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| #1bitznarfJun 13, 2008 13:29:54 | Hello folks, I'm playing in a gestalt campaign with 2 other players. My build can be found here. The other player is playing a summoning druid/sorc/fatespinner. I'm helping the 3rd player with his spell list for favoured soul, but I don't have alot of experiance with higher level divine spells, so I'm looking for advice. So without further ado, his build as it sits right now: Str 13, Dex 9, Int 10, Wis 16, Cha 16, roughly 15k cash on hand to spend on stuff. Just leveled to Paladin 7/Favoured Soul 7. Is using a dire wolf instead of a heavy warhorse - is not used as a mount but as another fighter up front. feats: Extend Spell, Divine Ward, Extra Turning, Leadership (archer cohort) feats planned: Persist Spell, DMM (Persist), a couple undecided His playstyle is much more of a buffer healer than a fighter, which doesn't lend itself particularily well to the Paladin/Favoured Soul's class strengths, but as a full caster it doesn't really have to in order for the PC to be effective. Spell List in Progress 0th Create water Cure Minor Wounds Detect magic Detect Poison Light Purify Read Magic 8th - 10th - 1st Bless -> Sign? Lesser Vigor Ice Slick Protection from Evil -> Get from Paladin? -> Or use Favoured Soul slots to funnel into DMM: Persist ? Resurgence 7th - Shield of Faith 2nd Cure Moderate Wounds -> Close Wounds @ 8th ? Is this needed/wanted with delay death also known as a spell? Restoration Lesser -> Something - is Magic Circle vs Evil needed with DMM: Persist in play? Silence Dark Way 8th - Divine Insight? 10th 3rd Conviction, Mass Darkfire -> change at 12th/14th or so maybe? Downdraft - not sure that this will end up being useful, but it definitly has possibilitites 8th - Resist Energy, Mass 10th - 12th - Magic Vestment 4th 8th - Cure Critical 8th - Delay Death? Freedom of Movement? Restoration? Panacea? Recitation? 8th - 10th - 12th - Moonbolt ? 14th - Assay SR? Check which spells will allow SR 5th 10th - Righteous Wrath of the Faithful 10th - Revivify? 10th - 12th - 14th - 16th - 6th 12th - Heal 12th - Heroes' Feast? 12th - 14th - 16th - 18th - 7th 14th - 14th - 14th - 16th - 18th - 20th - 8th 16th - Death Ward, Mass 16th - 16th - 18th - 20th - 9th 18th - Miracle 18th - 18th - Heal, Mass? 20th - |
| #2Blade2718Jun 15, 2008 11:30:55 | Right off the bat, anything that you get from Paladin spellcasting is right out for your Favored Soul spell list. No sense duplicating, unless you trade it out later. |
| #3wackodracoJun 15, 2008 18:24:04 | If it's not too late, you may be better off playing a Paladin/Cleric with the Serenity feat. (See Crystal Keep) This gives you turning and all related cheese, in addition to a more flexible spell list. It also reduces mad by taking away your CHA dependency entirely; with this setup, you'd instead be all WIS. However, I'd like to direct you to the cleric handbook found here. It has an entire section on spells, all of the information therein would apply to a Favoured Soul. |