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| #1wizurielJun 04, 2009 16:27:33 | so looking at making a dagger spell thrower for an upcoming 3.5 gestalt game (all books open). At lvl 13 I will be able to throw numerous daggers as ranged touch attacks and channel touch spells through them. If I sneak attack while doing that I can also remove buffs and steal spells. So starting lvl is 8 with a 32point but and I am looking at Whisper gnome Str 6 Dex 20 Con 16 Int 16 Wis 12 cha 10 class 1 fighter 1-2 spell thief 3-5 master thrower 6-8 (took palm throw and double toss) class 2 duskblade 1-5 dagger spell mage 6-8 feats 1) point blank shoot fighter 1) two weapon fighting fighter 2) precise shot 3 ) weapon focus dagger 6) versatile spellcaster 9) weapon finesse 12) master spellthief? so for gear was looking at 4 master work daggers with greater crystals of returning = 17208 (hoping to find some better daggers when the campaign starts). +1 mithril chain shirt = 2250 leaving me pretty little money. Still those 4 crystals should be worth it. eventually I would like to get bloodstone on those daggers. At lvl 13 with a thrown ranged touch attack can drop some empowered vampiric touches and touch spells While the guy looks like can be strong at lvl 13 I just kinda fear right now he will be pretty weak. While I can throw alot of daggers now they won't do much damage . |
| #2wizurielJun 04, 2009 23:46:28 | anyone have thoughts? |