Fountain of Gore, The Bleeding Blade

Post/Author/DateTimePost
#1

cycada

Jun 02, 2008 2:07:51
This is my alternative to the Master Thrower as stated in the previous thread. Enjoy, or not.

Personally, I like the gruesome idea of this class, and it would probably go good, flavor-wise, with the Avenging Executioner haha...

Assumed: DM has waved XP penalty for multiclassing. He has also allowed me to use the alternate IB class, and a few other things from the same site.

Dromite Rogue 5/Fighter 2/Invisible Blade 10/Streetfighter 3
Flaws: Shaky, Murky-Eyed
Stats: Str 20, Dex 18, Con 16, Int 16, Wis 12, Cha 16
Required Items: 2 +1 Masterslaying Maiming Implacable Aurorium Breakaway Daggers Price: 76,302 each
Important Skills: Bluff, Intimidate, Knowledge(Local), Hide, Move Silently

Progression(removing feats that really don't matter):

1st: Rogue 1: Weapon Finesse, Combat Expertise, Two-weapon fighting
2nd: Rogue 1/Fighter 1: Weapon Focus(Dagger)
3rd: Rogue 1/Fighter 2: Point-blank Shot, Improved Feint
4th: Rogue 2/Fighter 2:
5th: Rogue 3/Fighter 2:
6th: Rogue 3/Fighter 2/Invisible Blade 1: Surprising Riposte
7th: Rogue 3/Fighter 2/Invisible Blade 2: Improved Two-weapon Fighting, Arterial Strike
8th: Rogue 3/Fighter 2/Invisible Blade 3:
9th: Rogue 3/Fighter 2/Invisible Blade 4: Two-weapon Defense
10th: Rogue 3/Fighter 2/Invisible Blade 5:
11th: Rogue 3/Fighter 2/Invisible Blade 6:
12th: Rogue 3/Fighter 2/Invisible Blade 7: Greater Two-weapon Fighting
13th: Rogue 3/Fighter 2/Invisible Blade 8:
14th: Rogue 3/Fighter 2/Invisible Blade 9:
15th: Rogue 3/Fighter 2/Invisible Blade 10: Improved Critical(Dagger)
16th: Rogue 4/Fighter 2/Invisible Blade 10:
17th: Rogue 5/Fighter 2/Invisible Blade 10:
18th: Rogue 5/Fighter 2/Invisible Blade 10/Streetfighter 1: Improved Two-weapon Defense
19th: Rogue 5/Fighter 2/Invisible Blade 10/Streetfighter 2:
20th: Rogue 5/Fighter 2/Invisible Blade 10/Streetfighter 3:

This build is based upon careful fighting and a high AC via defensive fighting, allowing the bleeding attacks to drain the opponent to zero. This is definently easy, since if just one attack hits, it'll bleed for 5 damage. Example: Feint and then do a Full Attack, next rounds fight defensively as needed, still feinting before each attack.

Tips on a better build to achieve my goal would be appreciated.

Something that I would like clarification on is the Implacable weapon ability. The wording of the spell says that each time the weapon deals damage, it bleeds for 2 damage. Does this mean that with weapons such as the Harpoon, that when the weapon is pulled out it creates a new wound? Or does it only work with a rolled attack?

Thanks for looking at this, and for your guys' help in advance.

Edit: Removed Deadly Defense, dropped down Improved Feint, and added Surprising Riposte. Also, switched Two-weapon defense and Improved TWF to get that extra attack sooner. Much better.
#2

auxitius

Jun 02, 2008 8:46:33
Feinting in combat is a standard action. The feat Improved Feinting makes it a move action.

If you succeed in feinting in combat your target is denied its dexterity bonus to AC for the next melee attack you make against it.

Careful read that line again, it only works with the FIRST (one) attack and not your full attack.

It becomes even harder against nonhumanoid or animals with low intelligence to impossible against non-intelligent creatures.

Unless I am missing something, obviously. Can't remember exactly what those weapon properties does
#3

cycada

Jun 02, 2008 12:18:17
The Improved Feint ability of the IB makes it a Swift action, so you can Full Attack with it...I didn't notice it said for your first attack...hm.

Hehe, thanks for pointing that out, I'll just have to figure out a way to deny more dex bonuses...
#4

jafonel

Jun 02, 2008 16:01:16
If I recall correctly there is a feat in Drow of the Underdark, Surprising Riposte, that will make they improved feint work with a full attack.
#5

cycada

Jun 02, 2008 18:08:44
If I recall correctly there is a feat in Drow of the Underdark, Surprising Riposte, that will make they improved feint work with a full attack.

Thank you! I hadn't seen this feat before, but this is definently a great addition to my build. I appreciate the help.
#6

jafonel

Jun 02, 2008 19:14:19
OK, so something was bothering about this build and I couldn't put my finger on it. But now I got it. Invisible Blade is only 5 levels long and you have 10 levels.
#7

22_Over_7

Jun 02, 2008 19:25:08
OK, so something was bothering about this build and I couldn't put my finger on it. But now I got it. Invisible Blade is only 5 levels long and you have 10 levels.

OP is using the "correct" version - see http://www.wakinglands.com/htm_files/the_main_page.htm
#8

cycada

Jun 02, 2008 20:19:25
A reminder...

Does anyone have an opinion on the Implacable weapon ability in combination with a Harpoon being removed?

Thanks in advance...
#9

cycada

Jun 03, 2008 17:09:44
Shameless bump.