Gestalt Fey Warlock Optimization (asking for ideas)

Post/Author/DateTimePost
#1

mhvaughan

Feb 01, 2010 14:14:11
So, I'm in a rather high-powered gestalt game, level 12.  I've already got a Werebear Barbarian that deals 9d6+30+ damage on each strike, to give you some idea of power.  I don't expect a warlock to be able to do that kind of damage, but I think it'll be fun to try it.

The concept is a fine-sized fey that rides a hummingbird while launching eldritch blasts.

I'm asking for help with:
-Suggestions for 3 levels.
-Advice on whether to keep four levels of fighter for the 3 bonus feats (that I haven't decided on yet), or swap them out for something else with full BAB, or just go nuts and take a 1-2 point hit on BAB and take 7 levels of something else.
-Advice on any items that I should buy or replace (49,000 gp, yes, it's less than WBL)
-Advice optimizing feats

Thanks a bunch!

***************************************************************

Base creature is a Talansidhe, a Fine-sized Fey I homebrewed and have approval for:
www.giantitp.com/forums/showthread.php?t...

Here's my character sheet thus far:
www.myth-weavers.com/sheetview.php?sheet...

The build (so far) is:

1: Warlock 1//LA
2: Warlock 2//LA
3: Warlock 3//LA
4: Warlock 4//LA
5: Warlock 5//Fighter 1
6: Warlock 6//Fighter 2
7: Warlock 7//Fighter 3
8: Warlock 8//Fighter 4
9: Warlock 9//TBA 1
10: Hellfire Warlock//TBA 2
11: Hellfire Warlock//TBA 3
12: Hellfire Warlock//Incarnate 1

Feats (so far) are:
1. Combat Casting
3. F&K's Point Blank Shot
5. F&K's version of Precise Shot
7. Quicken SLA
9. Extra Invocation
11. Steadfast Determination (saved my other character from a save or die already)

Flaw 1:
Flaw 2:

Flaw Feat 1: Maximize SLA
Flaw Feat 2:

Fighter bonus feat 1:
Fighter bonus feat 2:
Fighter bonus feat 3:

Soulmelds: Strongheart Vest (for Hellfire), Crystal Helm (for Deflection AC)

I picked up a Greater Chausable of Fell Power already, and I was thinking of having Giantfelling/Eldritch Admixture/True Strike gloves for a nice nova effect.
#2

snakeman830

Feb 01, 2010 14:19:42
Extra Invocation can't be taken until 6th level and flaws have to be level 1.

I assume your DM rules that Strongheart Vest is fine for preventing the damage.  I won't turn this into a debate as, actually, I'm on the same side.

Warrior levels can be swapped for Fighter levels (seriously, why use an NPC class?)

See if you can use Bloodlines and apply that to the non-Warlock side of the gestalt whenever possible.  A Major Bloodline will add 6d6 damage to the Hellfire blast.
#3

mhvaughan

Feb 01, 2010 14:45:44
This bloodline thing sounds perfect.  Can you provide a link, or a title?

Good call on Extra Invocations.  I can move things around.

Warrior was for the ability to pick feats like Uncanny Dodge, which I don't think you can do as a Fighter.  It's mostly just a place holder for something with Full BAB, unless I run out of feat slots.

I actually don't yet know about Strongheart Vest--I'm still waiting for a ruling.  I'll run Hellfire Warlock regardless, but the Vest would certainly help things.
#4

hsien

Feb 01, 2010 15:14:00


Warrior levels can be swapped for Fighter levels (seriously, why use an NPC class?)



The NPC Warrior doesn't get Bonus feats.
I think he's using the UA, Generic Class Warrior; which gets bonus feats but unlike fighter doesn't specify what they are.

However this does go against the Generic Class RAW/RAI, that you should not use these Generic classes and regular/variant Classes together.
i.e Multi-classing should be only with the other Generic Classes; Expert & Spellcaster
or with PrC;s (which may require adjusting depending on pre-reqs)
#5

mhvaughan

Feb 01, 2010 15:16:42
Ah, understood.  Thanks for clarifying.

I suppose Fighter is the way to go then.

I looked up the Bloodline thing (found a wiki).  I can't imagine that a bloodline on one side would simultaneously advance an ability on the other.  If that were the case, I could take Wizard 10//Wizard 10 to be a Wizard 20.

And I don't think it advances the Eldritch Blast each level--it seems to advance it at the regular rate that a Warlock would advance it.

So I think it's a) illegal and b) too cheesy for my DM to allow.  But I appreciate the suggestion, nonetheless.
#6

zaxter

Feb 01, 2010 15:32:05
Ah, understood.  Thanks for clarifying.

I suppose Fighter is the way to go then.

I looked up the Bloodline thing (found a wiki).  I can't imagine that a bloodline on one side would simultaneously advance an ability on the other.  If that were the case, I could take Wizard 10//Wizard 10 to be a Wizard 20.

And I don't think it advances the Eldritch Blast each level--it seems to advance it at the regular rate that a Warlock would advance it.

So I think it's a) illegal and b) too cheesy for my DM to allow.  But I appreciate the suggestion, nonetheless.


If Bloodlines aren't going to work for you, you can still try to increase the damage via the Uncanny Trickster (Complete Scoundrel) or Legacy Champion (Weapons of Legacy, requires you to own a legacy item). This is, of course, if you still want more bang in your blast. Otherwise, you're fine. You would want to dip one level in one (or both) of them in one of your free levels now, so that you can reap the benefits as soon as you hit level 13.

Perhaps consider taking a few levels in Psychic Warrior in the free levels. You can use the bonus feats to grab Psionic Shot and Psychic Meditation, which will let you deal an extra 2d6 damage per blast, rechargable with a move action. At later levels, you might take Greater Psionic Shot to bump the damage up to +4d6.
#7

mhvaughan

Feb 01, 2010 15:47:35
I like the psychic warrior idea.  I'll investigate the possibility.

I think that Uncanny Trickster and Legacy Champion share the same issue with Bloodlines.  I don't think my DM will buy the idea that

1) Warlock//Bloodline etc will provide simultaneous progression of Eldritch Blast

and

2) Bloodline will advance Hellfire Warlock beyond the 3 levels that are written for it.  He's more likely to just let me homebrew Hellfire Warlock 4-10 (which i think would be more fun anyway).

Anybody got any other ideas for how to fill the Fighter/TBA levels?  There are 7 of them, and they don't necessarily have to advance Eldritch Blast damage.  Synergy of any sort, or neat abilities that are off the beaten path, would be fun.
#8

snakeman830

Feb 01, 2010 18:24:21
I like the psychic warrior idea.  I'll investigate the possibility.

I think that Uncanny Trickster and Legacy Champion share the same issue with Bloodlines.  I don't think my DM will buy the idea that

1) Warlock//Bloodline etc will provide simultaneous progression of Eldritch Blast

and

2) Bloodline will advance Hellfire Warlock beyond the 3 levels that are written for it.  He's more likely to just let me homebrew Hellfire Warlock 4-10 (which i think would be more fun anyway).

Anybody got any other ideas for how to fill the Fighter/TBA levels?  There are 7 of them, and they don't necessarily have to advance Eldritch Blast damage.  Synergy of any sort, or neat abilities that are off the beaten path, would be fun.


The point of Bloodlines is meant to be adding additional "class levels" for features depending on class level, which includes Hellfire Blast.

If your DM lets you homebrew Hellfire Warlock 4-10, that's even better!  You get far more out of it that way.