2: +1 Spell 15: Magelord 3: Spell Mastery; Signature Supremacy (4th) 16: Magelord 4: Int 22; +1 Spell 17: Magelord 5: Int 27 (Tome of +5 Int) Sneak Attack 2D6 18: Magelord 6: Spell Mastery; +1 Spell 19: Magelord 7: Signature Supremacy (9th) 20: Focused Specialist (Conjurer) 10: Persistent Spell; Int 28 I really would have liked a few more metamagic feats, so if anyone knows of a PrC which gives bonus metamagic feats within the first 5 or so levels without too many prerequistics that would be awesome. |
| #11CantripNSep 06, 2008 8:06:21 | Mage of the Arcane Order. It would also add another set of "Spontaneous" spells. |
| #12phoenix00Sep 06, 2008 10:51:21 | Do Hathran instead. It is the female circle magic class from FR. The first ability allows you to spontaneously cast all your spells if you are in Rashemini. Sure at first glance that may not sound all that good but combine that effect with this spell. --- http://www.wizards.com/default.asp?x=dnd/fw/20040710a Acorn of Far Travel If you plant the oak tree (which is part of your base) in Rashemini, and cast this spell you are always considered in Rashemini. Thus all your spells are now spontaenous, even the obscure ones you never plan to use. At epic levels you can have the entire blessed book filled up multiple times over. ---- Oh Hathran also gets the beauty of circle magic, leadership, and the epic hathran progression gives you an epic bonus feat every other level instead once in 3 levels. ---- Go witches |
| #13tshernSep 06, 2008 14:21:43 | Frankly, I would just take normal specialist and use Incantatrix. Incantatrix simply owns anything Focused specialist gives over normal specialization. |
| #14EndarireSep 06, 2008 15:18:44 | I agree with Tshern: Focused Specialist Incantatrix loses too much. Also, why the Fighter level? |
| #15Omen_of_PeaceSep 06, 2008 17:26:35 | Uncanny Forethought (Exemplars of Evil) is really cheap spontaneity. Get Spontaneous Divination (CC) and then you can simply go Wizard 5/Incantatrix 10/X 5. Insert Spelldancer if you want it. |
| #16FurryFurySep 08, 2008 8:38:44 | Spelldancer AND Incantatrix in one build? What for? Just persist w/Incantatrix ability and throw Spelldancer away, it's whole lot of stupid feats - dodge, combat casting.... ewww. |